Player Matchup

Hera
Hera
Angeldeadngone
Hera
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,441 Elo+
Solo
Zeus
Zeus
CrazyMadManX
Zeus
Level 128
God Stats
32W - 41L
1,524 SR
Queue Stats
140W - 182L
1,515 Elo+
Solo
Chaac
Chaac
InfiniteToeBoi
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 147L
1,624 Elo+
Solo
Nemesis
Nemesis
LastGen PaNzEr
Nemesis
Level 158
God Stats
23W - 19L
1,512 SR
Queue Stats
363W - 364L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
illestthief
Kuzenbo
Level 83
God Stats
3W - 4L
1,327 SR
Queue Stats
111W - 89L
1,618 Elo+
Solo
Team Averages
Level 131
1,473 SR
1,541 Elo+

VS

Team Averages
Level 160
1,791 SR
1,953 Elo+
Cu Chulainn
Cu Chulainn
Adagiо
Cu Chulainn
Level 210
God Stats
2W - 1L
1,717 SR
Queue Stats
313W - 75L
2,014 Elo+
Party 1
Gilgamesh
Gilgamesh
Mefistö
Gilgamesh
Level 193
God Stats
15W - 1L
2,022 SR
Queue Stats
450W - 22L
2,045 Elo+
Party 1
Sylvanus
Sylvanus
MisterBertt
Sylvanus
Level 142
God Stats
16W - 9L
1,717 SR
Queue Stats
306W - 241L
1,701 Elo+
Party 1
Cernunnos
Cernunnos
SaItyShroom
Cernunnos
Level 147
God Stats
2W - 0L
1,668 SR
Queue Stats
110W - 38L
1,855 Elo+
Party 1
Zhong Kui
Zhong Kui
nekoonosu
Zhong Kui
Level 109
God Stats
1W - 0L
1,831 SR
Queue Stats
31W - 2L
2,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
8,559
856
7,928
7,838
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 5
7,675
768
5,472
8,652
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 3 / 4
8,504
850
9,177
12,902
13,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 3
8,379
838
8,830
14,191
8,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
illestthief
Kuzenbo
14
1 / 4 / 5
7,619
762
8,380
10,863
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adagiо
Cu Chulainn
15
4 / 4 / 8
8,554
855
10,882
11,429
6,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Mefistö
Gilgamesh
14
2 / 4 / 9
7,962
796
10,806
13,741
11,026
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MisterBertt
Sylvanus
14
1 / 0 / 9
8,260
826
5,414
11,171
10,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
SaItyShroom
Cernunnos
16
3 / 1 / 4
9,264
926
10,458
9,983
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
nekoonosu
Zhong Kui
16
7 / 4 / 9
9,227
923
12,326
11,024
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
13
Kills
17
17
Deaths
13
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Adagiо
Cu Chulainn
4
4
8
2
L
4
3
4
2
L
1
5
5
0.7
L
3
3
4
1.67
L
4
2
3
2.75
W
Gilgamesh
Mefistö
Gilgamesh
2
4
9
1.63
W
Sylvanus
MisterBertt
Sylvanus
1
0
9
5.5
W
Cernunnos
SaItyShroom
Cernunnos
3
1
4
5
L
Kuzenbo
illestthief
Kuzenbo
1
4
5
0.88
W
Zhong Kui
nekoonosu
Zhong Kui
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
49,886
54,446
Taken
57,348
41,050
Mitigated
40,959
11,292
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Adagiо
Cu Chulainn
10,882
1,588
0
439
11,429
6,011
68
4,126
6,924
0
36,272
L
7,928
1,684
0
1,374
7,838
2,897
0
2,557
5,160
23,273
169
L
5,472
255
0
590
8,652
2,863
86
3,539
5,066
15,704
0
L
9,177
881
0
3,108
12,902
13,459
0
3,581
9,137
0
26,211
L
8,830
2,806
0
4,808
14,191
8,445
0
2,763
11,051
0
21,150
W
Gilgamesh
Mefistö
Gilgamesh
10,806
3,215
0
1,269
13,741
11,026
606
3,588
9,523
0
20,481
W
Sylvanus
MisterBertt
Sylvanus
5,414
1,576
2,303
3,035
11,171
10,732
189
4,322
6,072
13,852
827
W
Cernunnos
SaItyShroom
Cernunnos
10,458
5,397
0
2,568
9,983
4,351
2,616
2,905
6,862
0
40,508
L
Kuzenbo
illestthief
Kuzenbo
8,380
2,378
0
1,412
10,863
13,386
0
4,968
5,452
18,824
0
W
Zhong Kui
nekoonosu
Zhong Kui
12,326
1,389
0
2,383
11,024
8,839
26
5,196
5,289
27,358
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
43,267
188
Minions Killed
228
0
Camps Cleared
0
971,945
Distance Traveled
1,067,992
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,554
855
52
5
0
218,526
0
L
Hera
8,559
856
42
4
0
175,084
3
L
Zeus
7,675
768
49
5
0
169,454
2
L
Chaac
8,504
850
46
5
0
210,050
0
L
Nemesis
8,379
838
27
3
0
208,905
0
W
Gilgamesh
7,962
796
23
2
0
225,724
0
W
Sylvanus
8,260
826
31
3
0
208,232
0
W
Cernunnos
9,264
926
77
8
0
195,615
0
L
Kuzenbo
7,619
762
24
2
0
208,452
0
W
Zhong Kui
9,227
923
45
5
0
219,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role