Player Matchup

Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FatedJester
Athena
Level 26
God Stats
1W - 4L
1,421 SR
Queue Stats
36W - 39L
1,384 Elo+
Party 2
Janus
Janus
FidyFive
Janus
Level 157
God Stats
6W - 5L
1,777 SR
Queue Stats
136W - 124L
1,533 Elo+
Solo
Maman Brigitte
Maman Brigitte
Vanisaur
Maman Brigitte
Level 63
God Stats
2W - 3L
1,384 SR
Queue Stats
53W - 60L
1,378 Elo+
Party 2
Achilles
Achilles
YourFiance9875
Achilles
Level 76
God Stats
2W - 1L
1,757 SR
Queue Stats
50W - 53L
1,410 Elo+
Party 2
Team Averages
Level 88
1,568 SR
1,441 Elo+

VS

Team Averages
Level 97
1,495 SR
1,438 Elo+
Cupid
Cupid
Dp_games_92
Cupid
Level 148
God Stats
28W - 29L
1,502 SR
Queue Stats
203W - 208L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
Pabloescabar186
Zhong Kui
Level 78
God Stats
13W - 12L
1,369 SR
Queue Stats
302W - 273L
1,510 Elo+
Solo
Aphrodite
Aphrodite
everything_epic_
Aphrodite
Level 86
God Stats
11W - 4L
1,623 SR
Queue Stats
53W - 41L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
feral_ghoul_4E
Amaterasu
Level 129
God Stats
32W - 11L
1,558 SR
Queue Stats
101W - 94L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
manija_delicado9
Kukulkan
Level 44
God Stats
27W - 27L
1,421 SR
Queue Stats
215W - 228L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 5 / 1
6,112
611
4,152
8,948
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
9
3 / 3 / 1
5,199
520
2,652
8,306
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
FidyFive
Janus
11
1 / 0 / 2
5,806
581
911
1,490
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Vanisaur
Maman Brigitte
8
1 / 4 / 1
4,649
465
3,155
7,716
2,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
9
2 / 1 / 3
5,336
534
4,675
8,599
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
5,915
592
7,906
8,812
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Pabloescabar186
Zhong Kui
10
3 / 3 / 2
5,712
571
4,551
7,353
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
8
1 / 1 / 3
5,639
564
2,006
3,834
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
feral_ghoul_4E
Amaterasu
11
6 / 2 / 0
6,920
692
7,219
11,336
9,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 0 / 0
6,437
644
399
1,204
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
13
13
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
1
0.3
W
3
2
2
2
L
Athena
3
3
1
1.17
L
Janus
FidyFive
Janus
1
0
2
2
W
Zhong Kui
Pabloescabar186
Zhong Kui
3
3
2
1.33
L
Maman Brigitte
Vanisaur
Maman Brigitte
1
4
1
0.38
L
Achilles
2
1
3
3.5
W
Aphrodite
1
1
3
2.5
W
Amaterasu
feral_ghoul_4E
Amaterasu
6
2
0
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
22,081
35,059
Taken
32,539
15,341
Mitigated
21,537
8,795
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,152
2,637
0
1,296
8,948
2,569
0
283
8,216
0
49,141
W
7,906
4,254
109
3,092
8,812
3,453
354
3,829
4,983
0
45,959
L
Athena
2,652
931
0
2,080
8,306
6,165
0
1,979
6,327
10,344
0
L
Janus
FidyFive
Janus
911
109
0
560
1,490
496
0
595
895
44,000
0
W
Zhong Kui
Pabloescabar186
Zhong Kui
4,551
703
0
789
7,353
4,998
0
771
6,582
41,125
0
L
Maman Brigitte
Vanisaur
Maman Brigitte
3,155
430
0
2,045
7,716
2,553
0
1,845
5,871
24,659
1,564
L
Achilles
4,675
2,117
0
2,814
8,599
3,558
0
2,215
6,338
0
34,550
W
Aphrodite
2,006
611
2,168
1,691
3,834
2,750
0
1,617
2,217
12,766
26
W
Amaterasu
feral_ghoul_4E
Amaterasu
7,219
3,956
0
4,702
11,336
9,894
0
0
11,336
0
38,684
W
399
0
0
544
1,204
442
0
327
877
53,270
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
30,623
273
Minions Killed
295
0
Camps Cleared
0
928,245
Distance Traveled
913,423
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,112
611
83
8
0
153,152
0
W
Cupid
5,915
592
67
7
0
190,460
0
L
Athena
5,199
520
18
2
0
171,949
2
L
Janus
5,806
581
86
9
0
180,383
0
W
Zhong Kui
5,712
571
60
6
0
193,819
0
L
Maman Brigitte
4,649
465
33
3
0
187,390
0
L
Achilles
5,336
534
53
5
0
235,371
0
W
Aphrodite
5,639
564
19
2
0
196,343
0
W
Amaterasu
6,920
692
60
6
0
151,673
0
W
Kukulkan
6,437
644
89
9
0
181,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role