Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jaeger92
Zhong Kui
Level 138
God Stats
0W - 2L
1,298 SR
Queue Stats
30W - 40L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
Mayoriz
Jing Wei
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 199L
1,532 Elo+
Solo
Ullr
Ullr
Reptile Reborn
Ullr
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 43L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
xiaohuan
Aphrodite
Level 69
God Stats
4W - 3L
1,502 SR
Queue Stats
344W - 330L
1,441 Elo+
Solo
Team Averages
Level 137
1,460 SR
1,444 Elo+

VS

Team Averages
Level 148
1,448 SR
1,463 Elo+
Shiva
Shiva
Fahims6
Shiva
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,462 Elo+
Solo
Set
Set
Kujo187
Set
Level 207
God Stats
15W - 12L
1,501 SR
Queue Stats
1,511W - 1,527L
1,518 Elo+
Solo
Chiron
Chiron
NightPain69
Chiron
Level 128
God Stats
2W - 2L
1,239 SR
Queue Stats
291W - 285L
1,559 Elo+
Solo
Hel
Hel
iNNSTA_LOVE_YOU
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,214 Elo+
Solo
Kukulkan
Kukulkan
zKingArthur7777z
Kukulkan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 2 / 6
9,876
658
11,004
20,646
28,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Jaeger92
Zhong Kui
16
3 / 4 / 3
9,281
619
13,530
15,812
19,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
Mayoriz
Jing Wei
17
2 / 3 / 4
9,224
615
11,213
11,941
6,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 4
8,784
586
7,417
14,534
14,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
xiaohuan
Aphrodite
13
0 / 5 / 3
8,068
538
3,504
16,260
11,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fahims6
Shiva
18
3 / 1 / 10
10,893
726
18,754
15,686
20,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Set
17
4 / 1 / 8
10,153
677
18,708
9,949
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
15
3 / 4 / 5
9,629
642
11,225
14,914
10,410
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 10
9,936
662
10,786
13,994
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 5
11,012
734
13,898
9,300
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
8
Kills
15
15
Deaths
8
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
6
2.5
W
Shiva
Fahims6
Shiva
3
1
10
8
L
Zhong Kui
Jaeger92
Zhong Kui
3
4
3
1.13
W
Set
4
1
8
8
L
Jing Wei
Mayoriz
Jing Wei
2
3
4
1.33
W
Chiron
3
4
5
1.38
L
1
1
4
3
W
2
2
10
3.5
L
Aphrodite
xiaohuan
Aphrodite
0
5
3
0.3
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,668
Damage
73,371
79,193
Taken
63,843
81,079
Mitigated
50,309
39,073
Healing
32,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,004
106
861
7,841
20,646
28,076
0
6,566
13,209
15,838
0
W
Shiva
Fahims6
Shiva
18,754
738
2,933
5,093
15,686
20,726
0
5,929
9,757
0
28,015
L
Zhong Kui
Jaeger92
Zhong Kui
13,530
902
771
4,857
15,812
19,924
0
4,203
11,276
28,921
0
W
Set
18,708
4,297
948
1,775
9,949
7,019
679
2,844
7,105
0
31,758
L
Jing Wei
Mayoriz
Jing Wei
11,213
9,884
161
1,912
11,941
6,559
0
3,018
8,489
0
29,301
W
Chiron
11,225
2,837
1,208
2,123
14,914
10,410
268
7,611
7,293
0
20,816
L
7,417
2,305
2,314
1,984
14,534
14,679
0
3,958
10,377
0
25,675
W
10,786
47
8,572
7,919
13,994
7,141
478
6,808
7,186
15,163
556
L
Aphrodite
xiaohuan
Aphrodite
3,504
366
9,998
8,374
16,260
11,841
0
6,388
9,641
12,028
0
W
13,898
301
1,205
1,067
9,300
5,013
201
4,836
4,464
46,699
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
51,623
160
Minions Killed
180
0
Camps Cleared
0
1,351,660
Distance Traveled
1,537,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,876
658
25
2
0
301,841
0
W
Shiva
10,893
726
32
2
0
318,701
0
L
Zhong Kui
9,281
619
37
2
0
240,131
0
W
Set
10,153
677
21
1
0
335,137
0
L
Jing Wei
9,224
615
47
3
0
254,763
0
W
Chiron
9,629
642
25
2
0
254,881
0
L
Ullr
8,784
586
21
1
0
296,218
0
W
Hel
9,936
662
16
1
0
327,825
0
L
Aphrodite
8,068
538
30
2
0
258,707
0
W
Kukulkan
11,012
734
86
6
0
301,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role