Player Matchup

Hel
Hel
Bronze III
BEMBU
Hel
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,254 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,500 SR
1,254 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,715 SR
1,250 MMR
Ullr
Ullr
Bronze III
vipeyy1gaming
Ullr
Bronze III
Level 84
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 6L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BEMBU
Hel
19
2 / 8 / 0
14,650
977
15,711
17,106
12,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Zhong KuiAnubisIshtarOdinBakasura

VS

Bans
MedusaVulcanBake KujiraGuan YuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 0
15,066
1,004
12,602
22,025
12,168
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
8
8
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
BEMBU
Hel
2
8
0
0.25
W
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
12,602
17,106
Taken
22,025
12,629
Mitigated
12,168
4,828
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
BEMBU
Hel
15,711
1,484
0
4,828
17,106
12,629
1,112
565
16,541
98,285
1,117
W
12,602
4,291
0
8,577
22,025
12,168
2,992
16,518
5,507
334
78,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,650
Gold Earned
15,066
184
Minions Killed
124
6
Camps Cleared
5
258,292
Distance Traveled
284,277
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,650
977
184
12
6
258,292
0
W
Ullr
15,066
1,004
124
8
5
284,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role