Player Matchup

Ares
Ares
DirtyPigeon7385
Ares
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,408 Elo+
Solo
Medusa
Medusa
Rustyjunky
Medusa
Level 109
God Stats
6W - 5L
1,734 SR
Queue Stats
75W - 72L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
zrubavelp
Baron Samedi
Level 40
God Stats
0W - 2L
1,097 SR
Queue Stats
0W - 6L
1,305 Elo+
Solo
Team Averages
Level 61
1,443 SR
1,382 Elo+

VS

Team Averages
Level 31
1,478 SR
1,441 Elo+
Baron Samedi
Baron Samedi
Fabelxy
Baron Samedi
Level 42
God Stats
5W - 4L
1,433 SR
Queue Stats
51W - 49L
1,558 Elo+
Party 1
Charon
Charon
Teflonski
Charon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,152 Elo+
Solo
Da Ji
Da Ji
xK4RMAx
Da Ji
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 10L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,898
636
4,349
14,321
14,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Rustyjunky
Medusa
13
1 / 8 / 2
9,575
684
9,397
13,195
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
zrubavelp
Baron Samedi
15
2 / 3 / 1
10,449
746
6,954
12,163
6,714
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fabelxy
Baron Samedi
17
5 / 1 / 10
10,884
777
13,646
10,250
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Teflonski
Charon
15
3 / 1 / 9
10,386
742
7,667
11,023
12,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
xK4RMAx
Da Ji
17
8 / 2 / 7
11,048
789
13,316
11,502
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Baron Samedi
Fabelxy
Baron Samedi
5
1
10
10
L
Medusa
Rustyjunky
Medusa
1
8
2
0.25
W
Charon
Teflonski
Charon
3
1
9
7.5
W
Da Ji
xK4RMAx
Da Ji
8
2
7
5.75
L
Baron Samedi
zrubavelp
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
34,629
39,679
Taken
32,775
25,604
Mitigated
26,412
4,501
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,349
180
0
1,911
14,321
14,264
0
7,638
5,604
20,267
347
W
Baron Samedi
Fabelxy
Baron Samedi
13,646
555
1,223
3,393
10,250
6,380
1,410
3,731
6,519
54,828
1,078
L
Medusa
Rustyjunky
Medusa
9,397
4,594
0
270
13,195
4,626
265
5,635
6,767
0
43,232
W
Charon
Teflonski
Charon
7,667
835
616
1,397
11,023
12,176
489
3,620
7,403
20,529
2,332
W
Da Ji
xK4RMAx
Da Ji
13,316
2,510
0
1,943
11,502
7,856
681
3,538
7,964
0
36,363
L
Baron Samedi
zrubavelp
Baron Samedi
6,954
206
473
1,847
12,163
6,714
56
5,606
5,617
27,121
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,922
Gold Earned
32,318
147
Minions Killed
160
0
Camps Cleared
0
586,172
Distance Traveled
776,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,898
636
31
2
0
173,964
0
W
Baron Samedi
10,884
777
99
7
0
243,559
0
L
Medusa
9,575
684
68
5
0
186,676
0
W
Charon
10,386
742
30
2
0
259,867
0
W
Da Ji
11,048
789
31
2
0
273,356
0
L
Baron Samedi
10,449
746
48
3
0
225,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role