Player Matchup

Hera
Hera
AOAxCrash
Hera
Level 99
God Stats
2W - 3L
1,576 SR
Queue Stats
170W - 182L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
TrynaLoveMVP
Hou Yi
Level 67
God Stats
5W - 11L
1,237 SR
Queue Stats
98W - 104L
1,417 Elo+
Party 1
Bacchus
Bacchus
xxgetplayed
Bacchus
Level 23
God Stats
2W - 1L
1,832 SR
Queue Stats
13W - 12L
1,397 Elo+
Party 1
Team Averages
Level 63
1,549 SR
1,413 Elo+

VS

Team Averages
Level 62
1,555 SR
1,269 Elo+
Ymir
Ymir
AndroidTwenty
Ymir
Level 49
God Stats
1W - 0L
1,559 SR
Queue Stats
6W - 7L
1,208 Elo+
Solo
Hou Yi
Hou Yi
JoseOfAllTrade
Hou Yi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo
Hun Batz
Hun Batz
hundehvalp
Hun Batz
Level 35
God Stats
6W - 1L
1,605 SR
Queue Stats
25W - 12L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 6 / 4
8,257
590
9,340
10,372
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
15
2 / 2 / 2
9,280
663
8,791
12,110
5,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
xxgetplayed
Bacchus
14
2 / 3 / 2
8,975
641
6,800
15,267
22,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
9,906
708
11,821
13,301
15,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 5
9,080
649
5,614
10,518
4,763
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
hundehvalp
Hun Batz
16
7 / 2 / 3
10,338
738
13,403
10,703
5,356
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
11
11
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
0
6
4
0.33
W
2
1
9
6.5
W
2
1
5
4.5
L
Hou Yi
2
2
2
1.5
W
Hun Batz
hundehvalp
Hun Batz
7
2
3
4.25
L
Bacchus
xxgetplayed
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
30,838
37,749
Taken
34,522
31,870
Mitigated
25,436
5,463
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,340
2,133
0
500
10,372
4,245
52
3,487
6,867
29,240
0
W
11,821
2,032
0
250
13,301
15,317
0
6,223
6,638
37,005
5,785
W
5,614
2,585
0
1,090
10,518
4,763
0
2,878
7,360
0
32,392
L
Hou Yi
8,791
3,932
0
3,199
12,110
5,276
286
3,218
8,840
0
39,305
W
Hun Batz
hundehvalp
Hun Batz
13,403
3,208
0
1,019
10,703
5,356
0
5,367
4,844
0
38,508
L
Bacchus
xxgetplayed
Bacchus
6,800
764
0
1,764
15,267
22,349
0
3,949
11,302
15,170
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,512
Gold Earned
29,324
124
Minions Killed
161
0
Camps Cleared
0
729,654
Distance Traveled
707,379
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,257
590
46
3
0
217,452
0
W
Ymir
9,906
708
44
3
0
227,398
0
W
Hou Yi
9,080
649
58
4
0
212,118
0
L
Hou Yi
9,280
663
58
4
0
249,644
0
W
Hun Batz
10,338
738
59
4
0
267,863
0
L
Bacchus
8,975
641
20
1
0
262,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role