Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Headiot
Sylvanus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,579 Elo+
Party 1
King Arthur
King Arthur
MIDNEEDDIE
King Arthur
Level 118
God Stats
44W - 27L
1,594 SR
Queue Stats
420W - 430L
1,470 Elo+
Solo
Merlin
Merlin
Nigus_Liam
Merlin
Level 149
God Stats
22W - 30L
1,422 SR
Queue Stats
258W - 245L
1,434 Elo+
Solo
Vamana
Vamana
ShloopGoop
Vamana
Level 33
God Stats
4W - 2L
1,262 SR
Queue Stats
45W - 46L
1,467 Elo+
Party 1
Team Averages
Level 116
1,456 SR
1,490 Elo+

VS

Team Averages
Level 60
1,572 SR
1,461 Elo+
Chaac
Chaac
GronaldoSangoku
Chaac
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,476 Elo+
Party 2
Raijin
Raijin
RussWest33
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,476 Elo+
Party 2
Sobek
Sobek
Xs-hmz
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,476 Elo+
Party 2
Freya
Freya
miles2morale
Freya
Level 66
God Stats
4W - 2L
1,861 SR
Queue Stats
70W - 70L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
virgo_remmy
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
4 / 1 / 4
6,345
635
3,044
7,669
5,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Headiot
Sylvanus
10
3 / 0 / 4
6,188
619
6,866
5,337
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MIDNEEDDIE
King Arthur
10
3 / 0 / 4
5,652
565
2,075
9,215
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Nigus_Liam
Merlin
11
2 / 0 / 4
6,404
640
4,737
3,714
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ShloopGoop
Vamana
9
0 / 0 / 0
5,078
508
2,345
5,383
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,070
607
2,346
5,839
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
RussWest33
Raijin
9
0 / 3 / 0
5,085
509
2,538
5,420
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Xs-hmz
Sobek
7
1 / 0 / 0
4,713
471
1,732
5,344
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
4,572
457
2,243
8,501
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
virgo_remmy
Ratatoskr
7
0 / 5 / 1
4,381
438
2,938
8,591
2,996
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
4
6
L
0
0
0
0
W
Sylvanus
Headiot
Sylvanus
3
0
4
5
W
King Arthur
MIDNEEDDIE
King Arthur
3
0
4
5
W
Merlin
Nigus_Liam
Merlin
2
0
4
4
L
Raijin
RussWest33
Raijin
0
3
0
0
W
Vamana
ShloopGoop
Vamana
0
0
0
0
L
Sobek
Xs-hmz
Sobek
1
0
0
1
L
0
4
0
0
L
Ratatoskr
virgo_remmy
Ratatoskr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,067
Damage
11,797
31,318
Taken
33,695
16,984
Mitigated
13,982
10,705
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,044
262
0
3,546
7,669
5,121
21
2,435
5,234
11,934
0
L
2,346
358
0
1,564
5,839
2,870
0
0
5,333
0
45,002
W
Sylvanus
Headiot
Sylvanus
6,866
3,058
424
1,971
5,337
2,463
415
1,391
3,946
32,434
12,924
W
King Arthur
MIDNEEDDIE
King Arthur
2,075
0
0
1,581
9,215
3,862
0
743
8,397
0
33,905
W
Merlin
Nigus_Liam
Merlin
4,737
323
0
1,805
3,714
1,154
43
1,363
1,985
37,748
1,754
L
Raijin
RussWest33
Raijin
2,538
179
0
750
5,420
1,706
0
2,073
2,979
32,563
650
W
Vamana
ShloopGoop
Vamana
2,345
486
0
1,378
5,383
4,384
0
0
5,383
0
26,011
L
Sobek
Xs-hmz
Sobek
1,732
104
0
2,823
5,344
3,877
0
2,570
2,718
12,179
0
L
2,243
1,074
0
3,027
8,501
2,533
0
4,833
3,634
26,732
1,896
L
Ratatoskr
virgo_remmy
Ratatoskr
2,938
1,067
0
974
8,591
2,996
0
3,322
5,005
0
22,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
24,821
285
Minions Killed
258
0
Camps Cleared
0
1,021,037
Distance Traveled
877,433
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,345
635
16
2
0
203,216
0
L
Chaac
6,070
607
82
8
0
162,234
0
W
Sylvanus
6,188
619
78
8
0
191,951
0
W
King Arthur
5,652
565
55
6
0
214,325
8
W
Merlin
6,404
640
88
9
0
195,806
0
L
Raijin
5,085
509
65
7
0
169,306
0
W
Vamana
5,078
508
48
5
0
215,739
0
L
Sobek
4,713
471
19
2
0
160,926
3
L
Freya
4,572
457
53
5
0
183,786
0
L
Ratatoskr
4,381
438
39
4
0
201,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role