Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
GodILoveCrocks
Nut
Level 175
God Stats
11W - 9L
1,671 SR
Queue Stats
238W - 245L
1,579 Elo+
Party 2
Lancelot
Lancelot
GodILoveFeet
Lancelot
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 94L
1,573 Elo+
Party 2
Persephone
Persephone
GodiLoveThighs
Persephone
Level 129
God Stats
1W - 3L
1,453 SR
Queue Stats
40W - 42L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
ImNotOkáy
Gilgamesh
Level 155
God Stats
1W - 1L
1,742 SR
Queue Stats
14W - 15L
1,517 Elo+
Party 2
Team Averages
Level 133
1,573 SR
1,543 Elo+

VS

Team Averages
Level 105
1,549 SR
1,519 Elo+
Anhur
Anhur
AXUX32
Anhur
Level 123
God Stats
7W - 4L
1,592 SR
Queue Stats
94W - 95L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
Avve1904
Kuzenbo
Level 134
God Stats
7W - 10L
1,394 SR
Queue Stats
128W - 115L
1,542 Elo+
Party 3
Tyr
Tyr
IvanLic
Tyr
Level 66
God Stats
159W - 140L
1,514 SR
Queue Stats
328W - 313L
1,499 Elo+
Solo
Agni
Agni
Jart5a
Agni
Level 109
God Stats
3W - 1L
1,706 SR
Queue Stats
132W - 138L
1,496 Elo+
Party 1
Bastet
Bastet
MacRillz
Bastet
Level 95
God Stats
15W - 11L
1,539 SR
Queue Stats
376W - 348L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 5 / 0
4,532
453
1,853
8,077
3,064
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,284
528
2,679
5,098
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
GodILoveFeet
Lancelot
10
2 / 1 / 0
5,338
534
3,673
7,529
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
GodiLoveThighs
Persephone
10
0 / 1 / 0
5,618
562
1,931
4,937
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ImNotOkáy
Gilgamesh
10
1 / 1 / 1
5,378
538
6,488
10,507
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AXUX32
Anhur
12
5 / 0 / 0
6,897
690
6,689
5,815
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Avve1904
Kuzenbo
9
0 / 0 / 3
5,863
586
3,157
4,779
4,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
10
1 / 2 / 0
5,887
589
4,176
10,648
8,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Jart5a
Agni
12
1 / 0 / 0
6,005
601
1,411
4,373
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
MacRillz
Bastet
10
2 / 2 / 2
5,378
538
4,486
8,440
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
9
9
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
0
0.2
W
Anhur
AXUX32
Anhur
5
0
0
5
W
Kuzenbo
Avve1904
Kuzenbo
0
0
3
1.5
L
0
1
0
0
L
Lancelot
GodILoveFeet
Lancelot
2
1
0
2
L
Persephone
GodiLoveThighs
Persephone
0
1
0
0
L
Gilgamesh
ImNotOkáy
Gilgamesh
1
1
1
1.5
W
Tyr
1
2
0
0.5
W
Agni
Jart5a
Agni
1
0
0
1
W
Bastet
MacRillz
Bastet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,624
Damage
19,919
36,148
Taken
34,055
19,086
Mitigated
18,320
9,241
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,853
770
0
250
8,077
3,064
0
662
7,415
13,960
0
W
Anhur
AXUX32
Anhur
6,689
4,317
0
2,555
5,815
2,027
0
1,381
4,434
0
61,831
W
Kuzenbo
Avve1904
Kuzenbo
3,157
1,203
0
2,135
4,779
4,030
0
798
3,981
18,737
1,390
L
2,679
1,835
0
1,720
5,098
1,513
0
973
4,125
0
52,106
L
Lancelot
GodILoveFeet
Lancelot
3,673
283
0
2,825
7,529
2,746
0
522
6,967
0
29,885
L
Persephone
GodiLoveThighs
Persephone
1,931
75
0
1,568
4,937
1,570
0
1,697
3,084
41,437
0
L
Gilgamesh
ImNotOkáy
Gilgamesh
6,488
2,415
0
2,878
10,507
10,193
0
372
10,135
0
34,368
W
Tyr
4,176
929
0
5,291
10,648
8,108
0
0
9,935
0
41,939
W
Agni
Jart5a
Agni
1,411
52
0
1,246
4,373
1,481
0
1,116
3,257
49,490
886
W
Bastet
MacRillz
Bastet
4,486
1,345
0
4,543
8,440
2,674
0
489
7,822
0
32,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
30,030
328
Minions Killed
365
0
Camps Cleared
0
976,696
Distance Traveled
982,997
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,532
453
28
3
0
167,353
0
W
Anhur
6,897
690
118
12
0
180,596
2
W
Kuzenbo
5,863
586
19
2
0
178,506
1
L
Nut
5,284
528
94
9
0
172,191
0
L
Lancelot
5,338
534
61
6
0
243,906
0
L
Persephone
5,618
562
87
9
0
201,409
0
L
Gilgamesh
5,378
538
58
6
0
191,837
0
W
Tyr
5,887
589
68
7
0
194,781
0
W
Agni
6,005
601
106
11
0
218,552
0
W
Bastet
5,378
538
54
5
0
210,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role