Player Matchup

Janus
Janus
AlmostADozen
Janus
Level 128
God Stats
3W - 6L
1,282 SR
Queue Stats
128W - 117L
1,546 Elo+
Party 3
Amaterasu
Amaterasu
Delirium1337
Amaterasu
Level 132
God Stats
14W - 13L
1,621 SR
Queue Stats
119W - 105L
1,542 Elo+
Party 3
Chiron
Chiron
KAY117
Chiron
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,179 Elo+
Party 1
Olorun
Olorun
Ourobingis
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,188 Elo+
Party 1
Ne Zha
Ne Zha
TomL77
Ne Zha
Level 98
God Stats
8W - 10L
1,579 SR
Queue Stats
602W - 585L
1,559 Elo+
Solo
Team Averages
Level 107
1,496 SR
1,403 Elo+

VS

Team Averages
Level 126
1,517 SR
1,501 Elo+
Cernunnos
Cernunnos
DerBonner94
Cernunnos
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
151W - 122L
1,498 Elo+
Solo
Geb
Geb
Faciit
Geb
Level 166
God Stats
0W - 1L
1,564 SR
Queue Stats
5W - 2L
1,475 Elo+
Solo
Arachne
Arachne
IItox1cASIANII
Arachne
Level 119
God Stats
16W - 11L
1,578 SR
Queue Stats
594W - 569L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
Onnyxxx
Cthulhu
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
315W - 292L
1,503 Elo+
Party 2
Thoth
Thoth
Waiiikiki
Thoth
Level 129
God Stats
18W - 35L
1,443 SR
Queue Stats
675W - 637L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 3
14,785
643
12,184
10,657
5,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Delirium1337
Amaterasu
20
3 / 0 / 7
13,745
598
13,218
17,501
18,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
KAY117
Chiron
16
1 / 3 / 8
11,202
487
9,837
20,857
12,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Ourobingis
Olorun
17
1 / 7 / 4
11,390
495
6,323
20,255
9,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
TomL77
Ne Zha
18
3 / 4 / 8
11,877
516
13,244
25,063
11,541
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DerBonner94
Cernunnos
19
8 / 6 / 2
12,332
536
23,069
21,381
9,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Faciit
Geb
13
2 / 4 / 6
9,033
393
12,498
20,219
20,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 1
10,231
445
12,595
26,541
12,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Onnyxxx
Cthulhu
1
0 / 0 / 0
6,238
271
0
0
0
Thoth
Waiiikiki
Thoth
17
0 / 3 / 1
10,035
436
5,821
10,074
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
19
Kills
14
14
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
W
Amaterasu
Delirium1337
Amaterasu
3
0
7
6.5
L
Cernunnos
DerBonner94
Cernunnos
8
6
2
1.5
L
Geb
Faciit
Geb
2
4
6
1.25
L
4
6
1
0.75
W
Chiron
KAY117
Chiron
1
3
8
1.67
L
Cthulhu
Onnyxxx
Cthulhu
0
0
0
0
W
Olorun
Ourobingis
Olorun
1
7
4
0.43
W
Ne Zha
TomL77
Ne Zha
3
4
8
1.75
L
Thoth
Waiiikiki
Thoth
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,806
Damage
53,983
94,333
Taken
78,215
56,931
Mitigated
46,701
40,647
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,184
746
215
2,654
10,657
5,147
2,188
2,273
8,152
119,301
927
W
Amaterasu
Delirium1337
Amaterasu
13,218
3,893
0
9,155
17,501
18,490
1,543
3,008
14,230
0
122,162
L
Cernunnos
DerBonner94
Cernunnos
23,069
12,212
0
7,193
21,381
9,456
1,943
5,465
15,765
0
119,684
L
Geb
Faciit
Geb
12,498
1,125
0
4,085
20,219
20,633
12
6,617
13,170
34,036
74
L
12,595
7,758
0
9,297
26,541
12,543
0
4,860
20,991
0
89,558
W
Chiron
KAY117
Chiron
9,837
4,036
751
5,895
20,857
12,599
1,384
4,948
15,413
0
49,690
L
Cthulhu
Onnyxxx
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Ourobingis
Olorun
6,323
2,497
590
7,826
20,255
9,154
1,169
3,590
16,213
83,413
577
W
Ne Zha
TomL77
Ne Zha
13,244
4,116
0
13,561
25,063
11,541
957
3,711
21,099
0
102,703
L
Thoth
Waiiikiki
Thoth
5,821
65
0
700
10,074
4,069
0
928
8,810
96,328
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,999
Gold Earned
47,869
726
Minions Killed
476
0
Camps Cleared
0
2,364,460
Distance Traveled
1,736,935
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,785
643
233
10
0
536,078
5
W
Amaterasu
13,745
598
185
8
0
478,303
5
L
Cernunnos
12,332
536
170
7
0
368,916
3
L
Geb
9,033
393
31
1
0
492,204
7
L
Arachne
10,231
445
112
5
0
450,986
2
W
Chiron
11,202
487
68
3
0
465,355
8
L
Cthulhu
6,238
271
0
0
0
0
0
W
Olorun
11,390
495
127
6
0
405,014
4
W
Ne Zha
11,877
516
113
5
0
479,710
0
L
Thoth
10,035
436
163
7
0
424,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role