Player Matchup

Janus
Janus
Silver I
Exq Angel
Janus
Silver I
Level 59
God Stats
16W - 14L
1,501 SR
Queue Stats
114W - 133L
1,300 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Ghstdagdlyking7
Sun Wukong
Silver I
Level 158
God Stats
13W - 18L
1,353 SR
Queue Stats
155W - 197L
1,203 MMR
Solo
Da Ji
Da Ji
Silver III
yunoumii
Da Ji
Silver III
Level 77
God Stats
0W - 2L
1,858 SR
Queue Stats
20W - 37L
1,425 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,571 SR
1,310 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,517 SR
1,813 MMR
Bellona
Bellona
Diamond II
 
Bellona
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum III
SaltyManBusiness
Chronos
Platinum III
Level 104
God Stats
20W - 16L
1,684 SR
Queue Stats
287W - 273L
1,905 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
UndeadLedge
Xing Tian
Platinum II
Level 48
God Stats
10W - 6L
1,366 SR
Queue Stats
137W - 108L
2,034 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Exq Angel
Janus
11
0 / 3 / 0
6,574
657
7,766
7,341
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Ghstdagdlyking7
Sun Wukong
11
0 / 4 / 0
6,091
609
4,540
11,107
8,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
yunoumii
Da Ji
9
0 / 6 / 0
5,963
596
4,627
11,254
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
ArtemisKuzenboHeraThothAh Puch

VS

Bans
Morgan Le FayAnubisBacchusHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 0 / 9
8,106
811
8,019
10,726
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 11
8,324
832
8,600
8,115
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
UndeadLedge
Xing Tian
13
7 / 0 / 5
8,867
887
8,742
11,498
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
9
8.5
L
Janus
Exq Angel
Janus
0
3
0
0
L
Sun Wukong
Ghstdagdlyking7
Sun Wukong
0
4
0
0
W
2
0
11
7.5
W
Xing Tian
UndeadLedge
Xing Tian
7
0
5
9.5
L
Da Ji
yunoumii
Da Ji
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
25,361
29,702
Taken
30,339
16,276
Mitigated
28,517
2,188
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,019
1,677
0
3,536
10,726
12,688
329
3,368
6,882
0
25,824
L
Janus
Exq Angel
Janus
7,766
60
0
250
7,341
2,690
0
2,779
4,038
31,013
0
L
Sun Wukong
Ghstdagdlyking7
Sun Wukong
4,540
557
0
1,651
11,107
8,340
0
6,122
3,981
0
11,176
W
8,600
2,237
0
2,955
8,115
3,673
1,771
2,385
5,416
37,870
711
W
Xing Tian
UndeadLedge
Xing Tian
8,742
439
0
4,637
11,498
12,156
572
1,299
10,009
31,741
3,730
L
Da Ji
yunoumii
Da Ji
4,627
821
0
287
11,254
5,246
0
5,243
5,011
0
13,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,628
Gold Earned
25,297
94
Minions Killed
152
0
Camps Cleared
0
498,298
Distance Traveled
604,785
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,106
811
36
4
0
232,551
0
L
Janus
6,574
657
69
7
0
192,851
1
L
Sun Wukong
6,091
609
8
1
0
156,201
3
W
Chronos
8,324
832
66
7
0
184,558
2
W
Xing Tian
8,867
887
50
5
0
187,676
0
L
Da Ji
5,963
596
17
2
0
149,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role