Player Matchup

Kukulkan
Kukulkan
Silver II
Bignut2119
Kukulkan
Silver II
Level 102
God Stats
0W - 1L
1,457 SR
Queue Stats
17W - 24L
1,573 MMR
Party 1
Surtr
Surtr
Gold II
UNKNOWNJUPITAR
Surtr
Gold II
Level 113
God Stats
19W - 25L
1,584 SR
Queue Stats
166W - 207L
1,565 MMR
Party 1
King Arthur
King Arthur
Gold III
nOOk x3234x
King Arthur
Gold III
Level 184
God Stats
3W - 4L
1,500 SR
Queue Stats
187W - 220L
1,375 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,514 SR
1,505 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 133
1,647 SR
1,305 MMR
Agni
Agni
Bronze III
Callmedellinger
Agni
Bronze III
Level 151
God Stats
1W - 0L
1,792 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver IV
EuPsycho
Chaac
Silver IV
Level 90
God Stats
20W - 34L
1,520 SR
Queue Stats
86W - 138L
916 MMR
Solo
Hercules
Hercules
Bronze III
OkamaSan
Hercules
Bronze III
Level 159
God Stats
1W - 0L
1,628 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bignut2119
Kukulkan
13
1 / 4 / 1
8,256
751
6,726
7,749
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 2
6,891
626
7,081
14,751
14,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
nOOk x3234x
King Arthur
11
1 / 5 / 1
7,249
659
6,463
14,854
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThothCharonKuzenboAh Muzen CabThanatos

VS

Bans
AchillesBacchusHou YiAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,802
800
10,152
7,745
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chaac
EuPsycho
Chaac
15
6 / 1 / 6
9,328
848
9,283
11,682
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
OkamaSan
Hercules
14
3 / 0 / 8
8,690
790
13,286
14,227
15,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bignut2119
Kukulkan
1
4
1
0.38
W
3
1
7
6.5
W
Chaac
EuPsycho
Chaac
6
1
6
9
W
Hercules
OkamaSan
Hercules
3
0
8
7
L
0
3
2
0.33
L
King Arthur
nOOk x3234x
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
32,721
37,354
Taken
33,654
29,899
Mitigated
32,322
6,083
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bignut2119
Kukulkan
6,726
482
0
250
7,749
3,443
0
1,540
5,642
40,457
0
W
10,152
1,500
0
498
7,745
4,616
156
2,056
5,455
41,315
1,593
W
Chaac
EuPsycho
Chaac
9,283
1,018
280
5,322
11,682
11,818
280
1,778
9,673
0
27,654
W
Hercules
OkamaSan
Hercules
13,286
4,561
0
4,629
14,227
15,888
390
2,627
11,255
0
35,954
L
7,081
2,746
0
4,547
14,751
14,570
58
4,744
8,643
541
15,356
L
King Arthur
nOOk x3234x
King Arthur
6,463
527
0
1,286
14,854
11,886
0
3,005
10,701
0
20,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
26,820
131
Minions Killed
161
0
Camps Cleared
0
639,544
Distance Traveled
704,851
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,256
751
88
8
0
200,116
0
W
Agni
8,802
800
72
7
0
210,644
0
W
Chaac
9,328
848
40
4
0
256,169
0
W
Hercules
8,690
790
49
4
0
238,038
0
L
Surtr
6,891
626
14
1
0
212,212
5
L
King Arthur
7,249
659
29
3
0
227,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role