Player Matchup

Merlin
Merlin
 
Merlin
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HazENbERgH
Nemesis
Level 108
God Stats
4W - 5L
1,373 SR
Queue Stats
186W - 182L
1,464 Elo+
Solo
Bacchus
Bacchus
Little-Emer
Bacchus
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 35L
1,574 Elo+
Party 1
Apollo
Apollo
xHelzen
Apollo
Level 155
God Stats
2W - 1L
1,480 SR
Queue Stats
44W - 44L
1,541 Elo+
Party 1
Ratatoskr
Ratatoskr
ℓuckℓess
Ratatoskr
Level 157
God Stats
5W - 1L
1,971 SR
Queue Stats
200W - 182L
1,564 Elo+
Solo
Team Averages
Level 147
1,565 SR
1,529 Elo+

VS

Team Averages
Level 131
1,527 SR
1,458 Elo+
Thor
Thor
 
Thor
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GL-yJOAOZINHO
Cerberus
Level 69
God Stats
11W - 6L
1,697 SR
Queue Stats
68W - 61L
1,462 Elo+
Solo
Neith
Neith
TheNanuX
Neith
Level 190
God Stats
7W - 7L
1,548 SR
Queue Stats
158W - 173L
1,528 Elo+
Solo
Chaac
Chaac
luisdarwin12345
Chaac
Level 94
God Stats
6W - 11L
1,389 SR
Queue Stats
136W - 130L
1,516 Elo+
Solo
Freya
Freya
zArrowGreen
Freya
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,627
725
806
2,288
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
HazENbERgH
Nemesis
6
1 / 0 / 0
3,593
719
2,313
5,104
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Little-Emer
Bacchus
6
0 / 0 / 2
3,967
793
1,477
3,131
1,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
xHelzen
Apollo
6
2 / 0 / 0
3,924
785
704
940
254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ratatoskr
ℓuckℓess
Ratatoskr
6
0 / 0 / 0
3,399
680
1,122
3,849
1,377
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 0 / 0
3,374
675
674
4,650
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
GL-yJOAOZINHO
Cerberus
1
0 / 0 / 0
1,053
211
0
0
0
Neith
TheNanuX
Neith
7
1 / 0 / 0
4,031
806
1,542
3,194
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 0
4,081
816
2,450
5,634
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,153
631
1,259
3,409
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
L
Thor
 
Thor
0
0
0
0
L
Cerberus
GL-yJOAOZINHO
Cerberus
0
0
0
0
W
Nemesis
HazENbERgH
Nemesis
1
0
0
1
W
Bacchus
Little-Emer
Bacchus
0
0
2
1
L
Neith
TheNanuX
Neith
1
0
0
1
L
0
1
0
0
W
Apollo
xHelzen
Apollo
2
0
0
2
L
0
2
0
0
W
Ratatoskr
ℓuckℓess
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,422
Damage
5,925
15,312
Taken
16,887
7,585
Mitigated
7,434
3,836
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
806
129
0
351
2,288
660
0
0
2,288
19,440
0
L
Thor
 
Thor
674
71
0
1,630
4,650
1,407
0
0
4,650
0
19,275
L
Cerberus
GL-yJOAOZINHO
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
HazENbERgH
Nemesis
2,313
1,077
0
1,305
5,104
3,466
0
0
5,104
0
17,626
W
Bacchus
Little-Emer
Bacchus
1,477
220
0
1,006
3,131
1,828
104
901
2,005
7,653
2,648
L
Neith
TheNanuX
Neith
1,542
611
0
1,065
3,194
982
0
806
2,388
0
25,673
L
2,450
284
0
1,613
5,634
3,993
0
0
5,327
0
25,341
W
Apollo
xHelzen
Apollo
704
301
0
335
940
254
378
71
839
0
19,364
L
1,259
296
0
919
3,409
1,052
0
1,455
1,954
7,548
192
W
Ratatoskr
ℓuckℓess
Ratatoskr
1,122
371
0
839
3,849
1,377
0
0
3,849
0
20,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,510
Gold Earned
15,692
158
Minions Killed
143
0
Camps Cleared
0
550,320
Distance Traveled
433,912
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,627
725
45
9
0
115,393
0
L
Thor
3,374
675
34
7
0
110,355
0
L
Cerberus
1,053
211
0
0
0
0
0
W
Nemesis
3,593
719
30
6
0
108,317
0
W
Bacchus
3,967
793
13
3
0
105,145
0
L
Neith
4,031
806
47
9
0
108,381
0
L
Chaac
4,081
816
45
9
0
104,866
0
W
Apollo
3,924
785
29
6
0
92,320
2
L
Freya
3,153
631
17
3
0
110,310
0
W
Ratatoskr
3,399
680
41
8
0
129,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role