Player Matchup

Vamana
Vamana
Colubrid
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,649 Elo+
Party 1
Sol
Sol
FenrisWolfe1228
Sol
Level 57
God Stats
1W - 1L
1,224 SR
Queue Stats
48W - 38L
1,557 Elo+
Solo
Zeus
Zeus
Mesmirandia
Zeus
Level 201
God Stats
5W - 6L
1,720 SR
Queue Stats
308W - 342L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ohNICKYpoo
Ah Muzen Cab
Level 94
God Stats
2W - 0L
1,745 SR
Queue Stats
56W - 56L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
theboredguy90
Guan Yu
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 179L
1,512 Elo+
Solo
Team Averages
Level 107
1,538 SR
1,522 Elo+

VS

Team Averages
Level 111
1,586 SR
1,472 Elo+
Fenrir
Fenrir
BeerMeFatty
Fenrir
Level 119
God Stats
2W - 1L
1,833 SR
Queue Stats
75W - 108L
1,364 Elo+
Solo
Guan Yu
Guan Yu
Br41nD34d m0nk
Guan Yu
Level 87
God Stats
4W - 4L
1,523 SR
Queue Stats
312W - 314L
1,459 Elo+
Solo
Cthulhu
Cthulhu
MRDANKSTANKMAN
Cthulhu
Level 155
God Stats
16W - 10L
1,722 SR
Queue Stats
577W - 615L
1,554 Elo+
Solo
Chernobog
Chernobog
Shade_Walker_75
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,499 Elo+
Party 2
Ishtar
Ishtar
Tarzan32
Ishtar
Level 125
God Stats
0W - 1L
1,352 SR
Queue Stats
92W - 89L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Colubrid
Vamana
15
5 / 3 / 8
9,540
795
14,138
14,783
19,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 12
9,670
806
10,743
8,669
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
10 / 3 / 10
10,616
885
19,318
8,962
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
ohNICKYpoo
Ah Muzen Cab
16
3 / 1 / 13
9,560
797
9,695
9,598
4,557
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
16
3 / 3 / 15
10,166
847
9,492
13,521
11,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 4 / 5
8,220
685
6,884
13,326
14,746
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 6 / 5
7,662
639
6,018
17,227
16,123
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
1 / 5 / 6
7,982
665
13,924
14,761
13,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Shade_Walker_75
Chernobog
14
1 / 4 / 3
7,963
664
8,599
11,115
5,110
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Tarzan32
Ishtar
15
4 / 5 / 3
8,732
728
8,194
15,022
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
24
Kills
9
11
Deaths
24
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
5
1.13
L
1
6
5
0.58
W
Vamana
Colubrid
Vamana
5
3
8
3
W
3
1
12
9
L
1
5
6
0.8
W
10
3
10
5
L
Chernobog
Shade_Walker_75
Chernobog
1
4
3
0.63
L
Ishtar
Tarzan32
Ishtar
4
5
3
1.1
W
Ah Muzen Cab
ohNICKYpoo
Ah Muzen Cab
3
1
13
9.5
W
Guan Yu
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,386
Damage
43,619
55,533
Taken
71,451
42,726
Mitigated
56,364
22,082
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,884
1,187
856
1,219
13,326
14,746
0
4,390
8,733
0
12,161
L
6,018
583
4,320
4,232
17,227
16,123
0
6,806
9,988
0
12,264
W
Vamana
Colubrid
Vamana
14,138
6,365
657
2,732
14,783
19,539
992
2,246
12,537
0
22,437
W
10,743
2,958
1,331
3,973
8,669
3,555
2,472
2,781
5,888
26,884
0
L
13,924
552
2,142
1,106
14,761
13,576
0
6,336
8,251
28,218
0
W
19,318
1,322
282
1,071
8,962
3,628
1,001
2,788
6,174
31,456
376
L
Chernobog
Shade_Walker_75
Chernobog
8,599
4,164
365
1,676
11,115
5,110
0
5,828
5,199
0
19,496
L
Ishtar
Tarzan32
Ishtar
8,194
5,169
2,321
3,695
15,022
6,809
0
8,070
6,723
0
20,403
W
Ah Muzen Cab
ohNICKYpoo
Ah Muzen Cab
9,695
3,634
1,180
1,699
9,598
4,557
2,397
2,713
6,885
0
18,940
W
Guan Yu
9,492
776
4,425
4,732
13,521
11,447
669
3,396
10,125
1,615
13,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
40,559
119
Minions Killed
116
0
Camps Cleared
0
1,068,618
Distance Traveled
942,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,220
685
14
1
0
190,767
0
L
Guan Yu
7,662
639
18
2
0
219,412
0
W
Vamana
9,540
795
19
2
0
205,317
0
W
Sol
9,670
806
35
3
0
218,341
0
L
Cthulhu
7,982
665
24
2
0
158,765
0
W
Zeus
10,616
885
35
3
0
180,302
0
L
Chernobog
7,963
664
27
2
0
182,799
0
L
Ishtar
8,732
728
33
3
0
191,000
0
W
Ah Muzen Cab
9,560
797
14
1
0
230,085
0
W
Guan Yu
10,166
847
16
1
0
234,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role