Player Matchup

King Arthur
King Arthur
LaNayeon666
King Arthur
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
17W - 22L
1,531 Elo+
Party 1
Thoth
Thoth
panconpaltaysal
Thoth
Level 89
God Stats
5W - 4L
1,659 SR
Queue Stats
105W - 115L
1,508 Elo+
Party 1
Hera
Hera
yang_zheng_zy
Hera
Level 191
God Stats
242W - 223L
1,529 SR
Queue Stats
413W - 424L
1,446 Elo+
Solo
Team Averages
Level 103
1,648 SR
1,495 Elo+

VS

Team Averages
Level 111
1,676 SR
1,680 Elo+
Horus
Horus
BigSlimeBall721
Horus
Level 148
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 0L
1,671 Elo+
Party 2
Merlin
Merlin
ExotixcWolf2
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Party 2
Achilles
Achilles
ImJustThtGud
Achilles
Level 128
God Stats
1W - 0L
1,837 SR
Queue Stats
4W - 1L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LaNayeon666
King Arthur
13
3 / 2 / 0
7,563
756
6,836
13,005
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 2
6,676
668
3,677
4,653
1,040
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
6,143
614
3,988
4,154
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,107
711
7,525
8,577
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
12
0 / 1 / 6
6,703
670
3,711
5,692
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ImJustThtGud
Achilles
13
5 / 1 / 2
7,972
797
7,308
9,656
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Merlin
0
1
6
3
W
Achilles
ImJustThtGud
Achilles
5
1
2
6
L
King Arthur
LaNayeon666
King Arthur
3
2
0
1.5
L
0
3
2
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
18,544
21,812
Taken
23,925
12,525
Mitigated
16,556
3,937
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,525
2,466
1,147
3,527
8,577
5,129
0
2,457
5,782
0
24,813
W
Merlin
3,711
608
0
750
5,692
2,216
127
2,391
3,183
19,092
0
W
Achilles
ImJustThtGud
Achilles
7,308
1,906
0
3,134
9,656
9,211
0
2,900
6,547
0
35,015
L
King Arthur
LaNayeon666
King Arthur
6,836
955
0
2,675
13,005
10,414
0
2,909
9,331
0
21,496
L
3,677
170
0
462
4,653
1,040
0
488
3,847
18,841
0
L
3,988
771
0
800
4,154
1,071
0
347
3,602
19,546
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,382
Gold Earned
21,782
116
Minions Killed
138
0
Camps Cleared
0
473,800
Distance Traveled
528,853
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,107
711
38
4
0
183,040
0
W
Merlin
6,703
670
42
4
0
163,143
0
W
Achilles
7,972
797
58
6
0
182,670
0
L
King Arthur
7,563
756
27
3
0
175,177
2
L
Thoth
6,676
668
60
6
0
165,464
0
L
Hera
6,143
614
29
3
0
133,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role