Player Matchup

Pele
Pele
DjDeeego
Pele
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 196L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
FazzyWazzy93
Cthulhu
Level 149
God Stats
5W - 1L
1,894 SR
Queue Stats
93W - 82L
1,547 Elo+
Party 3
Chiron
Chiron
Jack107
Chiron
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 43L
1,601 Elo+
Party 3
Nike
Nike
MinuteMonkey744
Nike
Level 158
God Stats
4W - 1L
1,619 SR
Queue Stats
121W - 95L
1,602 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
darkhunterasc
Morgan Le Fay
Level 148
God Stats
3W - 3L
1,452 SR
Queue Stats
233W - 191L
1,559 Elo+
Party 2
Team Averages
Level 150
1,593 SR
1,567 Elo+

VS

Team Averages
Level 133
1,458 SR
1,430 Elo+
Hel
Hel
MasterNate
Hel
Level 166
God Stats
6W - 8L
1,488 SR
Queue Stats
55W - 52L
1,627 Elo+
Solo
Awilix
Awilix
MeatyTruth
Awilix
Level 65
God Stats
1W - 4L
1,420 SR
Queue Stats
68W - 69L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
RatMyCheekz
Cthulhu
Level 88
God Stats
1W - 1L
1,921 SR
Queue Stats
86W - 69L
1,565 Elo+
Party 1
Anhur
Anhur
Veging
Anhur
Level 187
God Stats
9W - 14L
1,354 SR
Queue Stats
566W - 545L
1,466 Elo+
Solo
Charon
Charon
piantini
Charon
Level 157
God Stats
1W - 5L
1,107 SR
Queue Stats
24W - 32L
1,013 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 4 / 4
7,162
551
6,419
15,877
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FazzyWazzy93
Cthulhu
14
2 / 1 / 1
7,639
588
4,682
8,778
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Jack107
Chiron
13
1 / 2 / 0
6,959
535
4,403
8,312
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 5
7,264
559
5,850
8,389
5,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
darkhunterasc
Morgan Le Fay
13
7 / 1 / 2
7,781
599
8,131
7,458
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,640
511
5,626
8,274
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
MeatyTruth
Awilix
12
2 / 5 / 1
6,531
502
6,056
10,430
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RatMyCheekz
Cthulhu
14
1 / 3 / 1
7,851
604
6,507
10,181
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Veging
Anhur
13
3 / 2 / 1
7,237
557
6,171
9,284
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
piantini
Charon
10
1 / 1 / 3
6,583
506
4,242
6,635
5,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
7
8
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
3
4
4
1.25
W
Cthulhu
FazzyWazzy93
Cthulhu
2
1
1
2.5
W
Chiron
Jack107
Chiron
1
2
0
0.5
L
0
3
2
0.33
L
Awilix
MeatyTruth
Awilix
2
5
1
0.5
W
1
0
5
3.5
L
Cthulhu
RatMyCheekz
Cthulhu
1
3
1
0.5
L
Anhur
Veging
Anhur
3
2
1
1.75
W
Morgan Le Fay
darkhunterasc
Morgan Le Fay
7
1
2
8
L
Charon
piantini
Charon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
28,602
48,814
Taken
44,804
22,805
Mitigated
22,951
18,921
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,419
2,445
0
8,367
15,877
5,537
0
2,621
12,948
0
67,505
W
Cthulhu
FazzyWazzy93
Cthulhu
4,682
480
402
2,916
8,778
6,270
0
3,859
4,275
45,690
1,514
W
Chiron
Jack107
Chiron
4,403
1,182
168
2,074
8,312
2,396
0
1,531
6,735
0
53,274
L
5,626
64
329
3,955
8,274
2,724
0
3,759
4,515
52,625
0
L
Awilix
MeatyTruth
Awilix
6,056
3,511
0
654
10,430
4,107
0
3,255
7,175
0
43,550
W
5,850
591
0
3,071
8,389
5,722
0
3,062
5,203
0
32,587
L
Cthulhu
RatMyCheekz
Cthulhu
6,507
664
70
2,236
10,181
7,550
0
4,597
5,141
49,295
219
L
Anhur
Veging
Anhur
6,171
3,876
0
3,517
9,284
3,546
0
0
9,284
0
54,482
W
Morgan Le Fay
darkhunterasc
Morgan Le Fay
8,131
1,173
0
1,923
7,458
2,880
0
3,717
3,343
50,411
0
L
Charon
piantini
Charon
4,242
876
176
1,908
6,635
5,024
0
694
5,941
14,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
34,842
462
Minions Killed
415
0
Camps Cleared
0
1,317,994
Distance Traveled
1,325,205
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,162
551
104
8
0
266,076
0
W
Cthulhu
7,639
588
128
10
0
250,523
0
W
Chiron
6,959
535
105
8
0
239,724
2
L
Hel
6,640
511
109
8
0
276,555
2
L
Awilix
6,531
502
69
5
0
298,007
0
W
Nike
7,264
559
52
4
0
287,026
0
L
Cthulhu
7,851
604
119
9
0
257,434
2
L
Anhur
7,237
557
97
7
0
214,764
2
W
Morgan Le Fay
7,781
599
73
6
0
274,645
2
L
Charon
6,583
506
21
2
0
278,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role