Player Matchup

Rama
Rama
Broken Berke
Rama
Level 145
God Stats
21W - 11L
1,676 SR
Queue Stats
65W - 58L
1,534 Elo+
Solo
Loki
Loki
SteezyRain
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
Theskafather577
Achilles
Level 6
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Gilgamesh
Gilgamesh
Yah Tony
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,326 Elo+
Party 1
Athena
Athena
imSlightly
Athena
Level 67
God Stats
1W - 3L
1,685 SR
Queue Stats
4W - 9L
1,326 Elo+
Party 1
Team Averages
Level 49
1,526 SR
1,391 Elo+

VS

Team Averages
Level 109
1,482 SR
1,468 Elo+
Bacchus
Bacchus
Escudero_Joe
Bacchus
Level 227
God Stats
11W - 6L
1,500 SR
Queue Stats
581W - 581L
1,476 Elo+
Solo
Mercury
Mercury
MxLuisRo
Mercury
Level 66
God Stats
12W - 13L
1,500 SR
Queue Stats
266W - 255L
1,393 Elo+
Solo
Medusa
Medusa
Snipe and Yawn
Medusa
Level 102
God Stats
6W - 10L
1,597 SR
Queue Stats
33W - 36L
1,512 Elo+
Party 2
Bake Kujira
Bake Kujira
WZRDTHEW
Bake Kujira
Level 45
God Stats
4W - 2L
1,457 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
lamb l sauce
Zhong Kui
Level 105
God Stats
6W - 5L
1,356 SR
Queue Stats
140W - 157L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,023
548
4,715
7,821
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 0
5,195
472
1,619
8,100
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
10
0 / 2 / 0
5,620
511
6,305
9,022
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Yah Tony
Gilgamesh
9
0 / 1 / 0
4,809
437
4,054
10,389
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
imSlightly
Athena
9
0 / 2 / 0
5,002
455
2,257
10,385
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Escudero_Joe
Bacchus
9
1 / 1 / 2
5,901
536
2,956
7,504
6,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MxLuisRo
Mercury
11
1 / 0 / 3
6,112
556
2,526
7,929
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 0 / 0
7,658
696
8,952
7,728
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
WZRDTHEW
Bake Kujira
11
1 / 0 / 2
6,198
563
6,297
9,575
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
lamb l sauce
Zhong Kui
12
1 / 0 / 2
6,681
607
8,161
7,480
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bacchus
Escudero_Joe
Bacchus
1
1
2
2
W
Mercury
MxLuisRo
Mercury
1
0
3
2.5
W
7
0
0
7
L
1
2
0
0.5
L
Achilles
0
2
0
0
W
Bake Kujira
WZRDTHEW
Bake Kujira
1
0
2
2
L
Gilgamesh
Yah Tony
Gilgamesh
0
1
0
0
L
Athena
imSlightly
Athena
0
2
0
0
W
Zhong Kui
lamb l sauce
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
28,892
45,717
Taken
40,216
26,650
Mitigated
25,187
8,101
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,715
3,547
0
1,475
7,821
2,897
0
941
6,835
0
47,874
W
Bacchus
Escudero_Joe
Bacchus
2,956
512
227
1,889
7,504
6,788
0
560
6,868
19,772
0
W
Mercury
MxLuisRo
Mercury
2,526
593
0
625
7,929
3,136
0
151
7,661
0
42,183
W
8,952
4,121
0
3,450
7,728
3,151
1,366
878
6,805
0
50,478
L
1,619
597
0
3,030
8,100
2,711
0
2,646
5,418
0
22,751
L
Achilles
6,305
2,156
0
1,668
9,022
6,139
0
4,439
3,953
0
33,190
W
Bake Kujira
WZRDTHEW
Bake Kujira
6,297
2,651
0
2,940
9,575
6,698
0
302
8,564
33,024
0
L
Gilgamesh
Yah Tony
Gilgamesh
4,054
1,462
0
503
10,389
7,127
0
6,801
3,588
0
20,934
L
Athena
imSlightly
Athena
2,257
505
0
1,425
10,385
7,776
0
1,805
8,580
23,041
376
W
Zhong Kui
lamb l sauce
Zhong Kui
8,161
1,201
0
5,181
7,480
5,414
260
167
6,922
55,915
3,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
32,550
242
Minions Killed
323
0
Camps Cleared
0
1,114,968
Distance Traveled
1,118,527
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,023
548
99
9
0
199,855
0
W
Bacchus
5,901
536
31
3
0
229,264
5
W
Mercury
6,112
556
75
7
0
243,514
0
W
Medusa
7,658
696
82
7
0
209,338
0
L
Loki
5,195
472
45
4
0
225,249
1
L
Achilles
5,620
511
49
4
0
210,706
0
W
Bake Kujira
6,198
563
47
4
0
220,025
5
L
Gilgamesh
4,809
437
31
3
0
213,028
0
L
Athena
5,002
455
18
2
0
266,130
0
W
Zhong Kui
6,681
607
88
8
0
216,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role