Player Matchup

Awilix
Awilix
Platinum IV
Cloudyni
Awilix
Platinum IV
Level 154
God Stats
6W - 12L
1,573 SR
Queue Stats
120W - 123L
1,736 MMR
Solo
Vulcan
Vulcan
Gold I
D4rk Heartz
Vulcan
Gold I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 124L
1,693 MMR
Solo
Freya
Freya
Gold II
Lafarga
Freya
Gold II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,720 MMR
Solo
Shiva
Shiva
Gold I
Papitawind
Shiva
Gold I
Level 156
God Stats
0W - 1L
1,595 SR
Queue Stats
180W - 166L
1,811 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Tinodog
Kuzenbo
Gold V
Level 137
God Stats
8W - 4L
1,595 SR
Queue Stats
28W - 26L
1,575 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,553 SR
1,707 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,533 SR
1,599 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ishtar
Ishtar
Platinum I
Chitinho
Ishtar
Platinum I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,820 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold V
KikRox268
Morgan Le Fay
Gold V
Level 126
God Stats
9W - 1L
1,664 SR
Queue Stats
15W - 8L
1,673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cloudyni
Awilix
9
3 / 2 / 1
4,957
620
3,326
8,181
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
8
1 / 3 / 0
4,707
588
3,029
5,407
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Lafarga
Freya
9
2 / 1 / 2
4,905
613
3,746
6,375
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shiva
7
0 / 1 / 0
4,272
534
2,751
5,357
2,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kuzenbo
Tinodog
Kuzenbo
7
0 / 3 / 2
4,560
570
2,842
7,825
6,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ArachneAchillesAres

VS

Bans
KukulkanMartichorasJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
8 / 2 / 0
5,975
747
8,153
6,701
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
 
Chaac
9
0 / 0 / 1
5,408
676
3,041
5,646
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
8
0 / 2 / 5
4,730
591
2,318
7,665
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Chitinho
Ishtar
9
1 / 1 / 2
4,769
596
4,206
4,313
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
KikRox268
Morgan Le Fay
9
1 / 1 / 4
5,085
636
4,252
3,628
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
10
10
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
2
0
4
W
Chaac
 
Chaac
0
0
1
0.5
W
Ymir
 
Ymir
0
2
5
1.25
W
Ishtar
Chitinho
Ishtar
1
1
2
2
L
Awilix
Cloudyni
Awilix
3
2
1
1.75
L
Vulcan
1
3
0
0.33
W
Morgan Le Fay
KikRox268
Morgan Le Fay
1
1
4
3
L
Freya
Lafarga
Freya
2
1
2
3
L
Shiva
0
1
0
0
L
Kuzenbo
Tinodog
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,694
Damage
21,970
33,145
Taken
27,953
15,176
Mitigated
13,302
10,395
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,153
2,890
0
6,268
6,701
2,447
0
1,111
5,590
0
34,678
W
Chaac
 
Chaac
3,041
655
0
1,710
5,646
3,962
0
0
5,646
0
36,809
W
Ymir
 
Ymir
2,318
839
0
2,185
7,665
4,109
0
4,381
3,284
12,591
1,541
W
Ishtar
Chitinho
Ishtar
4,206
2,956
0
1,602
4,313
1,488
0
2,444
1,869
0
35,883
L
Awilix
Cloudyni
Awilix
3,326
1,305
0
2,769
8,181
2,411
0
585
7,592
0
29,511
L
Vulcan
3,029
877
0
840
5,407
1,666
0
2,343
2,722
24,071
0
W
Morgan Le Fay
KikRox268
Morgan Le Fay
4,252
424
0
613
3,628
1,296
0
1,317
2,311
29,714
794
L
Freya
Lafarga
Freya
3,746
1,514
0
3,049
6,375
1,991
0
381
5,962
25,407
6,249
L
Shiva
2,751
1,458
0
2,111
5,357
2,497
0
0
5,357
0
20,266
L
Kuzenbo
Tinodog
Kuzenbo
2,842
1,227
0
1,626
7,825
6,611
0
2,372
5,340
12,908
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,401
Gold Earned
25,967
210
Minions Killed
276
0
Camps Cleared
0
835,566
Distance Traveled
868,883
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,975
747
50
6
0
197,155
0
W
Chaac
5,408
676
70
9
0
173,337
0
W
Ymir
4,730
591
14
2
0
168,075
0
W
Ishtar
4,769
596
71
9
0
158,236
2
L
Awilix
4,957
620
53
7
0
202,711
0
L
Vulcan
4,707
588
43
5
0
172,159
1
W
Morgan Le Fay
5,085
636
71
9
0
172,080
2
L
Freya
4,905
613
59
7
0
165,035
2
L
Shiva
4,272
534
37
5
0
121,281
0
L
Kuzenbo
4,560
570
18
2
0
174,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role