Player Matchup

Ymir
Ymir
Apollo0013
Ymir
Level 156
God Stats
4W - 4L
1,465 SR
Queue Stats
90W - 119L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Chepothy
Nu Wa
Level 151
God Stats
0W - 2L
1,223 SR
Queue Stats
128W - 138L
1,528 Elo+
Party 1
Vamana
Vamana
KURIZMA 562
Vamana
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 31L
1,359 Elo+
Party 1
Baba Yaga
Baba Yaga
PortedMonster88
Baba Yaga
Level 146
God Stats
0W - 1L
1,547 SR
Queue Stats
19W - 35L
1,468 Elo+
Party 1
Fenrir
Fenrir
tobaaarr17
Fenrir
Level 122
God Stats
0W - 3L
1,415 SR
Queue Stats
31W - 57L
1,422 Elo+
Party 1
Team Averages
Level 142
1,430 SR
1,442 Elo+

VS

Team Averages
Level 130
1,577 SR
1,544 Elo+
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ATeddyRuxpin
Thanatos
Level 105
God Stats
28W - 15L
1,740 SR
Queue Stats
110W - 89L
1,565 Elo+
Solo
Anhur
Anhur
DonKeedic001
Anhur
Level 149
God Stats
9W - 5L
1,500 SR
Queue Stats
190W - 174L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
InferiorElmo
Sylvanus
Level 108
God Stats
6W - 4L
1,558 SR
Queue Stats
215W - 202L
1,527 Elo+
Solo
Cerberus
Cerberus
PatriotP22
Cerberus
Level 146
God Stats
10W - 2L
1,586 SR
Queue Stats
449W - 411L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,118
593
4,993
11,114
6,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Chepothy
Nu Wa
10
0 / 3 / 0
5,497
458
5,034
6,082
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
10
0 / 2 / 0
5,539
462
2,340
8,836
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
PortedMonster88
Baba Yaga
9
0 / 3 / 1
5,266
439
3,974
8,756
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
tobaaarr17
Fenrir
8
0 / 3 / 0
4,920
410
2,300
10,741
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 3
6,944
579
1,988
7,250
6,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ATeddyRuxpin
Thanatos
12
7 / 1 / 2
7,127
594
7,898
7,059
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
6,755
563
5,017
7,672
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
InferiorElmo
Sylvanus
13
1 / 1 / 3
7,122
594
9,038
9,615
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
PatriotP22
Cerberus
12
0 / 2 / 0
6,825
569
5,887
11,089
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
3
1.5
W
Thanatos
ATeddyRuxpin
Thanatos
7
1
2
8
L
2
0
0
2
L
Nu Wa
Chepothy
Nu Wa
0
3
0
0
W
3
0
2
4
W
Sylvanus
InferiorElmo
Sylvanus
1
1
3
2.5
L
Vamana
0
2
0
0
W
Cerberus
PatriotP22
Cerberus
0
2
0
0
L
Baba Yaga
PortedMonster88
Baba Yaga
0
3
1
0.17
L
Fenrir
tobaaarr17
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
29,828
45,529
Taken
42,685
16,692
Mitigated
24,661
7,034
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,988
433
0
3,850
7,250
6,877
99
1,631
5,619
21,624
0
W
Thanatos
ATeddyRuxpin
Thanatos
7,898
2,422
0
6,338
7,059
2,988
152
620
6,439
0
42,511
L
4,993
1,184
0
3,828
11,114
6,204
0
5,025
5,379
49,482
0
L
Nu Wa
Chepothy
Nu Wa
5,034
2,746
0
408
6,082
1,297
0
1,256
4,786
31,766
8,693
W
5,017
1,998
0
2,935
7,672
2,305
555
2,475
5,197
0
57,621
W
Sylvanus
InferiorElmo
Sylvanus
9,038
2,567
686
3,140
9,615
5,137
0
3,721
5,894
55,630
7,291
L
Vamana
2,340
564
0
1,046
8,836
3,202
0
1,896
6,760
0
39,283
W
Cerberus
PatriotP22
Cerberus
5,887
35
0
3,454
11,089
7,354
0
5,108
5,981
50,576
3,319
L
Baba Yaga
PortedMonster88
Baba Yaga
3,974
380
0
1,291
8,756
2,062
0
4,830
3,580
29,113
0
L
Fenrir
tobaaarr17
Fenrir
2,300
464
0
461
10,741
3,927
0
2,221
8,436
0
18,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
34,773
289
Minions Killed
446
0
Camps Cleared
0
1,192,602
Distance Traveled
1,144,992
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,944
579
18
2
0
228,079
5
W
Thanatos
7,127
594
60
5
0
256,297
3
L
Ymir
7,118
593
85
7
0
216,389
2
L
Nu Wa
5,497
458
65
5
0
227,886
0
W
Anhur
6,755
563
106
9
0
231,832
0
W
Sylvanus
7,122
594
117
10
0
219,698
4
L
Vamana
5,539
462
64
5
0
264,036
0
W
Cerberus
6,825
569
145
12
0
209,086
5
L
Baba Yaga
5,266
439
46
4
0
246,631
0
L
Fenrir
4,920
410
29
2
0
237,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role