Player Matchup

Tiamat
Tiamat
Bronze III
 
Tiamat
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
Atageh
Nemesis
Silver II
Level 65
God Stats
2W - 2L
1,612 SR
Queue Stats
10W - 12L
1,454 MMR
Party 3
Kuzenbo
Kuzenbo
Gold V
Kákari
Kuzenbo
Gold V
Level 87
God Stats
9W - 3L
1,773 SR
Queue Stats
129W - 131L
1,403 MMR
Solo
Neith
Neith
Silver IV
VileFrantic
Neith
Silver IV
Level 86
God Stats
6W - 3L
1,714 SR
Queue Stats
170W - 157L
1,351 MMR
Solo
Mulan
Mulan
Silver II
WitchOfWrath
Mulan
Silver II
Level 66
God Stats
2W - 2L
1,564 SR
Queue Stats
10W - 12L
1,454 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,633 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,561 SR
1,425 MMR
Freya
Freya
Silver I
Cali_Goat7
Freya
Silver I
Level 123
God Stats
2W - 5L
1,431 SR
Queue Stats
228W - 231L
1,229 MMR
Party 1
Tyr
Tyr
Gold IV
FavoredBear6876
Tyr
Gold IV
Level 149
God Stats
10W - 14L
1,361 SR
Queue Stats
90W - 84L
1,513 MMR
Solo
Chiron
Chiron
Gold II
JustStreak
Chiron
Gold II
Level 86
God Stats
6W - 2L
1,656 SR
Queue Stats
133W - 129L
1,430 MMR
Party 1
Atlas
Atlas
Silver II
ObamaGamingYT
Atlas
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,454 MMR
Party 2
Anubis
Anubis
Bronze III
RacistGaming
Anubis
Bronze III
Level 118
God Stats
2W - 2L
1,855 SR
Queue Stats
4W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 5 / 0
5,142
467
3,730
9,660
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Atageh
Nemesis
8
0 / 3 / 0
4,801
436
1,986
7,556
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
Kákari
Kuzenbo
8
0 / 4 / 2
5,356
487
3,825
11,353
8,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,404
582
9,195
6,800
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,028
548
8,225
12,270
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Cu ChulainnThanatosHachimanMartichoras

VS

Bans
AchillesBake KujiraAwilixCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
3 / 0 / 2
6,244
568
3,221
8,658
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 1
7,721
702
5,745
13,330
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
JustStreak
Chiron
11
1 / 1 / 1
6,369
579
2,987
8,799
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 1 / 5
7,728
703
6,024
8,793
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anubis
12
3 / 0 / 7
7,113
647
10,326
7,528
4,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
17
17
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
L
Nemesis
Atageh
Nemesis
0
3
0
0
W
Freya
3
0
2
4
W
3
0
1
3.5
W
Chiron
JustStreak
Chiron
1
1
1
1.5
L
Kuzenbo
Kákari
Kuzenbo
0
4
2
0.25
W
7
1
5
9.5
W
Anubis
3
0
7
6.5
L
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
28,303
47,639
Taken
47,108
25,262
Mitigated
25,729
11,831
Healing
22,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,730
417
0
1,515
9,660
4,223
0
6,207
3,453
29,496
909
L
Nemesis
Atageh
Nemesis
1,986
885
0
873
7,556
2,325
0
4,232
3,324
0
28,683
W
Freya
3,221
1,051
0
4,312
8,658
3,572
0
749
7,909
36,103
7,719
W
5,745
828
0
7,772
13,330
8,183
0
181
12,232
0
58,254
W
Chiron
JustStreak
Chiron
2,987
1,773
24
2,462
8,799
3,330
0
940
7,859
0
50,632
L
Kuzenbo
Kákari
Kuzenbo
3,825
1,776
0
2,046
11,353
8,915
0
6,117
5,236
14,537
0
W
6,024
1,826
121
2,766
8,793
6,617
916
1,509
7,284
17,834
2,100
W
Anubis
10,326
724
140
4,614
7,528
4,027
476
4,130
3,398
62,489
876
L
9,195
2,969
0
2,557
6,800
2,563
0
2,076
4,724
0
56,692
L
8,225
2,047
0
4,840
12,270
7,236
0
678
11,592
0
53,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
35,175
302
Minions Killed
394
0
Camps Cleared
0
1,060,989
Distance Traveled
1,151,240
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,142
467
54
5
0
205,639
0
L
Nemesis
4,801
436
54
5
0
178,820
0
W
Freya
6,244
568
70
6
0
253,918
5
W
Tyr
7,721
702
109
10
0
220,835
2
W
Chiron
6,369
579
83
8
0
226,775
0
L
Kuzenbo
5,356
487
18
2
0
231,368
0
W
Atlas
7,728
703
28
3
0
229,194
1
W
Anubis
7,113
647
104
9
0
220,518
0
L
Neith
6,404
582
87
8
0
222,352
0
L
Mulan
6,028
548
89
8
0
222,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role