Player Matchup

Bacchus
Bacchus
HardlineOlive
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,853 Elo+
Party 1
Thoth
Thoth
Mudkip487
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,840 Elo+
Party 1
Fenrir
Fenrir
Steampunk
Fenrir
Level 149
God Stats
1W - 1L
1,280 SR
Queue Stats
152W - 171L
1,452 Elo+
Solo
Cerberus
Cerberus
lonewolf397
Cerberus
Level 125
God Stats
1W - 0L
1,400 SR
Queue Stats
3W - 1L
1,269 Elo+
Party 1
Zeus
Zeus
souI kip
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,658 Elo+
Party 1
Team Averages
Level 140
1,436 SR
1,614 Elo+

VS

Team Averages
Level 97
1,468 SR
1,499 Elo+
Thoth
Thoth
Cestus1
Thoth
Level 129
God Stats
4W - 5L
1,351 SR
Queue Stats
160W - 159L
1,543 Elo+
Party 3
King Arthur
King Arthur
HATERBOY7
King Arthur
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
402W - 350L
1,518 Elo+
Party 3
Janus
Janus
Vanmarley410
Janus
Level 143
God Stats
3W - 3L
1,519 SR
Queue Stats
171W - 193L
1,506 Elo+
Party 2
Skadi
Skadi
romeo3413
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 108L
1,429 Elo+
Party 3
Charybdis
Charybdis
zombiehack13
Charybdis
Level 149
God Stats
3W - 4L
1,470 SR
Queue Stats
175W - 195L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 0 / 14
9,041
904
7,906
7,336
8,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thoth
Mudkip487
Thoth
17
13 / 2 / 7
10,446
1,045
16,818
9,741
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Steampunk
Fenrir
13
0 / 3 / 16
7,523
752
4,013
12,875
6,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
lonewolf397
Cerberus
15
5 / 2 / 13
9,090
909
5,936
11,198
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
14
2 / 3 / 11
8,193
819
10,266
6,173
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cestus1
Thoth
15
5 / 4 / 2
8,086
809
9,901
6,786
2,489
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HATERBOY7
King Arthur
13
1 / 6 / 4
6,931
693
2,960
12,935
9,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 5
7,902
790
11,609
10,008
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
romeo3413
Skadi
11
1 / 6 / 5
7,086
709
3,295
9,334
3,304
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
zombiehack13
Charybdis
13
0 / 5 / 4
6,771
677
5,101
8,639
3,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
23
Kills
8
10
Deaths
24
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
Cestus1
Thoth
5
4
2
1.5
L
King Arthur
HATERBOY7
King Arthur
1
6
4
0.5
W
Bacchus
3
0
14
10
W
Thoth
Mudkip487
Thoth
13
2
7
8.25
W
Fenrir
Steampunk
Fenrir
0
3
16
2.67
L
1
3
5
1.17
W
Cerberus
lonewolf397
Cerberus
5
2
13
5.75
L
Skadi
romeo3413
Skadi
1
6
5
0.58
W
Zeus
2
3
11
2.5
L
Charybdis
zombiehack13
Charybdis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,939
Damage
32,866
47,323
Taken
47,702
32,961
Mitigated
23,784
18,598
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Cestus1
Thoth
9,901
107
362
606
6,786
2,489
0
6,705
81
27,043
0
L
King Arthur
HATERBOY7
King Arthur
2,960
282
394
420
12,935
9,871
0
9,372
3,563
0
4,830
W
Bacchus
7,906
821
938
2,260
7,336
8,174
692
2,460
4,876
14,282
437
W
Thoth
Mudkip487
Thoth
16,818
203
1,198
2,212
9,741
4,222
1,198
4,192
5,549
30,321
0
W
Fenrir
Steampunk
Fenrir
4,013
583
1,551
4,170
12,875
6,968
163
6,671
6,204
1,023
7,170
L
11,609
281
951
2,665
10,008
4,818
0
8,382
1,626
19,863
457
W
Cerberus
lonewolf397
Cerberus
5,936
0
1,616
3,219
11,198
11,423
575
3,884
7,314
10,747
564
L
Skadi
romeo3413
Skadi
3,295
1,658
0
388
9,334
3,304
0
8,392
942
0
6,027
W
Zeus
10,266
540
996
438
6,173
2,174
378
4,021
2,152
24,515
878
L
Charybdis
zombiehack13
Charybdis
5,101
2,092
353
522
8,639
3,302
0
7,880
759
0
12,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
36,776
132
Minions Killed
90
0
Camps Cleared
0
991,288
Distance Traveled
820,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,086
809
34
3
0
174,869
0
L
King Arthur
6,931
693
9
1
0
188,811
0
W
Bacchus
9,041
904
19
2
0
209,298
0
W
Thoth
10,446
1,045
29
3
0
210,339
0
W
Fenrir
7,523
752
9
1
0
191,769
0
L
Janus
7,902
790
24
2
0
197,219
0
W
Cerberus
9,090
909
39
4
0
209,579
0
L
Skadi
7,086
709
4
0
0
99,479
0
W
Zeus
8,193
819
36
4
0
170,303
0
L
Charybdis
6,771
677
19
2
0
160,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role