Player Matchup

Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NOTW Assassins
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
NOTWStARzZNS
Danzaburou
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 45L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Tonono
Zhong Kui
Level 95
God Stats
8W - 5L
1,500 SR
Queue Stats
218W - 221L
1,485 Elo+
Solo
Loki
Loki
Yonne
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,438 Elo+

VS

Team Averages
Level 125
1,440 SR
1,466 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AluAlu
Vulcan
Level 151
God Stats
2W - 5L
1,292 SR
Queue Stats
279W - 271L
1,462 Elo+
Party 2
Sobek
Sobek
DeViLlIkECooKIE
Sobek
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 254L
1,507 Elo+
Party 2
Kali
Kali
LordAsim
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
613W - 594L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
jummychen
Erlang Shen
Level 125
God Stats
3W - 5L
1,411 SR
Queue Stats
697W - 705L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 6
6,786
754
2,003
5,534
2,131
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 1 / 6
8,323
925
4,375
12,899
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
NOTWStARzZNS
Danzaburou
14
2 / 1 / 2
8,324
925
6,852
6,005
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
Tonono
Zhong Kui
15
3 / 3 / 4
8,380
931
10,914
9,175
7,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Yonne
Loki
14
2 / 1 / 6
7,882
876
4,983
4,532
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 2 / 4
6,795
755
6,257
8,403
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
AluAlu
Vulcan
14
1 / 2 / 2
6,980
776
7,611
5,487
3,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 4
6,840
760
3,615
9,632
9,109
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
5
0 / 0 / 0
5,300
589
0
0
0
Erlang Shen
jummychen
Erlang Shen
16
2 / 1 / 6
6,734
748
6,068
9,102
7,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
8
Kills
8
8
Deaths
8
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
2
6
1.5
L
Nemesis
 
Nemesis
3
2
4
2.5
L
Vulcan
AluAlu
Vulcan
1
2
2
1
L
2
3
4
1.33
L
Kali
0
0
0
0
W
1
1
6
4
W
Danzaburou
NOTWStARzZNS
Danzaburou
2
1
2
3
W
Zhong Kui
Tonono
Zhong Kui
3
3
4
1.67
W
Loki
Yonne
Loki
2
1
6
5
L
Erlang Shen
jummychen
Erlang Shen
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,127
Damage
23,551
38,145
Taken
32,624
21,750
Mitigated
27,304
15,361
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,003
646
885
1,590
5,534
2,131
0
677
4,762
0
3,068
L
Nemesis
 
Nemesis
6,257
1,603
976
1,666
8,403
7,161
0
4,966
3,437
0
13,623
L
Vulcan
AluAlu
Vulcan
7,611
3,828
73
148
5,487
3,095
0
1,535
3,952
20,746
140
L
3,615
29
773
1,550
9,632
9,109
0
4,569
5,063
8,056
0
L
Kali
0
0
0
0
0
0
0
0
0
0
0
W
4,375
781
767
6,389
12,899
8,139
102
3,497
8,945
10,993
1,658
W
Danzaburou
NOTWStARzZNS
Danzaburou
6,852
2,589
149
2,072
6,005
2,396
1,307
2,408
3,198
0
35,620
W
Zhong Kui
Tonono
Zhong Kui
10,914
1,957
757
2,374
9,175
7,278
0
2,973
5,603
16,467
461
W
Loki
Yonne
Loki
4,983
543
0
378
4,532
1,806
0
1,609
2,798
0
12,140
L
Erlang Shen
jummychen
Erlang Shen
6,068
1,326
1,040
4,360
9,102
7,939
0
3,776
5,326
0
8,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
32,649
126
Minions Killed
60
0
Camps Cleared
0
786,892
Distance Traveled
669,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,786
754
5
1
0
151,915
0
L
Nemesis
6,795
755
8
1
0
178,229
0
L
Vulcan
6,980
776
32
4
0
182,842
0
L
Sobek
6,840
760
9
1
0
110,164
0
L
Kali
5,300
589
0
0
0
0
0
W
Ymir
8,323
925
25
3
0
167,281
0
W
Danzaburou
8,324
925
59
7
0
128,497
0
W
Zhong Kui
8,380
931
15
2
0
154,282
0
W
Loki
7,882
876
22
2
0
184,917
0
L
Erlang Shen
6,734
748
11
1
0
198,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role