Player Matchup

Bacchus
Bacchus
AXUX32
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,530 Elo+
Party 1
Ra
Ra
DimitriBalance
Ra
Level 135
God Stats
1W - 1L
1,709 SR
Queue Stats
167W - 203L
1,433 Elo+
Party 2
Vamana
Vamana
Jart5a
Vamana
Level 109
God Stats
1W - 4L
1,405 SR
Queue Stats
132W - 138L
1,504 Elo+
Party 1
Medusa
Medusa
Namiko777
Medusa
Level 153
God Stats
76W - 80L
1,568 SR
Queue Stats
161W - 164L
1,456 Elo+
Party 2
Nemesis
Nemesis
TBS x SwiFTy
Nemesis
Level 109
God Stats
7W - 8L
1,577 SR
Queue Stats
382W - 381L
1,515 Elo+
Solo
Team Averages
Level 126
1,552 SR
1,487 Elo+

VS

Team Averages
Level 105
1,558 SR
1,586 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LyossLeBlanc
Osiris
Level 107
God Stats
9W - 10L
1,437 SR
Queue Stats
55W - 58L
1,464 Elo+
Solo
Nut
Nut
Wenhko
Nut
Level 136
God Stats
9W - 12L
1,637 SR
Queue Stats
14W - 15L
1,550 Elo+
Solo
Sylvanus
Sylvanus
jokerbain
Sylvanus
Level 88
God Stats
2W - 2L
1,716 SR
Queue Stats
92W - 79L
1,560 Elo+
Solo
Anubis
Anubis
lRevenge1
Anubis
Level 48
God Stats
87W - 71L
1,500 SR
Queue Stats
143W - 136L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AXUX32
Bacchus
6
0 / 1 / 1
3,501
700
1,811
3,316
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,333
667
453
1,235
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Jart5a
Vamana
7
0 / 0 / 0
3,746
749
627
3,378
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Namiko777
Medusa
6
1 / 2 / 0
3,504
701
3,041
3,152
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TBS x SwiFTy
Nemesis
1
0 / 0 / 0
956
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 0 / 2
3,710
742
1,788
4,201
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
7
0 / 0 / 0
3,905
781
1,836
3,122
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
Wenhko
Nut
6
2 / 1 / 1
3,544
709
2,127
3,628
1,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
jokerbain
Sylvanus
7
0 / 0 / 0
3,610
722
239
2,213
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
lRevenge1
Anubis
6
0 / 0 / 0
3,716
743
463
1,843
791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
Bacchus
AXUX32
Bacchus
0
1
1
0.5
L
0
0
0
0
L
Vamana
Jart5a
Vamana
0
0
0
0
W
Osiris
0
0
0
0
L
Medusa
Namiko777
Medusa
1
2
0
0.5
L
Nemesis
TBS x SwiFTy
Nemesis
0
0
0
0
W
Nut
Wenhko
Nut
2
1
1
2.5
W
Sylvanus
jokerbain
Sylvanus
0
0
0
0
W
Anubis
lRevenge1
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,932
Damage
6,453
11,081
Taken
15,007
6,093
Mitigated
7,784
3,207
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,788
805
48
1,150
4,201
2,773
0
1,035
3,166
9,366
213
L
Bacchus
AXUX32
Bacchus
1,811
531
0
1,073
3,316
2,550
0
778
2,538
12,153
0
L
453
0
0
444
1,235
299
0
463
772
16,940
0
L
Vamana
Jart5a
Vamana
627
171
0
1,350
3,378
1,993
0
0
3,378
0
21,767
W
Osiris
1,836
442
0
1,799
3,122
2,171
0
0
2,941
0
23,814
L
Medusa
Namiko777
Medusa
3,041
1,083
0
340
3,152
1,251
0
1,136
2,016
0
19,509
L
Nemesis
TBS x SwiFTy
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Nut
Wenhko
Nut
2,127
1,442
0
1,052
3,628
1,080
0
776
2,852
0
16,595
W
Sylvanus
jokerbain
Sylvanus
239
177
95
1,726
2,213
969
0
0
2,213
16,575
11,235
W
Anubis
lRevenge1
Anubis
463
83
0
1,173
1,843
791
0
453
1,390
23,679
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,040
Gold Earned
18,485
158
Minions Killed
194
0
Camps Cleared
0
429,562
Distance Traveled
543,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,710
742
17
3
0
114,820
0
L
Bacchus
3,501
700
19
4
0
110,713
0
L
Ra
3,333
667
44
9
0
113,907
2
L
Vamana
3,746
749
55
11
0
111,028
0
W
Osiris
3,905
781
51
10
0
119,150
0
L
Medusa
3,504
701
40
8
0
93,914
0
L
Nemesis
956
191
0
0
0
0
0
W
Nut
3,544
709
24
5
0
93,617
0
W
Sylvanus
3,610
722
62
12
0
127,280
0
W
Anubis
3,716
743
40
8
0
88,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role