Player Matchup

Nut
Nut
 
Nut
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GandalfDGaay
Bacchus
Level 123
God Stats
8W - 2L
1,852 SR
Queue Stats
41W - 43L
1,451 Elo+
Party 1
Janus
Janus
elmagiyo007
Janus
Level 89
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 11L
1,362 Elo+
Solo
Ravana
Ravana
lordwindrunner
Ravana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 137L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
se8ek
Cu Chulainn
Level 49
God Stats
2W - 9L
1,270 SR
Queue Stats
104W - 113L
1,316 Elo+
Solo
Team Averages
Level 70
1,480 SR
1,433 Elo+

VS

Team Averages
Level 75
1,559 SR
1,492 Elo+
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Foxytoo_Dva
Chiron
Level 85
God Stats
3W - 7L
1,079 SR
Queue Stats
301W - 291L
1,523 Elo+
Solo
Bellona
Bellona
JoeCrew98
Bellona
Level 80
God Stats
8W - 6L
1,845 SR
Queue Stats
81W - 72L
1,512 Elo+
Solo
Bakasura
Bakasura
haifisch0072
Bakasura
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Atlas
Atlas
loyalty_officiel
Atlas
Level 49
God Stats
4W - 0L
1,870 SR
Queue Stats
51W - 40L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
1 / 3 / 1
5,024
419
4,375
8,074
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
GandalfDGaay
Bacchus
9
1 / 0 / 1
5,569
464
4,294
9,052
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
6,299
525
3,709
6,178
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
5,213
434
2,509
4,733
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
se8ek
Cu Chulainn
11
0 / 0 / 0
5,810
484
6,137
9,745
6,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 2
5,737
478
6,320
5,903
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
14
4 / 0 / 0
7,658
638
5,491
5,735
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
JoeCrew98
Bellona
12
1 / 0 / 0
7,247
604
6,547
11,389
11,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
haifisch0072
Bakasura
9
0 / 1 / 1
5,366
447
2,601
9,596
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 2
6,432
536
4,199
8,920
5,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
8
8
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
1
0.5
W
Rama
 
Rama
1
1
2
2
W
Chiron
4
0
0
4
L
Bacchus
GandalfDGaay
Bacchus
1
0
1
1.5
W
Bellona
JoeCrew98
Bellona
1
0
0
1
L
0
4
0
0
W
Bakasura
haifisch0072
Bakasura
0
1
1
0.5
L
1
1
2
2
W
2
1
2
3
L
Cu Chulainn
se8ek
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
25,158
37,782
Taken
41,543
23,866
Mitigated
24,632
7,787
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,375
2,772
0
1,858
8,074
3,184
0
1,356
6,718
0
33,259
W
Rama
 
Rama
6,320
4,909
0
1,699
5,903
2,175
280
1,378
4,525
0
40,561
W
Chiron
5,491
2,040
96
1,963
5,735
1,968
902
2,800
2,613
0
57,348
L
Bacchus
GandalfDGaay
Bacchus
4,294
553
0
2,019
9,052
9,810
0
2,138
6,772
19,208
0
W
Bellona
JoeCrew98
Bellona
6,547
1,533
0
5,160
11,389
11,416
0
0
11,389
0
56,530
L
3,709
124
0
680
6,178
2,340
0
0
6,178
46,060
979
W
Bakasura
haifisch0072
Bakasura
2,601
1,938
0
1,265
9,596
3,794
0
1,112
8,444
0
33,285
L
2,509
1,012
0
2,334
4,733
1,702
0
348
4,333
0
23,752
W
4,199
2,023
1,473
2,286
8,920
5,279
48
2,209
6,711
17,283
1,511
L
Cu Chulainn
se8ek
Cu Chulainn
6,137
1,470
0
896
9,745
6,830
0
0
9,645
0
41,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
32,440
295
Minions Killed
343
0
Camps Cleared
0
1,053,002
Distance Traveled
1,167,546
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,024
419
60
5
0
211,182
0
W
Rama
5,737
478
60
5
0
224,002
0
W
Chiron
7,658
638
100
8
0
225,136
4
L
Bacchus
5,569
464
18
2
0
239,002
2
W
Bellona
7,247
604
110
9
0
220,291
0
L
Janus
6,299
525
97
8
0
208,898
0
W
Bakasura
5,366
447
56
5
0
272,734
0
L
Ravana
5,213
434
45
4
0
162,040
0
W
Atlas
6,432
536
17
1
0
225,383
0
L
Cu Chulainn
5,810
484
75
6
0
231,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role