Player Matchup

Cthulhu
Cthulhu
DeathsAngel295
Cthulhu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,542 Elo+
Party 1
Agni
Agni
NonStopDinks
Agni
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 173L
1,364 Elo+
Party 1
Izanami
Izanami
like__A_bOsS061
Izanami
Level 9
God Stats
26W - 28L
1,386 SR
Queue Stats
115W - 164L
1,417 Elo+
Party 1
Team Averages
Level 70
1,462 SR
1,441 Elo+

VS

Team Averages
Level 112
1,691 SR
1,575 Elo+
Serqet
Serqet
Capnchrisyo
Serqet
Level 122
God Stats
4W - 1L
1,984 SR
Queue Stats
81W - 52L
1,695 Elo+
Solo
Osiris
Osiris
Coll3ct_Ankl3z
Osiris
Level 45
God Stats
4W - 3L
1,589 SR
Queue Stats
235W - 233L
1,545 Elo+
Solo
Sol
Sol
RedDragonFlayer
Sol
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,220
622
6,308
12,501
7,808
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 1
7,122
712
6,966
7,677
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 7 / 1
6,025
603
2,235
10,686
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
5 / 1 / 10
8,411
841
14,348
8,819
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 13
7,616
762
5,047
9,299
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
12 / 0 / 6
9,665
967
7,462
7,470
2,961
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
18
18
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
1
10
10
W
1
2
13
3.75
L
1
5
0
0.2
L
2
6
1
0.42
W
12
0
6
15
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
26,857
30,864
Taken
25,588
13,667
Mitigated
17,534
2,774
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
14,348
2,395
0
820
8,819
5,038
0
4,332
3,890
0
29,209
W
5,047
1,268
0
530
9,299
9,535
0
4,247
4,322
0
13,907
L
6,308
581
0
1,419
12,501
7,808
0
3,233
8,744
19,039
0
L
6,966
392
0
750
7,677
2,562
0
2,328
4,994
13,471
461
W
7,462
2,417
0
3,441
7,470
2,961
2,251
2,744
4,236
40,742
0
L
2,235
2,065
0
605
10,686
3,297
0
1,805
8,401
0
15,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,367
Gold Earned
25,692
73
Minions Killed
123
0
Camps Cleared
0
454,103
Distance Traveled
563,740
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,411
841
33
3
0
201,855
0
W
Osiris
7,616
762
17
2
0
183,094
1
L
Cthulhu
6,220
622
19
2
0
162,013
0
L
Agni
7,122
712
29
3
0
151,655
0
W
Sol
9,665
967
73
7
0
178,791
0
L
Izanami
6,025
603
25
3
0
140,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role