Player Matchup

Pele
Pele
Bronze III
Celeste_Al77
Pele
Bronze III
Level 121
God Stats
0W - 3L
1,847 SR
Queue Stats
51W - 52L
1,400 MMR
Solo
Anubis
Anubis
Bronze III
Las nocheZzz
Anubis
Bronze III
Level 157
God Stats
0W - 2L
1,656 SR
Queue Stats
0W - 3L
1,408 MMR
Solo
Heimdallr
Heimdallr
Bronze III
elchapin1922
Heimdallr
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 122L
1,408 MMR
Solo
Fafnir
Fafnir
Gold IV
iTz_-ScorpionKL
Fafnir
Gold IV
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 214L
1,398 MMR
Solo
Aphrodite
Aphrodite
Silver II
illmissyoux4L
Aphrodite
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,397 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,601 SR
1,402 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,463 SR
1,402 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Grambo
Morgan Le Fay
Bronze III
Level 135
God Stats
1W - 0L
1,629 SR
Queue Stats
2W - 5L
1,410 MMR
Party 1
Ganesha
Ganesha
Silver IV
HOUSS45
Ganesha
Silver IV
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 58L
1,374 MMR
Solo
Thanatos
Thanatos
Bronze III
Killer Bware
Thanatos
Bronze III
Level 159
God Stats
1W - 1L
1,197 SR
Queue Stats
2W - 5L
1,410 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
SixPoint
Gilgamesh
Gold V
Level 134
God Stats
6W - 4L
1,489 SR
Queue Stats
122W - 144L
1,411 MMR
Solo
Hou Yi
Hou Yi
Silver II
ZedIsCarried
Hou Yi
Silver II
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 47L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,602
472
7,529
13,119
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
0 / 8 / 2
6,060
433
3,349
13,113
5,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
elchapin1922
Heimdallr
12
0 / 3 / 0
6,449
461
6,586
11,612
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 1
5,887
421
7,523
15,839
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
illmissyoux4L
Aphrodite
12
0 / 2 / 0
6,711
479
6,423
12,324
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
HadesBake KujiraJanusKumbhakarna

VS

Bans
AgniFreyaOsirisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grambo
Morgan Le Fay
14
5 / 2 / 6
8,361
597
11,154
8,260
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
HOUSS45
Ganesha
12
0 / 0 / 8
7,449
532
4,763
10,607
9,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Killer Bware
Thanatos
13
9 / 0 / 4
8,055
575
10,960
11,120
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
SixPoint
Gilgamesh
14
3 / 0 / 0
8,247
589
9,872
13,118
10,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hou Yi
14
3 / 1 / 3
7,634
545
9,833
11,642
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Morgan Le Fay
Grambo
Morgan Le Fay
5
2
6
4
W
Ganesha
HOUSS45
Ganesha
0
0
8
4
W
Thanatos
Killer Bware
Thanatos
9
0
4
11
L
Anubis
0
8
2
0.13
W
Gilgamesh
SixPoint
Gilgamesh
3
0
0
3
W
Hou Yi
3
1
3
4.5
L
Heimdallr
elchapin1922
Heimdallr
0
3
0
0
L
0
4
1
0.13
L
Aphrodite
illmissyoux4L
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
46,582
66,007
Taken
54,747
33,515
Mitigated
31,726
25,288
Healing
26,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,529
1,482
0
5,348
13,119
4,721
0
1,546
11,376
0
47,269
W
Morgan Le Fay
Grambo
Morgan Le Fay
11,154
1,287
0
1,331
8,260
2,574
0
3,522
4,611
49,735
701
W
Ganesha
HOUSS45
Ganesha
4,763
946
0
2,885
10,607
9,081
0
3,373
7,004
25,714
0
W
Thanatos
Killer Bware
Thanatos
10,960
3,221
0
13,046
11,120
4,894
0
2,994
7,921
0
56,698
L
Anubis
3,349
377
0
3,155
13,113
5,744
0
7,812
4,644
37,882
0
W
Gilgamesh
SixPoint
Gilgamesh
9,872
3,563
0
3,122
13,118
10,465
0
3,864
9,254
0
67,783
W
Hou Yi
9,833
5,723
0
6,215
11,642
4,712
0
1,560
9,818
0
67,322
L
Heimdallr
elchapin1922
Heimdallr
6,586
3,216
0
4,181
11,612
4,671
222
874
10,738
0
57,412
L
7,523
1,646
0
5,354
15,839
13,727
0
3,471
12,203
15,124
2,989
L
Aphrodite
illmissyoux4L
Aphrodite
6,423
1,160
492
6,758
12,324
4,652
0
991
10,708
44,063
3,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
39,746
340
Minions Killed
427
0
Camps Cleared
0
1,232,818
Distance Traveled
1,408,761
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,602
472
75
5
0
303,092
0
W
Morgan Le Fay
8,361
597
98
7
0
272,532
2
W
Ganesha
7,449
532
6
0
0
308,728
5
W
Thanatos
8,055
575
81
6
0
329,376
0
L
Anubis
6,060
433
63
5
0
227,572
2
W
Gilgamesh
8,247
589
117
8
0
252,629
1
W
Hou Yi
7,634
545
125
9
0
245,496
0
L
Heimdallr
6,449
461
89
6
0
223,072
0
L
Fafnir
5,887
421
28
2
0
245,387
2
L
Aphrodite
6,711
479
85
6
0
233,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role