Player Matchup

Baron Samedi
Baron Samedi
AlexTrip06
Baron Samedi
Level 76
God Stats
97W - 90L
1,521 SR
Queue Stats
260W - 255L
1,502 Elo+
Solo
Merlin
Merlin
Ehddy
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 2
Awilix
Awilix
Utopie4life
Awilix
Level 57
God Stats
1W - 6L
1,381 SR
Queue Stats
160W - 166L
1,455 Elo+
Party 2
Team Averages
Level 49
1,467 SR
1,445 Elo+

VS

Team Averages
Level 134
1,666 SR
1,661 Elo+
Chang'e
Chang'e
DrPunschrolle
Chang'e
Level 140
God Stats
5W - 4L
1,795 SR
Queue Stats
26W - 28L
1,477 Elo+
Solo
Mercury
Mercury
Kurjadsokid
Mercury
Level 154
God Stats
1W - 1L
1,513 SR
Queue Stats
148W - 68L
1,807 Elo+
Party 1
Mulan
Mulan
RooflessKarel
Mulan
Level 107
God Stats
47W - 13L
1,691 SR
Queue Stats
141W - 40L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexTrip06
Baron Samedi
10
0 / 6 / 2
6,264
626
4,440
8,975
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Ehddy
Merlin
11
0 / 4 / 1
6,234
623
5,188
10,360
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
2 / 7 / 0
6,709
671
8,024
13,382
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
7 / 1 / 8
8,833
883
6,677
10,178
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Kurjadsokid
Mercury
13
5 / 1 / 8
8,643
864
7,753
10,369
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 12
8,642
864
14,316
8,842
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
17
17
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlexTrip06
Baron Samedi
0
6
2
0.17
W
Chang'e
7
1
8
11
L
Merlin
Ehddy
Merlin
0
4
1
0.13
W
Mercury
Kurjadsokid
Mercury
5
1
8
9
W
5
0
12
11
L
Awilix
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
28,746
32,717
Taken
29,389
15,133
Mitigated
15,946
1,685
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlexTrip06
Baron Samedi
4,440
320
628
609
8,975
5,261
0
1,861
6,869
17,911
565
W
Chang'e
6,677
517
4,024
6,204
10,178
3,831
693
3,986
6,141
34,150
0
L
Merlin
Ehddy
Merlin
5,188
417
0
230
10,360
4,079
0
3,105
6,831
17,350
0
W
Mercury
Kurjadsokid
Mercury
7,753
5,289
0
0
10,369
3,918
785
2,415
7,901
0
39,156
W
14,316
1,126
0
1,633
8,842
8,197
214
2,887
5,882
0
23,485
L
Awilix
8,024
2,330
0
218
13,382
5,793
0
1,767
11,102
0
19,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,207
Gold Earned
26,118
84
Minions Killed
147
0
Camps Cleared
0
485,722
Distance Traveled
583,853
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,264
626
34
3
0
149,070
0
W
Chang'e
8,833
883
70
7
0
190,270
2
L
Merlin
6,234
623
29
3
0
152,586
0
W
Mercury
8,643
864
57
6
0
200,951
0
W
Mulan
8,642
864
20
2
0
192,632
5
L
Awilix
6,709
671
21
2
0
184,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role