Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
S4mU3I
Ah Puch
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 29L
1,751 Elo+
Party 1
Cerberus
Cerberus
ricky12
Cerberus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,802 Elo+
Party 1
Team Averages
Level 144
1,500 SR
1,684 Elo+

VS

Team Averages
Level 54
1,639 SR
1,592 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Mescalitos
Cernunnos
Level 41
God Stats
0W - 1L
1,688 SR
Queue Stats
7W - 6L
1,657 Elo+
Party 2
Janus
Janus
tigraine
Janus
Level 54
God Stats
1W - 4L
1,730 SR
Queue Stats
27W - 22L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 1 / 8
9,021
902
12,611
7,327
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
S4mU3I
Ah Puch
13
4 / 0 / 10
8,531
853
9,566
4,846
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
ricky12
Cerberus
12
4 / 0 / 10
8,248
825
5,889
9,195
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 4 / 0
6,419
642
6,018
11,020
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cernunnos
Mescalitos
Cernunnos
9
0 / 6 / 1
5,842
584
4,039
10,946
3,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
tigraine
Janus
10
0 / 7 / 0
6,032
603
3,375
9,271
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
8
13
L
Kuzenbo
 
Kuzenbo
1
4
0
0.25
L
Cernunnos
Mescalitos
Cernunnos
0
6
1
0.08
W
Ah Puch
S4mU3I
Ah Puch
4
0
10
9
W
Cerberus
ricky12
Cerberus
4
0
10
9
L
Janus
tigraine
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
13,432
21,368
Taken
31,237
12,231
Mitigated
16,416
6,230
Healing
1,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,611
7,780
0
1,825
7,327
2,746
1,413
3,154
3,822
0
51,058
L
Kuzenbo
 
Kuzenbo
6,018
2,143
0
913
11,020
10,504
0
3,585
7,183
11,065
0
L
Cernunnos
Mescalitos
Cernunnos
4,039
1,593
0
718
10,946
3,255
0
5,161
5,447
0
11,218
W
Ah Puch
S4mU3I
Ah Puch
9,566
810
0
2,086
4,846
2,004
104
2,312
2,338
26,181
0
W
Cerberus
ricky12
Cerberus
5,889
461
0
2,319
9,195
7,481
50
3,240
5,708
21,764
6,168
L
Janus
tigraine
Janus
3,375
37
0
112
9,271
2,657
0
5,083
3,854
22,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
18,293
185
Minions Killed
68
0
Camps Cleared
0
536,064
Distance Traveled
491,682
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,021
902
72
7
0
171,114
0
L
Kuzenbo
6,419
642
11
1
0
192,827
2
L
Cernunnos
5,842
584
29
3
0
140,234
0
W
Ah Puch
8,531
853
43
4
0
188,017
0
W
Cerberus
8,248
825
70
7
0
176,933
0
L
Janus
6,032
603
28
3
0
158,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role