Player Matchup

Thor
Thor
Angeldeadngone
Thor
Level 158
God Stats
1W - 1L
1,697 SR
Queue Stats
13W - 20L
1,445 Elo+
Solo
Mulan
Mulan
AppleBeard93
Mulan
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 102L
1,471 Elo+
Solo
Neith
Neith
I J3Dl
Neith
Level 73
God Stats
21W - 21L
1,434 SR
Queue Stats
82W - 110L
1,331 Elo+
Solo
Scylla
Scylla
hosaybeeech
Scylla
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 89L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
illestthief
Kuzenbo
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 89L
1,621 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,496 Elo+

VS

Team Averages
Level 160
1,620 SR
1,950 Elo+
Ganesha
Ganesha
Adagiо
Ganesha
Level 210
God Stats
1W - 0L
1,356 SR
Queue Stats
320W - 77L
2,012 Elo+
Party 1
Anhur
Anhur
Mefistö
Anhur
Level 193
God Stats
7W - 0L
1,923 SR
Queue Stats
450W - 22L
2,044 Elo+
Party 1
Sylvanus
Sylvanus
MisterBertt
Sylvanus
Level 142
God Stats
16W - 9L
1,667 SR
Queue Stats
308W - 241L
1,695 Elo+
Party 1
Ratatoskr
Ratatoskr
SaItyShroom
Ratatoskr
Level 147
God Stats
6W - 2L
1,652 SR
Queue Stats
110W - 38L
1,851 Elo+
Party 1
Pele
Pele
nekoonosu
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 2L
2,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,496
928
2,261
5,560
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 2 / 3
5,810
830
3,617
6,726
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
I J3Dl
Neith
11
1 / 2 / 2
6,059
866
2,252
7,852
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
12
2 / 6 / 0
6,286
898
4,339
7,380
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
illestthief
Kuzenbo
12
1 / 3 / 5
6,414
916
6,396
9,762
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adagiо
Ganesha
12
0 / 2 / 10
6,456
922
5,096
4,827
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Mefistö
Anhur
13
4 / 1 / 7
7,289
1,041
6,728
4,184
1,579
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
MisterBertt
Sylvanus
12
0 / 0 / 8
6,504
929
4,494
8,736
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
SaItyShroom
Ratatoskr
13
6 / 3 / 5
7,403
1,058
7,139
7,678
3,995
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
14
5 / 1 / 5
7,613
1,088
9,372
7,523
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
15
15
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Adagiо
Ganesha
0
2
10
2.5
L
1
2
1
0.75
L
1
2
3
1.25
L
Neith
I J3Dl
Neith
1
2
2
1
W
Anhur
Mefistö
Anhur
4
1
7
7.5
W
Sylvanus
MisterBertt
Sylvanus
0
0
8
4
W
Ratatoskr
SaItyShroom
Ratatoskr
6
3
5
2.83
L
Scylla
2
6
0
0.33
L
Kuzenbo
illestthief
Kuzenbo
1
3
5
1.17
W
Pele
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
32,829
37,280
Taken
32,948
21,978
Mitigated
18,070
2,704
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Adagiо
Ganesha
5,096
320
0
500
4,827
2,525
788
1,181
3,527
15,867
432
L
2,261
348
0
498
5,560
1,956
0
2,189
3,094
0
16,009
L
3,617
203
0
642
6,726
4,643
0
1,354
5,150
0
8,000
L
Neith
I J3Dl
Neith
2,252
272
0
480
7,852
2,813
0
1,429
5,983
0
10,280
W
Anhur
Mefistö
Anhur
6,728
3,266
0
504
4,184
1,579
1,826
1,123
2,856
0
16,329
W
Sylvanus
MisterBertt
Sylvanus
4,494
1,486
2,180
2,445
8,736
6,807
551
3,182
5,361
9,685
2,678
W
Ratatoskr
SaItyShroom
Ratatoskr
7,139
1,040
0
1,232
7,678
3,995
445
1,589
5,924
0
15,582
L
Scylla
4,339
538
0
0
7,380
1,631
0
1,644
5,510
12,436
0
L
Kuzenbo
illestthief
Kuzenbo
6,396
1,843
0
1,084
9,762
10,935
12
1,448
7,790
11,331
1,256
W
Pele
9,372
1,437
0
1,144
7,523
3,164
878
2,421
4,804
0
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
35,265
107
Minions Killed
164
0
Camps Cleared
0
690,288
Distance Traveled
807,514
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,456
922
8
1
0
177,529
0
L
Thor
6,496
928
37
5
0
142,853
2
L
Mulan
5,810
830
13
2
0
119,787
0
L
Neith
6,059
866
17
2
0
145,353
0
W
Anhur
7,289
1,041
47
7
0
143,975
0
W
Sylvanus
6,504
929
31
4
0
153,947
1
W
Ratatoskr
7,403
1,058
20
3
0
166,504
0
L
Scylla
6,286
898
27
4
0
132,817
0
L
Kuzenbo
6,414
916
13
2
0
149,478
0
W
Pele
7,613
1,088
58
8
0
165,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role