Player Matchup

Ullr
Ullr
AnimeQueen69CZ
Ullr
Level 54
God Stats
1W - 1L
1,274 SR
Queue Stats
66W - 72L
1,406 Elo+
Solo
Anubis
Anubis
Rushifa Ryu
Anubis
Level 89
God Stats
2W - 0L
1,554 SR
Queue Stats
69W - 84L
1,371 Elo+
Solo
Cerberus
Cerberus
Wojciech902
Cerberus
Level 140
God Stats
8W - 4L
1,500 SR
Queue Stats
305W - 307L
1,431 Elo+
Solo
Izanami
Izanami
Yurach
Izanami
Level 97
God Stats
1W - 0L
1,868 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
oafish_YT
Chaac
Level 58
God Stats
2W - 0L
1,535 SR
Queue Stats
55W - 48L
1,482 Elo+
Solo
Team Averages
Level 88
1,546 SR
1,438 Elo+

VS

Team Averages
Level 70
1,565 SR
1,375 Elo+
Zhong Kui
Zhong Kui
DopeyFurball568
Zhong Kui
Level 87
God Stats
16W - 6L
1,757 SR
Queue Stats
213W - 196L
1,480 Elo+
Solo
Set
Set
NaLowkBlacKy34
Set
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
566W - 586L
1,474 Elo+
Solo
Charon
Charon
Sam1th
Charon
Level 67
God Stats
62W - 56L
1,538 SR
Queue Stats
537W - 539L
1,439 Elo+
Solo
Achilles
Achilles
Strydex_TR
Achilles
Level 62
God Stats
1W - 2L
1,531 SR
Queue Stats
6W - 10L
1,348 Elo+
Solo
Izanami
Izanami
adritoxpro25
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,136
446
3,707
13,875
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
1 / 5 / 5
8,064
504
8,747
13,136
6,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Wojciech902
Cerberus
15
4 / 1 / 8
10,026
627
10,218
13,678
12,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Yurach
Izanami
14
5 / 3 / 3
8,786
549
10,785
11,281
4,040
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
oafish_YT
Chaac
16
7 / 2 / 4
10,608
663
12,681
13,537
13,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DopeyFurball568
Zhong Kui
16
8 / 3 / 2
9,870
617
15,274
15,227
10,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 2
7,836
490
5,240
16,179
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Sam1th
Charon
12
2 / 5 / 3
7,967
498
6,557
21,836
13,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
Strydex_TR
Achilles
11
0 / 5 / 0
6,673
417
2,618
9,905
7,150
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
adritoxpro25
Izanami
14
1 / 4 / 2
8,131
508
7,452
11,299
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
18
Kills
13
13
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Zhong Kui
DopeyFurball568
Zhong Kui
8
3
2
3
L
2
2
2
1.5
W
Anubis
1
5
5
0.7
L
Charon
Sam1th
Charon
2
5
3
0.7
L
Achilles
Strydex_TR
Achilles
0
5
0
0
W
Cerberus
Wojciech902
Cerberus
4
1
8
8
W
Izanami
Yurach
Izanami
5
3
3
2.17
L
Izanami
adritoxpro25
Izanami
1
4
2
0.5
W
Chaac
oafish_YT
Chaac
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,138
Damage
37,141
65,507
Taken
74,446
42,760
Mitigated
42,931
24,386
Healing
24,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,707
2,541
0
4,956
13,875
5,393
0
2,729
11,146
0
39,312
L
Zhong Kui
DopeyFurball568
Zhong Kui
15,274
2,633
0
8,146
15,227
10,754
626
5,939
9,288
65,947
2,320
L
5,240
2,523
0
8,451
16,179
7,616
0
1,955
14,224
0
65,582
W
Anubis
8,747
735
0
6,139
13,136
6,869
0
8,980
4,156
55,276
0
L
Charon
Sam1th
Charon
6,557
1,767
0
6,086
21,836
13,421
411
6,530
15,306
29,310
0
L
Achilles
Strydex_TR
Achilles
2,618
1,166
0
306
9,905
7,150
273
806
9,099
0
28,342
W
Cerberus
Wojciech902
Cerberus
10,218
840
217
5,628
13,678
12,873
108
3,979
9,699
41,830
1,786
W
Izanami
Yurach
Izanami
10,785
7,199
0
2,912
11,281
4,040
1,193
2,809
8,472
0
64,242
L
Izanami
adritoxpro25
Izanami
7,452
5,109
0
1,900
11,299
3,990
798
3,601
7,698
0
73,265
W
Chaac
oafish_YT
Chaac
12,681
2,145
0
4,534
13,537
13,585
187
3,177
10,360
0
82,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
40,477
459
Minions Killed
385
0
Camps Cleared
0
1,454,558
Distance Traveled
1,488,336
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,136
446
63
4
0
229,788
0
L
Zhong Kui
9,870
617
91
6
0
279,645
0
L
Set
7,836
490
109
7
0
360,545
0
W
Anubis
8,064
504
76
5
0
283,799
0
L
Charon
7,967
498
36
2
0
280,725
0
L
Achilles
6,673
417
45
3
0
280,477
0
W
Cerberus
10,026
627
98
6
0
331,078
7
W
Izanami
8,786
549
101
6
0
292,107
0
L
Izanami
8,131
508
104
7
0
286,944
0
W
Chaac
10,608
663
121
8
0
317,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role