Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
ArmoredWeedhead
Hun Batz
Level 156
God Stats
4W - 5L
1,721 SR
Queue Stats
451W - 459L
1,394 Elo+
Solo
Ah Puch
Ah Puch
HOSTILEx410
Ah Puch
Level 150
God Stats
0W - 6L
1,087 SR
Queue Stats
126W - 145L
1,467 Elo+
Solo
Agni
Agni
Jurél
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
UltraXerneas
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 3
Team Averages
Level 77
1,462 SR
1,457 Elo+

VS

Team Averages
Level 107
1,500 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Crimsion7
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,520 Elo+
Party 2
Freya
Freya
IX_NlNE_IX
Freya
Level 158
God Stats
7W - 3L
1,500 SR
Queue Stats
215W - 204L
1,443 Elo+
Solo
Janus
Janus
ROSE147
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,450 Elo+
Party 1
Maui
Maui
SuohW
Maui
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 5 / 2
6,227
778
4,550
8,452
3,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
12
1 / 2 / 2
6,729
841
8,013
7,229
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
HOSTILEx410
Ah Puch
13
2 / 1 / 2
6,716
840
12,751
3,904
1,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Jurél
Agni
10
0 / 6 / 0
5,732
717
4,374
7,016
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
0 / 5 / 3
6,248
781
3,011
9,121
11,843
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 2 / 11
7,795
974
4,931
10,362
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Crimsion7
Baron Samedi
14
6 / 2 / 9
7,543
943
10,517
9,042
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
12
6 / 0 / 6
7,407
926
5,133
5,463
2,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
ROSE147
Janus
13
3 / 1 / 12
7,293
912
8,074
6,336
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
SuohW
Maui
13
0 / 0 / 16
7,505
938
2,642
8,281
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
4
Kills
19
19
Deaths
5
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
2
0.4
W
Cthulhu
 
Cthulhu
4
2
11
4.75
L
Hun Batz
1
2
2
1
W
Baron Samedi
Crimsion7
Baron Samedi
6
2
9
5.25
L
Ah Puch
HOSTILEx410
Ah Puch
2
1
2
3
W
Freya
6
0
6
9
L
Agni
Jurél
Agni
0
6
0
0
W
Janus
ROSE147
Janus
3
1
12
9
W
Maui
SuohW
Maui
0
0
16
8
L
Serqet
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
31,297
35,722
Taken
39,484
24,321
Mitigated
30,281
7,593
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,550
1,534
1,190
1,346
8,452
3,667
0
7,495
727
0
10,137
W
Cthulhu
 
Cthulhu
4,931
81
1,724
1,562
10,362
10,508
0
4,869
5,206
8,078
313
L
Hun Batz
8,013
0
474
2,389
7,229
4,170
0
6,099
1,050
0
16,374
W
Baron Samedi
Crimsion7
Baron Samedi
10,517
685
4,855
3,274
9,042
6,295
0
3,909
5,101
15,921
0
L
Ah Puch
HOSTILEx410
Ah Puch
12,751
70
227
1,236
3,904
1,830
0
3,499
285
22,140
0
W
Freya
5,133
1,496
1,830
2,075
5,463
2,936
0
2,024
3,343
7,691
494
L
Agni
Jurél
Agni
4,374
212
0
0
7,016
2,811
0
5,330
1,576
8,676
0
W
Janus
ROSE147
Janus
8,074
1,551
690
1,278
6,336
3,176
0
2,435
3,901
24,700
0
W
Maui
SuohW
Maui
2,642
536
1,029
2,601
8,281
7,366
0
3,888
4,169
6,304
561
L
Serqet
3,011
559
69
662
9,121
11,843
0
7,385
1,475
0
4,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
37,543
69
Minions Killed
104
0
Camps Cleared
0
796,948
Distance Traveled
852,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,227
778
15
2
0
151,045
0
W
Cthulhu
7,795
974
11
1
0
179,158
0
L
Hun Batz
6,729
841
17
2
0
155,795
0
W
Baron Samedi
7,543
943
12
2
0
158,094
0
L
Ah Puch
6,716
840
23
3
0
167,413
0
W
Freya
7,407
926
11
1
0
175,049
0
L
Agni
5,732
717
11
1
0
149,481
0
W
Janus
7,293
912
57
7
0
153,614
0
W
Maui
7,505
938
13
2
0
186,390
0
L
Serqet
6,248
781
3
0
0
173,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role