Player Matchup

Baron Samedi
Baron Samedi
I2aMpAg3xRhYnO
Baron Samedi
Level 145
God Stats
0W - 3L
1,333 SR
Queue Stats
91W - 97L
1,453 Elo+
Party 2
Hachiman
Hachiman
VannyGold12
Hachiman
Level 56
God Stats
6W - 3L
1,689 SR
Queue Stats
76W - 81L
1,449 Elo+
Party 2
Khepri
Khepri
Wareagle0951
Khepri
Level 115
God Stats
2W - 3L
1,358 SR
Queue Stats
16W - 16L
1,460 Elo+
Party 2
Team Averages
Level 105
1,460 SR
1,454 Elo+

VS

Team Averages
Level 94
1,583 SR
1,442 Elo+
Horus
Horus
MellowMangos
Horus
Level 157
God Stats
6W - 10L
1,643 SR
Queue Stats
144W - 138L
1,538 Elo+
Party 1
Nut
Nut
Yami-No-OjiAkuma
Nut
Level 105
God Stats
3W - 6L
1,500 SR
Queue Stats
186W - 177L
1,435 Elo+
Solo
Kukulkan
Kukulkan
dtap-2
Kukulkan
Level 19
God Stats
5W - 4L
1,606 SR
Queue Stats
64W - 52L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I2aMpAg3xRhYnO
Baron Samedi
14
0 / 6 / 1
8,741
624
5,422
9,847
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
VannyGold12
Hachiman
14
1 / 3 / 1
9,191
657
8,089
10,087
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
0 / 6 / 1
7,884
563
3,798
18,353
21,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 10
10,527
752
12,550
15,578
13,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 1 / 9
10,950
782
11,261
10,965
5,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
dtap-2
Kukulkan
16
4 / 0 / 7
10,360
740
10,063
5,540
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
I2aMpAg3xRhYnO
Baron Samedi
0
6
1
0.08
W
5
1
10
10
L
Hachiman
VannyGold12
Hachiman
1
3
1
0.5
L
Khepri
0
6
1
0.08
W
6
1
9
10.5
W
Kukulkan
dtap-2
Kukulkan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,309
Damage
33,874
38,287
Taken
32,083
30,857
Mitigated
21,805
4,476
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
I2aMpAg3xRhYnO
Baron Samedi
5,422
62
572
1,134
9,847
5,477
0
2,791
6,635
35,923
0
W
12,550
4,047
1,354
4,811
15,578
13,891
275
3,255
12,319
0
28,841
L
Hachiman
VannyGold12
Hachiman
8,089
4,173
0
2,028
10,087
3,924
0
1,263
8,423
0
44,209
L
Khepri
3,798
76
0
742
18,353
21,456
0
6,006
11,902
8,197
983
W
11,261
5,978
0
2,113
10,965
5,395
1,789
3,439
7,526
0
43,969
W
Kukulkan
dtap-2
Kukulkan
10,063
1,047
0
0
5,540
2,519
504
2,147
3,393
36,395
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
31,837
145
Minions Killed
149
0
Camps Cleared
0
659,367
Distance Traveled
802,729
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,741
624
61
4
0
199,969
0
W
Horus
10,527
752
29
2
0
283,448
0
L
Hachiman
9,191
657
75
5
0
221,613
0
L
Khepri
7,884
563
9
1
0
237,785
0
W
Nut
10,950
782
65
5
0
253,566
4
W
Kukulkan
10,360
740
55
4
0
265,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role