Player Matchup

Bastet
Bastet
AsDfGhJkL321-mat
Bastet
Level 125
God Stats
25W - 33L
1,574 SR
Queue Stats
283W - 342L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
Cube_it008
Baron Samedi
Level 87
God Stats
25W - 26L
1,496 SR
Queue Stats
60W - 77L
1,350 Elo+
Party 1
Neith
Neith
Sett1515
Neith
Level 141
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 6L
1,291 Elo+
Solo
Team Averages
Level 118
1,507 SR
1,352 Elo+

VS

Team Averages
Level 82
1,449 SR
1,449 Elo+
Bellona
Bellona
Dilly_Boar
Bellona
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,502 Elo+
Party 2
Skadi
Skadi
Sadystoteles
Skadi
Level 83
God Stats
3W - 6L
1,347 SR
Queue Stats
218W - 240L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
squidsnw34
Baron Samedi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,993
600
9,658
14,810
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Cube_it008
Baron Samedi
14
0 / 5 / 2
8,944
596
6,558
11,232
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sett1515
Neith
13
1 / 2 / 1
9,440
629
10,407
9,451
3,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dilly_Boar
Bellona
14
1 / 2 / 7
9,809
654
4,740
16,903
17,170
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
8 / 0 / 2
12,241
816
9,254
13,117
5,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
squidsnw34
Baron Samedi
16
1 / 0 / 9
10,391
693
16,868
9,254
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Baron Samedi
Cube_it008
Baron Samedi
0
5
2
0.2
W
Bellona
Dilly_Boar
Bellona
1
2
7
2.25
W
8
0
2
9
L
Neith
Sett1515
Neith
1
2
1
0.75
W
Baron Samedi
squidsnw34
Baron Samedi
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,623
Damage
30,862
35,493
Taken
39,274
15,613
Mitigated
28,701
6,308
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,658
3,227
0
1,300
14,810
6,465
0
5,852
8,211
0
33,877
L
Baron Samedi
Cube_it008
Baron Samedi
6,558
790
567
2,764
11,232
5,188
29
4,881
5,703
24,979
983
W
Bellona
Dilly_Boar
Bellona
4,740
1,159
0
2,208
16,903
17,170
469
3,273
13,622
260
18,360
W
9,254
4,191
0
5,229
13,117
5,972
1,746
2,892
10,217
0
61,053
L
Neith
Sett1515
Neith
10,407
2,334
0
1,677
9,451
3,960
0
4,539
4,334
0
42,566
W
Baron Samedi
squidsnw34
Baron Samedi
16,868
1,536
2,117
4,568
9,254
5,559
680
1,070
8,160
43,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,377
Gold Earned
32,441
151
Minions Killed
189
0
Camps Cleared
0
754,166
Distance Traveled
811,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,993
600
33
2
0
293,240
0
L
Baron Samedi
8,944
596
35
2
0
229,489
0
W
Bellona
9,809
654
20
1
0
278,453
0
W
Skadi
12,241
816
113
8
0
275,590
0
L
Neith
9,440
629
83
6
0
231,437
0
W
Baron Samedi
10,391
693
56
4
0
257,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role