Player Matchup

Sylvanus
Sylvanus
GONCHAS
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,705 Elo+
Party 1
Nu Wa
Nu Wa
ILUVEVERYONE
Nu Wa
Level 48
God Stats
1W - 1L
1,441 SR
Queue Stats
16W - 21L
1,430 Elo+
Solo
Fenrir
Fenrir
YsterSussie
Fenrir
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,320 Elo+
Party 2
Mulan
Mulan
aquathun
Mulan
Level 126
God Stats
0W - 3L
1,322 SR
Queue Stats
2W - 12L
1,219 Elo+
Party 2
Martichoras
Martichoras
elmaslis
Martichoras
Level 103
God Stats
4W - 3L
1,495 SR
Queue Stats
125W - 125L
1,509 Elo+
Party 1
Team Averages
Level 74
1,452 SR
1,437 Elo+

VS

Team Averages
Level 91
1,472 SR
1,469 Elo+
Cerberus
Cerberus
 
Cerberus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Dark_junior95
Kukulkan
Level 147
God Stats
11W - 7L
1,453 SR
Queue Stats
138W - 120L
1,430 Elo+
Solo
Thanatos
Thanatos
DiLyAn951
Thanatos
Level 44
God Stats
2W - 2L
1,259 SR
Queue Stats
64W - 58L
1,493 Elo+
Solo
Achilles
Achilles
ThePaul00
Achilles
Level 115
God Stats
20W - 10L
1,580 SR
Queue Stats
114W - 118L
1,473 Elo+
Solo
Hachiman
Hachiman
goldbreda31
Hachiman
Level 53
God Stats
11W - 6L
1,569 SR
Queue Stats
60W - 66L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GONCHAS
Sylvanus
11
0 / 2 / 3
6,987
437
6,155
11,820
8,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 0
7,294
456
3,929
7,908
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
3 / 6 / 3
6,989
437
5,298
14,769
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
aquathun
Mulan
13
1 / 2 / 1
7,639
477
4,542
10,870
8,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
elmaslis
Martichoras
13
4 / 4 / 1
7,756
485
13,851
15,674
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 3 / 5
7,895
493
9,315
17,142
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Dark_junior95
Kukulkan
18
6 / 0 / 1
10,592
662
6,654
6,474
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DiLyAn951
Thanatos
14
0 / 3 / 10
7,506
469
8,034
14,806
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ThePaul00
Achilles
14
6 / 1 / 4
8,616
539
10,839
12,360
14,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
goldbreda31
Hachiman
13
2 / 1 / 7
7,394
462
8,804
10,441
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
18
18
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
5
2.17
W
Kukulkan
Dark_junior95
Kukulkan
6
0
1
6.5
W
Thanatos
DiLyAn951
Thanatos
0
3
10
1.67
L
Sylvanus
GONCHAS
Sylvanus
0
2
3
0.75
L
0
4
0
0
W
Achilles
ThePaul00
Achilles
6
1
4
8
L
Fenrir
3
6
3
0.75
L
Mulan
aquathun
Mulan
1
2
1
0.75
L
Martichoras
elmaslis
Martichoras
4
4
1
1.13
W
Hachiman
goldbreda31
Hachiman
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
43,646
61,041
Taken
61,223
33,758
Mitigated
44,099
14,587
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,315
294
0
4,467
17,142
15,922
0
3,830
13,240
29,253
0
W
Kukulkan
Dark_junior95
Kukulkan
6,654
1,272
0
1,370
6,474
2,900
532
2,036
4,214
112,408
2,502
W
Thanatos
DiLyAn951
Thanatos
8,034
2,477
0
8,236
14,806
6,877
0
1,552
13,174
0
63,951
L
Sylvanus
GONCHAS
Sylvanus
6,155
2,244
2,449
4,187
11,820
8,585
27
3,146
8,674
23,072
0
L
3,929
1,077
0
1,204
7,908
2,737
0
5,009
2,899
44,972
1,022
W
Achilles
ThePaul00
Achilles
10,839
1,671
0
2,564
12,360
14,573
0
409
11,877
1,486
44,528
L
Fenrir
5,298
1,215
0
1,855
14,769
6,961
0
1,814
12,955
0
39,089
L
Mulan
aquathun
Mulan
4,542
478
0
2,117
10,870
8,605
220
1,828
9,042
0
47,173
L
Martichoras
elmaslis
Martichoras
13,851
6,448
0
2,775
15,674
6,870
49
4,582
11,092
0
69,309
W
Hachiman
goldbreda31
Hachiman
8,804
5,901
0
2,655
10,441
3,827
49
1,646
8,723
0
44,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
42,003
361
Minions Killed
447
0
Camps Cleared
0
1,446,117
Distance Traveled
1,592,641
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,895
493
49
3
0
335,766
2
W
Kukulkan
10,592
662
199
12
0
305,032
4
W
Thanatos
7,506
469
77
5
0
337,677
0
L
Sylvanus
6,987
437
31
2
0
271,941
0
L
Nu Wa
7,294
456
105
7
0
256,583
0
W
Achilles
8,616
539
63
4
0
310,548
3
L
Fenrir
6,989
437
52
3
0
344,349
0
L
Mulan
7,639
477
85
5
0
307,120
5
L
Martichoras
7,756
485
88
6
0
266,124
0
W
Hachiman
7,394
462
59
4
0
303,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role