Player Matchup

Bacchus
Bacchus
Irouel
Bacchus
Level 18
God Stats
9W - 13L
1,342 SR
Queue Stats
24W - 22L
1,605 Elo+
Party 1
Chaac
Chaac
KAY117
Chaac
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,255 Elo+
Party 2
Bastet
Bastet
Kupmir
Bastet
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,578 Elo+
Party 1
Poseidon
Poseidon
Ourobingis
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,272 Elo+
Party 2
Chernobog
Chernobog
bucholl
Chernobog
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 29L
1,545 Elo+
Party 1
Team Averages
Level 58
1,468 SR
1,451 Elo+

VS

Team Averages
Level 100
1,619 SR
1,576 Elo+
Susano
Susano
Devilswishxs
Susano
Level 68
God Stats
1W - 1L
1,490 SR
Queue Stats
40W - 43L
1,548 Elo+
Solo
Neith
Neith
SPONG3 DADDY
Neith
Level 71
God Stats
2W - 0L
1,798 SR
Queue Stats
12W - 8L
1,616 Elo+
Solo
Sylvanus
Sylvanus
SeanP2000
Sylvanus
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 26L
1,560 Elo+
Solo
Ra
Ra
donniedarka
Ra
Level 126
God Stats
13W - 4L
1,784 SR
Queue Stats
139W - 146L
1,478 Elo+
Solo
Osiris
Osiris
yoavz1
Osiris
Level 108
God Stats
1W - 1L
1,522 SR
Queue Stats
56W - 36L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Irouel
Bacchus
9
2 / 1 / 2
6,483
499
3,169
7,911
7,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
KAY117
Chaac
12
2 / 2 / 0
7,371
567
9,859
13,941
11,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Kupmir
Bastet
12
3 / 1 / 2
6,898
531
6,065
11,981
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
Ourobingis
Poseidon
12
2 / 2 / 0
7,059
543
2,798
6,426
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
bucholl
Chernobog
10
0 / 1 / 5
5,768
444
5,937
6,980
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 3 / 1
7,178
552
4,860
12,348
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 2
7,511
578
5,113
6,772
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SeanP2000
Sylvanus
12
0 / 1 / 3
6,757
520
4,591
8,837
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 2
7,648
588
6,997
5,662
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
yoavz1
Osiris
12
1 / 2 / 2
7,196
554
8,634
12,649
12,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
7
7
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
3
3
1
1.17
L
Bacchus
Irouel
Bacchus
2
1
2
3
L
Chaac
KAY117
Chaac
2
2
0
1
L
Bastet
Kupmir
Bastet
3
1
2
4
L
Poseidon
Ourobingis
Poseidon
2
2
0
1
W
2
2
2
1.5
W
Sylvanus
SeanP2000
Sylvanus
0
1
3
1.5
L
Chernobog
bucholl
Chernobog
0
1
5
2.5
W
1
1
2
2
W
Osiris
yoavz1
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
30,195
47,239
Taken
46,268
27,096
Mitigated
29,767
17,623
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,860
497
0
6,143
12,348
5,073
0
1,142
11,206
0
47,501
L
Bacchus
Irouel
Bacchus
3,169
326
0
1,465
7,911
7,440
0
2,377
5,434
9,929
0
L
Chaac
KAY117
Chaac
9,859
1,669
0
6,825
13,941
11,025
0
1,209
12,631
0
58,587
L
Bastet
Kupmir
Bastet
6,065
2,503
0
5,916
11,981
4,110
0
2,006
9,975
0
49,158
L
Poseidon
Ourobingis
Poseidon
2,798
267
0
1,006
6,426
2,067
0
3,608
2,818
60,596
1,230
W
5,113
1,517
0
1,504
6,772
2,806
664
808
5,964
0
52,815
W
Sylvanus
SeanP2000
Sylvanus
4,591
2,090
755
2,095
8,837
6,862
0
1,420
7,417
26,067
10,082
L
Chernobog
bucholl
Chernobog
5,937
3,125
0
2,411
6,980
2,454
0
1,640
5,340
0
45,274
W
6,997
398
712
3,261
5,662
2,282
1,127
1,799
3,863
65,590
690
W
Osiris
yoavz1
Osiris
8,634
2,516
83
4,246
12,649
12,744
192
776
11,873
0
45,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
36,290
368
Minions Killed
392
0
Camps Cleared
0
1,371,646
Distance Traveled
1,341,824
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,178
552
79
6
0
310,449
0
L
Bacchus
6,483
499
9
1
0
290,544
2
L
Chaac
7,371
567
99
8
0
249,252
3
L
Bastet
6,898
531
83
6
0
301,146
0
L
Poseidon
7,059
543
102
8
0
249,964
5
W
Neith
7,511
578
94
7
0
253,991
1
W
Sylvanus
6,757
520
48
4
0
246,361
0
L
Chernobog
5,768
444
75
6
0
280,740
0
W
Ra
7,648
588
104
8
0
271,314
6
W
Osiris
7,196
554
67
5
0
259,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role