Player Matchup

Xing Tian
Xing Tian
Vanilygane
Xing Tian
Level 24
God Stats
1W - 1L
1,659 SR
Queue Stats
3W - 2L
1,177 Elo+
Party 2
Izanami
Izanami
jhclapu
Izanami
Level 45
God Stats
2W - 0L
1,433 SR
Queue Stats
4W - 6L
1,164 Elo+
Party 2
Neith
Neith
squishymuffins62
Neith
Level 4
God Stats
1W - 0L
1,649 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 24
1,580 SR
1,280 Elo+

VS

Team Averages
Level 25
1,416 SR
1,217 Elo+
Vamana
Vamana
A3Dan11
Vamana
Level 29
God Stats
1W - 2L
1,249 SR
Queue Stats
12W - 15L
1,217 Elo+
Party 1
Jormungandr
Jormungandr
LordHaroldini
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,217 Elo+
Party 1
Nu Wa
Nu Wa
terroac
Nu Wa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Vanilygane
Xing Tian
16
4 / 2 / 9
10,348
739
7,527
15,848
15,065
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jhclapu
Izanami
16
6 / 4 / 6
10,985
785
20,352
14,440
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
3 / 1 / 8
10,062
719
5,087
7,911
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
A3Dan11
Vamana
13
1 / 6 / 3
9,180
656
7,128
16,805
17,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
LordHaroldini
Jormungandr
14
1 / 5 / 2
9,316
665
7,658
14,054
11,783
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
terroac
Nu Wa
15
4 / 2 / 2
10,411
744
11,645
8,527
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
7
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
A3Dan11
Vamana
1
6
3
0.42
L
Jormungandr
LordHaroldini
Jormungandr
1
5
2
0.4
W
Xing Tian
Vanilygane
Xing Tian
4
2
9
4.25
W
Izanami
jhclapu
Izanami
6
4
6
2.25
W
3
1
8
7
L
Nu Wa
terroac
Nu Wa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,966
Damage
26,431
38,199
Taken
39,386
23,165
Mitigated
32,692
10,182
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
A3Dan11
Vamana
7,128
1,960
354
2,554
16,805
17,393
0
3,149
13,656
0
27,794
L
Jormungandr
LordHaroldini
Jormungandr
7,658
1,786
0
0
14,054
11,783
320
2,431
11,623
30,009
1,279
W
Xing Tian
Vanilygane
Xing Tian
7,527
1,283
161
2,691
15,848
15,065
683
7,713
7,961
28,017
0
W
Izanami
jhclapu
Izanami
20,352
15,217
178
5,139
14,440
5,013
2,252
8,008
6,087
0
70,477
W
5,087
3,667
291
1,722
7,911
3,087
43
2,951
4,675
0
19,474
L
Nu Wa
terroac
Nu Wa
11,645
3,370
0
0
8,527
3,516
258
1,965
6,562
36,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
28,907
152
Minions Killed
123
0
Camps Cleared
0
691,173
Distance Traveled
684,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,180
656
28
2
0
229,756
0
L
Jormungandr
9,316
665
47
3
0
217,190
0
W
Xing Tian
10,348
739
36
3
0
260,095
0
W
Izanami
10,985
785
86
6
0
214,736
0
W
Neith
10,062
719
30
2
0
216,342
0
L
Nu Wa
10,411
744
48
3
0
237,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role