Player Matchup

Vulcan
Vulcan
ARNOLDKOYNOY
Vulcan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,781 Elo+
Party 2
Mulan
Mulan
HoneyYio
Mulan
Level 83
God Stats
39W - 25L
1,563 SR
Queue Stats
97W - 83L
1,452 Elo+
Solo
Horus
Horus
SENPAI x117x
Horus
Level 64
God Stats
8W - 9L
1,788 SR
Queue Stats
385W - 393L
1,444 Elo+
Solo
Nut
Nut
SOUFEND BONY
Nut
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,537 Elo+
Party 2
Ymir
Ymir
n9uy3n
Ymir
Level 42
God Stats
21W - 11L
1,527 SR
Queue Stats
37W - 29L
1,513 Elo+
Party 2
Team Averages
Level 66
1,576 SR
1,545 Elo+

VS

Team Averages
Level 77
1,608 SR
1,468 Elo+
Sun Wukong
Sun Wukong
BeanDaddy0239
Sun Wukong
Level 18
God Stats
28W - 24L
1,494 SR
Queue Stats
35W - 38L
1,429 Elo+
Party 1
Ix Chel
Ix Chel
DuncanDonuts333
Ix Chel
Level 115
God Stats
3W - 0L
1,737 SR
Queue Stats
32W - 18L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
MX9miguelSCT
Gilgamesh
Level 59
God Stats
27W - 22L
1,624 SR
Queue Stats
458W - 461L
1,410 Elo+
Solo
Geb
Geb
MfTerm
Geb
Level 86
God Stats
5W - 1L
1,421 SR
Queue Stats
276W - 250L
1,489 Elo+
Party 1
Hachiman
Hachiman
ValhallaKing357
Hachiman
Level 109
God Stats
4W - 4L
1,765 SR
Queue Stats
166W - 163L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 0 / 0
6,403
534
3,823
5,159
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
HoneyYio
Mulan
10
1 / 3 / 1
5,692
474
3,902
10,939
5,211
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 0
5,529
461
2,191
10,314
6,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 4 / 0
5,812
484
3,400
8,168
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
n9uy3n
Ymir
9
0 / 2 / 1
5,488
457
2,809
9,403
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeanDaddy0239
Sun Wukong
11
2 / 0 / 2
6,784
565
3,821
7,570
4,811
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
6,847
571
6,154
6,857
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MX9miguelSCT
Gilgamesh
11
5 / 0 / 3
6,793
566
4,020
7,850
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
MfTerm
Geb
11
3 / 1 / 0
7,129
594
6,323
7,010
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
11
2 / 1 / 6
6,626
552
7,299
6,878
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
0
0
0
W
Sun Wukong
BeanDaddy0239
Sun Wukong
2
0
2
3
W
1
0
2
2
L
Mulan
HoneyYio
Mulan
1
3
1
0.5
W
Gilgamesh
MX9miguelSCT
Gilgamesh
5
0
3
6.5
W
Geb
MfTerm
Geb
3
1
0
3
L
0
4
0
0
L
1
4
0
0.25
W
Hachiman
2
1
6
5
L
Ymir
n9uy3n
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,125
Damage
27,617
43,983
Taken
36,165
23,559
Mitigated
16,902
12,372
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
3,823
2,504
0
719
5,159
2,012
0
2,979
1,702
54,615
917
W
Sun Wukong
BeanDaddy0239
Sun Wukong
3,821
1,042
0
2,326
7,570
4,811
19
787
6,783
0
36,224
W
6,154
382
282
2,935
6,857
2,321
144
3,512
3,345
44,103
2,705
L
Mulan
HoneyYio
Mulan
3,902
260
0
5,561
10,939
5,211
0
2,038
8,723
0
42,168
W
Gilgamesh
MX9miguelSCT
Gilgamesh
4,020
1,394
0
3,357
7,850
4,039
0
738
7,112
0
39,019
W
Geb
MfTerm
Geb
6,323
716
0
1,087
7,010
3,321
0
531
6,479
37,439
1,259
L
2,191
1,415
210
2,015
10,314
6,940
0
4,373
5,184
0
24,160
L
3,400
1,671
0
1,544
8,168
3,039
0
0
8,168
0
36,297
W
Hachiman
7,299
3,869
0
2,133
6,878
2,410
983
960
5,918
0
47,715
L
Ymir
n9uy3n
Ymir
2,809
757
0
2,323
9,403
6,357
0
893
8,362
17,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
34,179
293
Minions Killed
355
0
Camps Cleared
0
1,157,190
Distance Traveled
1,186,779
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,403
534
92
8
0
260,954
0
W
Sun Wukong
6,784
565
61
5
0
235,944
0
W
Ix Chel
6,847
571
95
8
0
218,374
0
L
Mulan
5,692
474
79
7
0
255,349
0
W
Gilgamesh
6,793
566
68
6
0
275,622
0
W
Geb
7,129
594
67
6
0
238,877
0
L
Horus
5,529
461
38
3
0
221,360
0
L
Nut
5,812
484
57
5
0
204,648
0
W
Hachiman
6,626
552
64
5
0
217,962
1
L
Ymir
5,488
457
27
2
0
214,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role