Player Matchup

Artio
Artio
Amin_mirage
Artio
Level 147
God Stats
0W - 3L
1,319 SR
Queue Stats
212W - 217L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chiwita
Baron Samedi
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 78L
1,568 Elo+
Party 2
Apollo
Apollo
Forsio99
Apollo
Level 68
God Stats
29W - 31L
1,547 SR
Queue Stats
467W - 452L
1,567 Elo+
Party 2
Fenrir
Fenrir
TurningTheStorm
Fenrir
Level 158
God Stats
2W - 1L
1,848 SR
Queue Stats
359W - 347L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
XxPonyGagoxX
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,547 Elo+
Party 2
Team Averages
Level 128
1,543 SR
1,546 Elo+

VS

Team Averages
Level 134
1,503 SR
1,549 Elo+
Awilix
Awilix
CrisisDivrted
Awilix
Level 119
God Stats
1W - 0L
1,289 SR
Queue Stats
27W - 24L
1,491 Elo+
Party 3
Vulcan
Vulcan
TTV-TheWhiteKB
Vulcan
Level 168
God Stats
2W - 0L
1,492 SR
Queue Stats
64W - 55L
1,523 Elo+
Party 3
Skadi
Skadi
abillion
Skadi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,566 Elo+
Party 3
Baron Samedi
Baron Samedi
tthore14
Baron Samedi
Level 108
God Stats
2W - 1L
1,735 SR
Queue Stats
77W - 66L
1,609 Elo+
Party 1
Artio
Artio
xMrRed17x
Artio
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 119L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,442
413
4,265
19,684
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Chiwita
Baron Samedi
15
5 / 2 / 7
9,772
543
14,325
13,357
8,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Forsio99
Apollo
16
2 / 3 / 0
9,307
517
2,168
12,139
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 3 / 4
10,281
571
14,466
21,130
10,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
XxPonyGagoxX
Guan Yu
14
0 / 6 / 4
8,013
445
3,521
15,090
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
9,393
522
4,584
17,759
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 6 / 3
9,004
500
17,236
11,148
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
abillion
Skadi
17
2 / 2 / 2
10,338
574
7,633
10,035
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
tthore14
Baron Samedi
16
4 / 2 / 4
9,526
529
10,547
10,991
8,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
xMrRed17x
Artio
16
7 / 2 / 2
11,297
628
10,377
16,454
16,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
17
Kills
17
17
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Baron Samedi
Chiwita
Baron Samedi
5
2
7
4.25
W
2
5
3
0.7
L
Apollo
Forsio99
Apollo
2
3
0
0.67
W
2
6
3
0.58
L
10
3
4
4
L
Guan Yu
XxPonyGagoxX
Guan Yu
0
6
4
0.33
W
Skadi
abillion
Skadi
2
2
2
1.5
W
Baron Samedi
tthore14
Baron Samedi
4
2
4
3
W
Artio
xMrRed17x
Artio
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
50,377
81,400
Taken
66,387
53,557
Mitigated
40,067
24,489
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,265
667
635
3,378
19,684
16,354
0
9,875
9,715
23,506
0
L
Baron Samedi
Chiwita
Baron Samedi
14,325
584
875
3,435
13,357
8,071
41
9,505
3,682
77,454
1,524
W
4,584
1,989
0
7,101
17,759
7,244
0
2,726
14,943
0
82,488
L
Apollo
Forsio99
Apollo
2,168
1,175
0
4,122
12,139
5,274
744
4,269
7,762
0
78,722
W
17,236
6,985
0
1,455
11,148
4,284
460
6,087
5,013
74,850
0
L
14,466
3,002
0
10,000
21,130
10,398
0
7,078
14,002
0
83,552
L
Guan Yu
XxPonyGagoxX
Guan Yu
3,521
385
210
1,834
15,090
13,460
0
5,871
8,473
0
48,094
W
Skadi
abillion
Skadi
7,633
3,571
0
1,842
10,035
4,351
350
1,853
8,182
0
102,009
W
Baron Samedi
tthore14
Baron Samedi
10,547
1,771
186
2,940
10,991
8,159
225
5,038
5,908
53,694
1,307
W
Artio
xMrRed17x
Artio
10,377
603
0
2,954
16,454
16,029
0
4,429
11,632
61,712
4,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,815
Gold Earned
49,558
513
Minions Killed
563
0
Camps Cleared
0
1,805,614
Distance Traveled
1,766,523
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,442
413
30
2
0
370,646
3
L
Baron Samedi
9,772
543
147
8
0
324,531
0
W
Awilix
9,393
522
111
6
0
393,364
3
L
Apollo
9,307
517
148
8
0
329,540
0
W
Vulcan
9,004
500
107
6
0
349,321
3
L
Fenrir
10,281
571
120
7
0
416,141
0
L
Guan Yu
8,013
445
68
4
0
364,756
0
W
Skadi
10,338
574
151
8
0
327,738
4
W
Baron Samedi
9,526
529
83
5
0
335,260
5
W
Artio
11,297
628
111
6
0
360,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role