Player Matchup

Bacchus
Bacchus
NaughtyGua
Bacchus
Level 148
God Stats
41W - 10L
1,858 SR
Queue Stats
611W - 221L
1,724 Elo+
Party 1
Agni
Agni
SquareDevil
Agni
Level 143
God Stats
59W - 7L
2,003 SR
Queue Stats
1,344W - 211L
1,996 Elo+
Party 1
Chaac
Chaac
kite520
Chaac
Level 113
God Stats
29W - 3L
2,191 SR
Queue Stats
1,149W - 169L
1,952 Elo+
Party 1
Chiron
Chiron
小小的空白格
Chiron
Level 156
God Stats
8W - 2L
1,948 SR
Queue Stats
1,208W - 252L
1,935 Elo+
Party 1
Ra
Ra
鲍鱼和吐鲁番
Ra
Level 85
God Stats
53W - 13L
1,650 SR
Queue Stats
919W - 239L
1,758 Elo+
Party 1
Team Averages
Level 129
1,930 SR
1,873 Elo+

VS

Team Averages
Level 85
1,613 SR
1,505 Elo+
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PhoenixSoulX331
Cabrakan
Level 55
God Stats
8W - 6L
1,670 SR
Queue Stats
104W - 100L
1,522 Elo+
Solo
Arachne
Arachne
edijose94
Arachne
Level 66
God Stats
73W - 49L
1,840 SR
Queue Stats
179W - 187L
1,552 Elo+
Solo
Nu Wa
Nu Wa
felipeajuda21
Nu Wa
Level 142
God Stats
323W - 331L
1,555 SR
Queue Stats
338W - 345L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mcbam008TTV
Morgan Le Fay
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NaughtyGua
Bacchus
13
1 / 0 / 7
7,522
1,075
8,563
6,436
7,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 6
8,471
1,210
12,471
2,907
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
kite520
Chaac
13
1 / 1 / 8
7,719
1,103
10,274
9,381
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 6
7,610
1,087
3,766
5,876
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
6 / 0 / 7
9,385
1,341
10,206
4,079
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

349

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 2 / 2
6,969
996
3,046
4,990
2,092
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
13
2 / 4 / 1
7,560
1,080
5,240
15,817
16,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
edijose94
Arachne
12
1 / 3 / 2
7,380
1,054
1,981
10,018
4,699
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
7,356
1,051
6,418
4,494
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
mcbam008TTV
Morgan Le Fay
13
0 / 4 / 1
7,186
1,027
4,695
12,629
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
13
Kills
3
3
Deaths
13
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
2
0.5
W
Bacchus
NaughtyGua
Bacchus
1
0
7
4.5
L
Cabrakan
2
4
1
0.63
W
4
0
6
7
L
Arachne
edijose94
Arachne
1
3
2
0.67
L
0
0
1
0.5
W
Chaac
kite520
Chaac
1
1
8
5
L
Morgan Le Fay
mcbam008TTV
Morgan Le Fay
0
4
1
0.13
W
1
2
6
2
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,280
Damage
21,380
28,679
Taken
47,948
24,540
Mitigated
30,543
6,014
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,046
1,601
0
440
4,990
2,092
0
3,224
1,441
0
13,980
W
Bacchus
NaughtyGua
Bacchus
8,563
521
0
478
6,436
7,870
0
3,451
2,751
12,081
2,853
L
Cabrakan
5,240
615
0
534
15,817
16,979
0
9,831
5,284
9,049
0
W
12,471
1,365
365
811
2,907
1,496
0
1,561
1,346
26,626
678
L
Arachne
edijose94
Arachne
1,981
1,108
0
901
10,018
4,699
0
5,500
4,266
0
8,816
L
6,418
2,096
101
92
4,494
1,869
0
2,395
1,925
26,309
0
W
Chaac
kite520
Chaac
10,274
519
0
1,580
9,381
10,133
0
4,647
4,281
454
14,985
L
Morgan Le Fay
mcbam008TTV
Morgan Le Fay
4,695
1,080
0
196
12,629
4,904
0
8,289
3,676
20,217
0
W
3,766
1,133
536
334
5,876
3,078
0
3,128
2,701
0
16,949
W
10,206
856
543
1,367
4,079
1,963
0
2,832
1,247
39,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
36,451
185
Minions Killed
122
4
Camps Cleared
6
747,352
Distance Traveled
607,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,969
996
32
5
2
92,775
0
W
Bacchus
7,522
1,075
23
3
1
146,425
0
L
Cabrakan
7,560
1,080
7
1
0
118,473
0
W
Agni
8,471
1,210
28
4
2
153,778
0
L
Arachne
7,380
1,054
6
1
1
146,168
0
L
Nu Wa
7,356
1,051
48
7
1
115,248
1
W
Chaac
7,719
1,103
13
2
0
150,265
0
L
Morgan Le Fay
7,186
1,027
29
4
2
135,004
0
W
Chiron
7,610
1,087
35
5
0
129,500
0
W
Ra
9,385
1,341
86
12
1
167,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role