Player Matchup

Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Gianzwhoppa
Scylla
Gold V
Level 127
God Stats
1W - 0L
1,800 SR
Queue Stats
19W - 12L
1,521 MMR
Party 1
Bellona
Bellona
Silver I
StaunchSavant
Bellona
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,503 MMR
Solo
Xing Tian
Xing Tian
Gold V
VCarrillo1312
Xing Tian
Gold V
Level 144
God Stats
8W - 11L
1,495 SR
Queue Stats
11W - 14L
1,509 MMR
Solo
Rama
Rama
Silver II
iFLuXzZ
Rama
Silver II
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,475 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,559 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,447 SR
1,494 MMR
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold II
JustARandomPro_
Freya
Gold II
Level 106
God Stats
6W - 9L
1,233 SR
Queue Stats
324W - 330L
1,491 MMR
Solo
Tyr
Tyr
Gold IV
Mictlanpachecatl
Tyr
Gold IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,481 MMR
Solo
Athena
Athena
Silver I
Moooneh
Athena
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 1 / 1
5,606
623
2,845
6,856
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
8
0 / 1 / 1
5,099
567
2,905
3,856
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
4 / 0 / 0
6,403
711
6,186
7,371
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
VCarrillo1312
Xing Tian
8
2 / 0 / 2
5,086
565
3,211
5,912
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
iFLuXzZ
Rama
9
2 / 0 / 2
5,572
619
4,502
4,932
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorThanatosHe Bo

VS

Bans
VamanaKuzenboMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 0
5,361
596
1,664
9,340
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
 
Kukulkan
9
0 / 1 / 2
5,153
573
3,917
3,441
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
4,951
550
4,678
6,434
2,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 0
4,477
497
2,163
6,735
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
Moooneh
Athena
8
0 / 2 / 1
4,790
532
1,968
6,696
3,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
2
2
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
1
1.5
L
Arachne
 
Arachne
1
1
0
1
L
Kukulkan
 
Kukulkan
0
1
2
1
W
Scylla
0
1
1
0.5
L
1
2
0
0.5
L
0
3
0
0
L
Athena
Moooneh
Athena
0
2
1
0.25
W
Bellona
4
0
0
4
W
Xing Tian
VCarrillo1312
Xing Tian
2
0
2
3
W
Rama
iFLuXzZ
Rama
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,649
Damage
14,390
28,927
Taken
32,646
17,768
Mitigated
14,480
10,339
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,845
782
0
3,959
6,856
2,657
0
2,381
4,475
48,975
1,383
L
Arachne
 
Arachne
1,664
1,126
0
2,610
9,340
4,004
0
1,788
7,468
0
40,406
L
Kukulkan
 
Kukulkan
3,917
1,293
0
422
3,441
1,308
35
2,694
747
38,132
0
W
Scylla
2,905
866
0
196
3,856
1,347
168
2,755
1,101
33,137
416
L
4,678
1,827
0
2,880
6,434
2,385
0
1,475
4,959
33,811
0
L
2,163
495
0
2,015
6,735
3,065
0
0
6,272
0
21,931
L
Athena
Moooneh
Athena
1,968
1,086
939
1,602
6,696
3,718
0
2,683
4,013
15,073
0
W
Bellona
6,186
2,485
0
2,628
7,371
8,095
0
0
7,371
0
42,683
W
Xing Tian
VCarrillo1312
Xing Tian
3,211
161
0
2,140
5,912
3,973
0
2,315
3,597
11,973
979
W
Rama
iFLuXzZ
Rama
4,502
4,050
0
1,416
4,932
1,696
0
3,112
1,820
0
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
24,732
318
Minions Killed
246
0
Camps Cleared
0
960,651
Distance Traveled
912,628
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,606
623
93
10
0
213,387
1
L
Arachne
5,361
596
70
8
0
217,330
0
L
Kukulkan
5,153
573
58
6
0
177,276
0
W
Scylla
5,099
567
55
6
0
168,414
3
L
Freya
4,951
550
49
5
0
167,088
0
L
Tyr
4,477
497
40
4
0
152,059
1
L
Athena
4,790
532
29
3
0
198,875
4
W
Bellona
6,403
711
77
9
0
182,725
0
W
Xing Tian
5,086
565
18
2
0
206,760
4
W
Rama
5,572
619
75
8
0
189,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role