Player Matchup

Nike
Nike
LeeJZ28
Nike
Level 55
God Stats
1W - 2L
1,299 SR
Queue Stats
83W - 88L
1,371 Elo+
Solo
Janus
Janus
MrLonely1386
Janus
Level 24
God Stats
2W - 4L
1,277 SR
Queue Stats
39W - 64L
1,271 Elo+
Party 3
Cthulhu
Cthulhu
SortaShyguy
Cthulhu
Level 49
God Stats
4W - 1L
1,719 SR
Queue Stats
61W - 63L
1,440 Elo+
Solo
Charybdis
Charybdis
llNaNoBFVll
Charybdis
Level 39
God Stats
0W - 6L
1,221 SR
Queue Stats
67W - 83L
1,325 Elo+
Party 3
Thanatos
Thanatos
santi_galle4
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,372 Elo+
Party 3
Team Averages
Level 39
1,403 SR
1,356 Elo+

VS

Team Averages
Level 67
1,571 SR
1,447 Elo+
Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DaddyYonk
Nu Wa
Level 82
God Stats
9W - 9L
1,618 SR
Queue Stats
33W - 33L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
ElGlitch-
Danzaburou
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 37L
1,498 Elo+
Solo
Bellona
Bellona
anonymous MX28
Bellona
Level 22
God Stats
8W - 14L
1,306 SR
Queue Stats
38W - 55L
1,282 Elo+
Party 2
Baron Samedi
Baron Samedi
llllllV6250
Baron Samedi
Level 63
God Stats
9W - 2L
1,932 SR
Queue Stats
494W - 466L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
LeeJZ28
Nike
12
4 / 1 / 0
7,104
592
8,026
7,268
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
2 / 6 / 0
5,887
491
3,438
8,210
2,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SortaShyguy
Cthulhu
7
0 / 4 / 1
5,237
436
3,815
12,390
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
llNaNoBFVll
Charybdis
8
1 / 1 / 0
5,222
435
3,217
5,451
1,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
santi_galle4
Thanatos
10
0 / 4 / 3
5,694
475
3,129
11,997
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 1 / 0
7,371
614
6,592
10,628
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
DaddyYonk
Nu Wa
11
4 / 2 / 3
7,189
599
6,441
6,648
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ElGlitch-
Danzaburou
13
5 / 1 / 2
7,646
637
5,228
6,692
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 3 / 2
6,247
521
3,407
11,227
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
llllllV6250
Baron Samedi
11
1 / 0 / 5
6,339
528
5,621
5,949
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
16
16
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
0
6
W
Nu Wa
DaddyYonk
Nu Wa
4
2
3
2.75
W
Danzaburou
ElGlitch-
Danzaburou
5
1
2
6
L
Nike
LeeJZ28
Nike
4
1
0
4
L
2
6
0
0.33
L
Cthulhu
SortaShyguy
Cthulhu
0
4
1
0.13
W
0
3
2
0.33
L
Charybdis
llNaNoBFVll
Charybdis
1
1
0
1
W
Baron Samedi
llllllV6250
Baron Samedi
1
0
5
3.5
L
Thanatos
santi_galle4
Thanatos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,625
Damage
27,289
45,316
Taken
41,144
24,526
Mitigated
20,471
10,910
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,592
5,403
0
4,153
10,628
4,190
34
582
10,046
0
53,305
W
Nu Wa
DaddyYonk
Nu Wa
6,441
1,685
0
119
6,648
2,217
1,577
3,229
3,377
39,651
83
W
Danzaburou
ElGlitch-
Danzaburou
5,228
2,267
0
2,037
6,692
2,606
1,573
1,745
4,947
0
45,126
L
Nike
LeeJZ28
Nike
8,026
744
0
1,073
7,268
5,010
0
164
7,104
0
46,457
L
3,438
408
0
30
8,210
2,764
0
5,016
3,194
32,712
0
L
Cthulhu
SortaShyguy
Cthulhu
3,815
326
112
1,811
12,390
9,921
0
2,452
9,938
23,400
0
W
3,407
1,692
0
2,565
11,227
8,932
221
423
10,804
0
30,375
L
Charybdis
llNaNoBFVll
Charybdis
3,217
1,271
0
925
5,451
1,961
0
1,582
3,869
0
28,356
W
Baron Samedi
llllllV6250
Baron Samedi
5,621
461
565
1,861
5,949
2,526
777
1,232
4,717
31,514
2,388
L
Thanatos
santi_galle4
Thanatos
3,129
839
0
6,959
11,997
4,870
0
2,449
9,548
0
30,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
34,792
256
Minions Killed
328
0
Camps Cleared
0
1,135,715
Distance Traveled
1,202,254
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,371
614
80
7
0
271,565
0
W
Nu Wa
7,189
599
65
5
0
238,805
0
W
Danzaburou
7,646
637
78
7
0
235,672
0
L
Nike
7,104
592
80
7
0
198,370
2
L
Janus
5,887
491
53
4
0
207,314
0
L
Cthulhu
5,237
436
35
3
0
237,529
2
W
Bellona
6,247
521
48
4
0
222,829
0
L
Charybdis
5,222
435
38
3
0
246,933
0
W
Baron Samedi
6,339
528
57
5
0
233,383
0
L
Thanatos
5,694
475
50
4
0
245,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role