Player Matchup

Sun Wukong
Sun Wukong
Rollo1008
Sun Wukong
Level 102
God Stats
131W - 140L
1,544 SR
Queue Stats
153W - 168L
1,476 Elo+
Solo
Fenrir
Fenrir
WExLUVxGREGG
Fenrir
Level 16
God Stats
1W - 2L
1,453 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 1
Discordia
Discordia
xslayxTTV
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,316 Elo+

VS

Team Averages
Level 78
1,644 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Balrog1701
Baron Samedi
Level 127
God Stats
5W - 0L
1,931 SR
Queue Stats
32W - 35L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
L3GION9530
Sun Wukong
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
286W - 295L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rollo1008
Sun Wukong
16
0 / 1 / 1
9,903
583
9,936
13,976
12,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
1 / 2 / 0
10,048
591
2,107
11,776
8,661
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
xslayxTTV
Discordia
16
0 / 2 / 1
10,386
611
10,001
11,377
4,020
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 0 / 3
11,845
697
12,404
11,189
5,471
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Balrog1701
Baron Samedi
18
3 / 0 / 1
11,607
683
11,007
10,031
6,307
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
L3GION9530
Sun Wukong
16
0 / 1 / 3
10,494
617
6,751
8,528
4,641
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
5
5
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
3
3.5
W
Baron Samedi
Balrog1701
Baron Samedi
3
0
1
3.5
W
Sun Wukong
L3GION9530
Sun Wukong
0
1
3
1.5
L
Sun Wukong
Rollo1008
Sun Wukong
0
1
1
0.5
L
Fenrir
1
2
0
0.5
L
Discordia
xslayxTTV
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
30,162
37,129
Taken
29,748
25,157
Mitigated
16,419
6,231
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,404
3,363
0
2,942
11,189
5,471
976
4,414
6,681
0
75,792
W
Baron Samedi
Balrog1701
Baron Samedi
11,007
235
2,084
4,388
10,031
6,307
0
2,412
7,553
49,425
0
W
Sun Wukong
L3GION9530
Sun Wukong
6,751
1,666
0
1,400
8,528
4,641
668
2,973
5,467
0
34,254
L
Sun Wukong
Rollo1008
Sun Wukong
9,936
2,253
385
1,345
13,976
12,476
0
4,093
9,806
0
43,134
L
Fenrir
2,107
164
0
520
11,776
8,661
0
2,994
8,652
1,522
12,679
L
Discordia
xslayxTTV
Discordia
10,001
647
0
3,981
11,377
4,020
0
4,058
7,229
52,177
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
33,946
201
Minions Killed
238
0
Camps Cleared
0
900,830
Distance Traveled
999,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,845
697
106
6
0
309,545
0
W
Baron Samedi
11,607
683
63
4
0
334,405
0
W
Sun Wukong
10,494
617
69
4
0
355,636
0
L
Sun Wukong
9,903
583
73
4
0
366,714
0
L
Fenrir
10,048
591
39
2
0
271,005
0
L
Discordia
10,386
611
89
5
0
263,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role