Player Matchup

Hun Batz
Hun Batz
AuntieSlayer663
Hun Batz
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 193L
1,269 Elo+
Party 1
Izanami
Izanami
BlondCreator716
Izanami
Level 47
God Stats
10W - 13L
1,516 SR
Queue Stats
262W - 279L
1,297 Elo+
Party 1
Bacchus
Bacchus
DuH PiN ToE
Bacchus
Level 129
God Stats
16W - 5L
1,944 SR
Queue Stats
624W - 599L
1,517 Elo+
Solo
Artio
Artio
Vypn
Artio
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 84L
1,522 Elo+
Solo
Scylla
Scylla
Xoldrek
Scylla
Level 106
God Stats
5W - 4L
1,548 SR
Queue Stats
111W - 100L
1,525 Elo+
Solo
Team Averages
Level 79
1,602 SR
1,426 Elo+

VS

Team Averages
Level 73
1,555 SR
1,410 Elo+
Bakasura
Bakasura
Ethhos
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 2
Achilles
Achilles
Musty065
Achilles
Level 25
God Stats
3W - 3L
1,750 SR
Queue Stats
134W - 130L
1,441 Elo+
Party 3
Bellona
Bellona
ProphetSooner
Bellona
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 243L
1,497 Elo+
Solo
Janus
Janus
ShirazH96
Janus
Level 86
God Stats
7W - 13L
1,523 SR
Queue Stats
158W - 159L
1,453 Elo+
Party 3
Poseidon
Poseidon
TTV999Cronus
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 2 / 1
6,284
483
1,090
11,747
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 2 / 1
7,780
598
4,403
5,470
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DuH PiN ToE
Bacchus
11
1 / 0 / 3
7,406
570
5,456
6,376
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Vypn
Artio
14
1 / 1 / 0
8,124
625
5,378
11,730
7,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Xoldrek
Scylla
13
1 / 1 / 2
7,862
605
6,879
5,439
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ethhos
Bakasura
13
2 / 2 / 2
6,824
525
5,061
12,992
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Musty065
Achilles
12
2 / 1 / 0
6,396
492
5,266
10,415
7,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
1
0 / 0 / 0
4,027
310
0
0
0
Janus
ShirazH96
Janus
12
1 / 0 / 0
6,453
496
3,745
5,047
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
TTV999Cronus
Poseidon
10
1 / 5 / 1
6,513
501
5,403
8,679
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
6
6
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
0
2
1
0.25
W
4
2
1
2.25
W
Bacchus
DuH PiN ToE
Bacchus
1
0
3
2.5
L
Bakasura
Ethhos
Bakasura
2
2
2
1.5
L
Achilles
Musty065
Achilles
2
1
0
2
L
Bellona
0
0
0
0
L
Janus
ShirazH96
Janus
1
0
0
1
L
Poseidon
TTV999Cronus
Poseidon
1
5
1
0.3
W
Artio
Vypn
Artio
1
1
0
1
W
Scylla
Xoldrek
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
19,475
40,762
Taken
37,133
21,082
Mitigated
17,003
9,675
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
1,090
768
0
1,012
11,747
4,382
261
1,031
10,523
0
36,844
W
4,403
2,177
0
336
5,470
1,991
456
3,760
1,710
0
45,221
W
Bacchus
DuH PiN ToE
Bacchus
5,456
549
0
2,525
6,376
5,678
30
1,511
4,681
22,047
2,086
L
Bakasura
Ethhos
Bakasura
5,061
3,780
0
2,624
12,992
5,655
0
5,560
7,164
0
43,725
L
Achilles
Musty065
Achilles
5,266
2,087
0
3,971
10,415
7,161
0
5,430
4,230
0
27,463
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Janus
ShirazH96
Janus
3,745
0
64
777
5,047
1,731
0
2,928
1,881
49,428
827
L
Poseidon
TTV999Cronus
Poseidon
5,403
475
0
250
8,679
2,456
0
2,187
6,492
42,774
0
W
Artio
Vypn
Artio
5,378
587
0
4,994
11,730
7,214
0
1,474
10,050
47,249
3,308
W
Scylla
Xoldrek
Scylla
6,879
935
0
808
5,439
1,817
400
940
3,920
62,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
30,213
424
Minions Killed
296
0
Camps Cleared
0
1,261,454
Distance Traveled
1,011,751
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,284
483
54
4
0
273,521
0
W
Izanami
7,780
598
96
7
0
218,038
3
W
Bacchus
7,406
570
32
2
0
282,272
1
L
Bakasura
6,824
525
88
7
0
280,051
0
L
Achilles
6,396
492
48
4
0
220,734
0
L
Bellona
4,027
310
0
0
0
4,067
0
L
Janus
6,453
496
93
7
0
254,580
5
L
Poseidon
6,513
501
67
5
0
252,319
0
W
Artio
8,124
625
117
9
0
234,216
0
W
Scylla
7,862
605
125
10
0
253,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role