Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
implogan
Chaac
Level 154
God Stats
4W - 1L
1,518 SR
Queue Stats
69W - 77L
1,438 Elo+
Solo
Nu Wa
Nu Wa
xICPxSKiiTZY
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,475 Elo+
Solo
Eset
Eset
xXCHINO__2IDXx
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,367 Elo+
Party 1
Team Averages
Level 114
1,504 SR
1,456 Elo+

VS

Team Averages
Level 108
1,408 SR
1,428 Elo+
Cernunnos
Cernunnos
Chamouny
Cernunnos
Level 121
God Stats
1W - 4L
1,280 SR
Queue Stats
123W - 122L
1,507 Elo+
Solo
Nut
Nut
HeNeedSumMilk13
Nut
Level 177
God Stats
1W - 2L
1,259 SR
Queue Stats
48W - 71L
1,455 Elo+
Solo
Serqet
Serqet
I Drane I
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,403 Elo+
Solo
Kukulkan
Kukulkan
giothebeast090
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Solo
Eset
Eset
legit ghost 17
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 250L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 0 / 3
5,393
1,079
3,594
3,289
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
9
1 / 1 / 2
5,271
1,054
1,882
3,160
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
implogan
Chaac
10
1 / 0 / 3
5,386
1,077
1,362
2,875
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 0 / 4
5,049
1,010
1,238
1,303
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 3
5,486
1,097
2,160
3,545
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chamouny
Cernunnos
11
0 / 2 / 1
5,224
1,045
2,100
3,701
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 1 / 0
4,730
946
1,058
1,946
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
I Drane I
Serqet
9
0 / 0 / 1
4,995
999
603
2,337
1,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
13
1 / 1 / 1
6,415
1,283
7,227
2,735
1,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
1,236
247
0
88
28

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
4
Kills
2
2
Deaths
4
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
3
2.5
W
Sol
 
Sol
1
1
2
2
L
Cernunnos
Chamouny
Cernunnos
0
2
1
0.25
L
1
1
0
1
L
Serqet
I Drane I
Serqet
0
0
1
0.5
L
Kukulkan
1
1
1
1.5
W
Chaac
implogan
Chaac
1
0
3
2.5
L
0
0
0
0
W
0
0
4
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,236
Damage
10,988
14,172
Taken
10,807
7,370
Mitigated
4,738
5,933
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,594
548
450
531
3,289
1,649
0
1,682
1,607
0
6,241
W
Sol
 
Sol
1,882
201
0
975
3,160
1,367
186
2,231
827
4,522
0
L
Cernunnos
Chamouny
Cernunnos
2,100
87
324
418
3,701
1,384
0
1,927
1,583
0
7,612
L
1,058
675
159
505
1,946
699
0
689
1,138
0
4,291
L
Serqet
I Drane I
Serqet
603
68
0
482
2,337
1,605
0
983
1,178
0
1,055
L
Kukulkan
7,227
0
0
534
2,735
1,022
0
1,257
1,314
25,316
0
W
Chaac
implogan
Chaac
1,362
195
0
1,347
2,875
2,583
0
1,006
1,869
0
8,685
L
0
0
0
0
88
28
0
88
0
0
0
W
1,238
356
179
631
1,303
461
0
638
665
4,844
38
W
2,160
168
609
1,211
3,545
1,310
115
1,670
1,875
7,230
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
22,600
64
Minions Killed
59
0
Camps Cleared
0
538,049
Distance Traveled
336,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,393
1,079
11
2
0
117,227
0
W
Sol
5,271
1,054
10
2
0
105,665
0
L
Cernunnos
5,224
1,045
11
2
0
97,812
0
L
Nut
4,730
946
5
1
0
32,757
0
L
Serqet
4,995
999
0
0
0
111,830
0
L
Kukulkan
6,415
1,283
43
9
0
93,822
0
W
Chaac
5,386
1,077
9
2
0
107,334
0
L
Eset
1,236
247
0
0
0
0
0
W
Nu Wa
5,049
1,010
7
1
0
102,389
0
W
Eset
5,486
1,097
27
5
0
105,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role