Player Matchup

Kukulkan
Kukulkan
AimForTheFace
Kukulkan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,452 Elo+
Solo
Anhur
Anhur
HitLikeKush
Anhur
Level 77
God Stats
0W - 2L
1,359 SR
Queue Stats
87W - 95L
1,532 Elo+
Solo
Charon
Charon
zStainville__-
Charon
Level 161
God Stats
0W - 2L
1,544 SR
Queue Stats
39W - 45L
1,548 Elo+
Solo
Team Averages
Level 99
1,468 SR
1,511 Elo+

VS

Team Averages
Level 143
1,581 SR
1,577 Elo+
Ravana
Ravana
Fover-_-Senpai
Ravana
Level 143
God Stats
5W - 4L
1,321 SR
Queue Stats
356W - 377L
1,559 Elo+
Party 1
Merlin
Merlin
GoBeyond199824
Merlin
Level 126
God Stats
13W - 12L
1,574 SR
Queue Stats
293W - 303L
1,575 Elo+
Party 1
Maui
Maui
SETH-021
Maui
Level 159
God Stats
4W - 0L
1,850 SR
Queue Stats
315W - 320L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AimForTheFace
Kukulkan
13
0 / 2 / 1
7,403
673
5,579
5,752
2,373
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 4 / 1
7,027
639
4,100
9,030
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 0 / 0
7,365
670
10,199
8,958
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,728
703
6,555
8,279
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
3 / 0 / 3
8,194
745
7,936
5,760
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
12
1 / 0 / 4
7,433
676
4,869
11,986
9,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AimForTheFace
Kukulkan
0
2
1
0.25
W
2
1
4
4
W
3
0
3
4.5
L
0
4
1
0.13
W
Maui
1
0
4
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,878
Damage
19,360
23,740
Taken
26,025
13,770
Mitigated
18,191
4,998
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AimForTheFace
Kukulkan
5,579
649
0
1,024
5,752
2,373
0
2,779
2,609
38,427
0
W
6,555
1,114
0
1,274
8,279
6,294
138
4,142
3,761
0
17,029
W
7,936
199
0
669
5,760
2,398
301
3,394
2,089
38,635
0
L
4,100
1,978
0
1,544
9,030
3,545
0
5,065
3,205
0
23,776
W
Maui
4,869
793
0
1,750
11,986
9,499
100
5,448
5,759
10,391
166
L
10,199
1,346
0
2,430
8,958
7,852
0
3,648
4,394
18,922
2,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
23,355
144
Minions Killed
120
0
Camps Cleared
0
608,161
Distance Traveled
630,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,403
673
78
7
0
203,974
0
W
Ravana
7,728
703
18
2
0
225,282
0
W
Merlin
8,194
745
92
8
0
201,662
0
L
Anhur
7,027
639
41
4
0
204,449
0
W
Maui
7,433
676
10
1
0
203,280
0
L
Charon
7,365
670
25
2
0
199,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role