Player Matchup

Ganesha
Ganesha
Chase GG4630
Ganesha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,735 Elo+
Party 2
Apollo
Apollo
DistortWolf
Apollo
Level 148
God Stats
5W - 4L
1,615 SR
Queue Stats
45W - 49L
1,442 Elo+
Solo
Thoth
Thoth
SSeidzi
Thoth
Level 142
God Stats
8W - 4L
1,699 SR
Queue Stats
226W - 218L
1,485 Elo+
Solo
Scylla
Scylla
ghosthero907
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 173L
1,508 Elo+
Solo
Hercules
Hercules
j03j0k3s
Hercules
Level 159
God Stats
10W - 15L
1,434 SR
Queue Stats
210W - 203L
1,567 Elo+
Party 2
Team Averages
Level 144
1,550 SR
1,547 Elo+

VS

Team Averages
Level 129
1,614 SR
1,530 Elo+
Kuzenbo
Kuzenbo
BigChiefIsaiah
Kuzenbo
Level 153
God Stats
3W - 1L
1,738 SR
Queue Stats
77W - 59L
1,584 Elo+
Party 1
Nut
Nut
J_Gray14
Nut
Level 109
God Stats
9W - 8L
1,504 SR
Queue Stats
20W - 25L
1,393 Elo+
Solo
Fenrir
Fenrir
LeAdamSilver
Fenrir
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 32L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
PureBinkie5049
Cthulhu
Level 131
God Stats
5W - 6L
1,744 SR
Queue Stats
12W - 16L
1,580 Elo+
Solo
Kukulkan
Kukulkan
SADBOYHOURS99
Kukulkan
Level 112
God Stats
24W - 18L
1,582 SR
Queue Stats
107W - 118L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chase GG4630
Ganesha
9
0 / 1 / 0
5,754
480
2,942
9,913
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
9
0 / 2 / 0
4,994
416
4,776
10,687
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
SSeidzi
Thoth
12
1 / 1 / 0
6,532
544
2,005
6,316
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
10
0 / 1 / 0
5,173
431
2,215
9,107
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
j03j0k3s
Hercules
11
0 / 4 / 0
5,851
488
3,873
11,155
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
8,227
686
7,349
7,468
8,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 0
5,593
466
4,130
4,318
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
4 / 0 / 0
6,711
559
5,319
7,791
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
5,877
490
11,095
12,142
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
SADBOYHOURS99
Kukulkan
12
0 / 1 / 1
6,657
555
4,634
3,856
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
9
9
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Ganesha
Chase GG4630
Ganesha
0
1
0
0
L
Apollo
0
2
0
0
W
0
0
0
0
W
Fenrir
4
0
0
4
W
1
0
2
2
W
Kukulkan
SADBOYHOURS99
Kukulkan
0
1
1
0.5
L
Thoth
SSeidzi
Thoth
1
1
0
1
L
Scylla
0
1
0
0
L
Hercules
j03j0k3s
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
32,527
47,178
Taken
35,575
23,407
Mitigated
22,541
14,711
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,349
1,901
0
2,397
7,468
8,623
85
0
6,843
50,911
0
L
Ganesha
Chase GG4630
Ganesha
2,942
231
349
2,558
9,913
7,169
0
3,475
5,956
17,655
1,606
L
Apollo
4,776
3,058
0
3,212
10,687
3,824
0
5,359
4,629
0
38,886
W
4,130
1,805
0
885
4,318
1,598
0
368
3,950
0
32,932
W
Fenrir
5,319
1,084
0
2,129
7,791
3,832
0
955
6,722
0
63,660
W
11,095
524
55
4,815
12,142
7,124
0
2,512
9,630
42,384
2,646
W
Kukulkan
SADBOYHOURS99
Kukulkan
4,634
675
0
827
3,856
1,364
0
2,834
820
54,021
2,936
L
Thoth
SSeidzi
Thoth
2,005
73
0
500
6,316
2,205
0
3,236
3,080
46,450
0
L
Scylla
2,215
301
0
4,197
9,107
2,673
0
2,033
7,074
30,049
672
L
Hercules
j03j0k3s
Hercules
3,873
873
0
3,895
11,155
7,536
0
6,769
3,806
0
43,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
33,065
317
Minions Killed
391
0
Camps Cleared
0
1,128,840
Distance Traveled
1,196,516
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,227
686
102
9
0
231,640
0
L
Ganesha
5,754
480
12
1
0
218,472
4
L
Apollo
4,994
416
76
6
0
206,647
0
W
Nut
5,593
466
47
4
0
230,373
0
W
Fenrir
6,711
559
89
7
0
267,163
0
W
Cthulhu
5,877
490
65
5
0
242,028
0
W
Kukulkan
6,657
555
88
7
0
225,312
4
L
Thoth
6,532
544
103
9
0
233,576
2
L
Scylla
5,173
431
51
4
0
257,738
0
L
Hercules
5,851
488
75
6
0
212,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role