Player Matchup

Discordia
Discordia
 
Discordia
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CoopYeets
Morgan Le Fay
Level 143
God Stats
12W - 16L
1,347 SR
Queue Stats
416W - 410L
1,443 Elo+
Solo
Nut
Nut
ElonMustyyy
Nut
Level 69
God Stats
0W - 2L
1,316 SR
Queue Stats
42W - 39L
1,509 Elo+
Party 3
Ao Kuang
Ao Kuang
ImHolistic
Ao Kuang
Level 52
God Stats
2W - 3L
1,547 SR
Queue Stats
5W - 7L
1,301 Elo+
Party 1
Geb
Geb
Tawv_
Geb
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 161L
1,494 Elo+
Party 3
Team Averages
Level 76
1,442 SR
1,449 Elo+

VS

Team Averages
Level 88
1,475 SR
1,522 Elo+
Amaterasu
Amaterasu
CaptTortoise
Amaterasu
Level 103
God Stats
4W - 2L
1,251 SR
Queue Stats
269W - 247L
1,550 Elo+
Party 2
Hercules
Hercules
Cornet dcave
Hercules
Level 59
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SPEEDO WEDGIE
Kukulkan
Level 60
God Stats
111W - 115L
1,511 SR
Queue Stats
162W - 168L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
Shaedude75
Ah Puch
Level 89
God Stats
2W - 1L
1,354 SR
Queue Stats
38W - 32L
1,622 Elo+
Solo
Sylvanus
Sylvanus
redwards2004
Sylvanus
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 112L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 2 / 0
4,041
449
141
3,431
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
CoopYeets
Morgan Le Fay
11
0 / 0 / 0
5,578
620
460
1,992
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
4,106
456
1,652
4,830
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
ImHolistic
Ao Kuang
6
0 / 4 / 0
4,103
456
2,672
6,696
3,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Geb
Tawv_
Geb
5
0 / 2 / 0
4,062
451
2,341
6,780
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CaptTortoise
Amaterasu
11
4 / 0 / 0
6,873
764
3,004
5,402
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
Cornet dcave
Hercules
7
1 / 0 / 2
4,732
526
2,302
4,745
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SPEEDO WEDGIE
Kukulkan
9
0 / 0 / 0
5,366
596
504
1,233
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Shaedude75
Ah Puch
9
3 / 0 / 1
5,403
600
5,160
4,761
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
redwards2004
Sylvanus
10
1 / 0 / 1
5,344
594
2,510
6,977
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
9
10
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
W
Amaterasu
CaptTortoise
Amaterasu
4
0
0
4
L
Morgan Le Fay
CoopYeets
Morgan Le Fay
0
0
0
0
W
Hercules
Cornet dcave
Hercules
1
0
2
2
L
0
2
0
0
L
Ao Kuang
ImHolistic
Ao Kuang
0
4
0
0
W
Kukulkan
SPEEDO WEDGIE
Kukulkan
0
0
0
0
W
Ah Puch
Shaedude75
Ah Puch
3
0
1
3.5
L
Geb
Tawv_
Geb
0
2
0
0
W
Sylvanus
redwards2004
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,266
Damage
13,480
23,729
Taken
23,118
10,985
Mitigated
11,078
5,023
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
141
33
0
300
3,431
809
0
813
2,618
12,987
328
W
Amaterasu
CaptTortoise
Amaterasu
3,004
1,738
0
3,365
5,402
3,569
208
1,930
3,223
0
38,812
L
Morgan Le Fay
CoopYeets
Morgan Le Fay
460
0
0
597
1,992
725
0
745
1,247
35,756
1,669
W
Hercules
Cornet dcave
Hercules
2,302
737
0
1,682
4,745
2,165
0
943
3,802
0
10,842
L
1,652
1,115
0
816
4,830
1,708
0
2,812
1,991
0
18,290
L
Ao Kuang
ImHolistic
Ao Kuang
2,672
1,017
0
1,388
6,696
3,500
0
1,306
5,390
16,530
0
W
Kukulkan
SPEEDO WEDGIE
Kukulkan
504
63
0
250
1,233
351
0
392
773
33,694
0
W
Ah Puch
Shaedude75
Ah Puch
5,160
447
0
1,774
4,761
1,697
1
1,398
3,363
29,769
0
L
Geb
Tawv_
Geb
2,341
642
0
1,922
6,780
4,243
0
2,441
4,309
9,324
1,352
W
Sylvanus
redwards2004
Sylvanus
2,510
850
0
5,901
6,977
3,296
0
583
6,355
37,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,890
Gold Earned
27,718
191
Minions Killed
288
0
Camps Cleared
0
833,964
Distance Traveled
813,061
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,041
449
31
3
0
134,805
0
W
Amaterasu
6,873
764
73
8
0
113,141
1
L
Morgan Le Fay
5,578
620
88
10
0
187,493
0
W
Hercules
4,732
526
21
2
0
202,639
0
L
Nut
4,106
456
31
3
0
168,992
0
L
Ao Kuang
4,103
456
26
3
0
136,921
0
W
Kukulkan
5,366
596
61
7
0
159,095
0
W
Ah Puch
5,403
600
51
6
0
177,476
0
L
Geb
4,062
451
15
2
0
205,753
0
W
Sylvanus
5,344
594
82
9
0
160,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role