Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
Aetherns
Charon
Gold III
Level 155
God Stats
1W - 2L
1,632 SR
Queue Stats
44W - 37L
1,463 MMR
Party 2
Ymir
Ymir
Gold II
Fanesi
Ymir
Gold II
Level 142
God Stats
15W - 16L
1,485 SR
Queue Stats
30W - 29L
1,506 MMR
Party 3
Ravana
Ravana
Gold IV
RnA Cordae
Ravana
Gold IV
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 30L
1,501 MMR
Party 3
Artemis
Artemis
Gold III
Xaramyth
Artemis
Gold III
Level 197
God Stats
3W - 1L
1,686 SR
Queue Stats
44W - 37L
1,463 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,561 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,654 SR
1,485 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
RamericaBalls
Mulan
Silver I
Level 158
God Stats
2W - 1L
1,774 SR
Queue Stats
7W - 7L
1,523 MMR
Party 1
Awilix
Awilix
Silver I
ZombieEinstien1
Awilix
Silver I
Level 108
God Stats
4W - 3L
1,738 SR
Queue Stats
10W - 13L
1,492 MMR
Party 1
Merlin
Merlin
Gold IV
re666bornCFH
Merlin
Gold IV
Level 153
God Stats
7W - 12L
1,406 SR
Queue Stats
177W - 190L
1,457 MMR
Solo
Skadi
Skadi
Bronze III
yosoyblur
Skadi
Bronze III
Level 108
God Stats
0W - 1L
1,852 SR
Queue Stats
3W - 6L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 0 / 1
8,765
584
4,931
4,084
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon
Aetherns
Charon
12
0 / 1 / 5
7,786
519
6,101
11,107
8,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Fanesi
Ymir
15
3 / 1 / 0
9,355
624
9,785
11,014
10,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
RnA Cordae
Ravana
15
3 / 1 / 3
8,418
561
5,220
8,107
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Xaramyth
Artemis
16
3 / 0 / 1
9,380
625
4,388
5,966
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
RaAo KuangSun WukongThoth

VS

Bans
VamanaBake KujiraThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 2
7,184
479
2,549
7,762
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

14
0 / 2 / 2
7,974
532
7,618
15,534
12,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 2
7,271
485
5,033
10,575
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
14
1 / 3 / 1
7,656
510
2,280
7,154
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
yosoyblur
Skadi
12
0 / 2 / 0
6,411
427
4,334
7,753
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
3
3
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
1
1.5
L
Athena
 
Athena
1
1
2
2
W
Charon
Aetherns
Charon
0
1
5
2.5
W
Ymir
Fanesi
Ymir
3
1
0
3
L
0
2
2
0.5
W
Ravana
RnA Cordae
Ravana
3
1
3
4.5
W
Artemis
Xaramyth
Artemis
3
0
1
3.5
L
1
2
2
1
L
Merlin
1
3
1
0.5
L
Skadi
yosoyblur
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
21,814
40,278
Taken
48,778
28,629
Mitigated
26,859
11,018
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,931
147
0
558
4,084
1,806
476
1,583
2,501
88,252
312
L
Athena
 
Athena
2,549
617
0
1,408
7,762
4,751
0
2,588
5,168
18,950
0
W
Charon
Aetherns
Charon
6,101
862
0
3,761
11,107
8,300
36
1,729
9,378
27,054
0
W
Ymir
Fanesi
Ymir
9,785
2,664
0
1,000
11,014
10,985
0
300
10,714
59,812
2,194
L
7,618
1,022
0
5,014
15,534
12,709
0
7,969
6,794
0
71,671
W
Ravana
RnA Cordae
Ravana
5,220
1,150
0
2,529
8,107
4,994
428
1,130
6,977
0
79,055
W
Artemis
Xaramyth
Artemis
4,388
2,027
0
3,170
5,966
2,544
1,040
259
5,707
0
81,865
L
5,033
2,063
0
1,146
10,575
4,367
0
4,058
6,374
0
62,111
L
Merlin
2,280
0
0
751
7,154
2,740
0
3,603
3,545
63,012
1,380
L
Skadi
yosoyblur
Skadi
4,334
1,441
0
1,352
7,753
2,292
0
1,389
6,364
0
45,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
36,496
540
Minions Killed
458
0
Camps Cleared
0
1,528,517
Distance Traveled
1,514,473
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,765
584
147
10
0
308,822
4
L
Athena
7,184
479
29
2
0
323,927
2
W
Charon
7,786
519
28
2
0
321,540
3
W
Ymir
9,355
624
124
8
0
277,282
4
L
Mulan
7,974
532
120
8
0
298,312
0
W
Ravana
8,418
561
114
8
0
359,130
4
W
Artemis
9,380
625
127
8
0
261,743
2
L
Awilix
7,271
485
100
7
0
377,045
1
L
Merlin
7,656
510
137
9
0
272,881
5
L
Skadi
6,411
427
72
5
0
242,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role