Player Matchup

Zeus
Zeus
Gold II
Hoidra
Zeus
Gold II
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 64L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Nicemonkeyman
Cu Chulainn
Gold II
Level 126
God Stats
5W - 3L
1,688 SR
Queue Stats
75W - 64L
1,500 MMR
Party 1
Geb
Geb
Gold II
SinlessManager2
Geb
Gold II
Level 104
God Stats
6W - 3L
1,661 SR
Queue Stats
75W - 64L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,616 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,615 SR
1,477 MMR
Neith
Neith
Bronze III
GODJOEDZA
Neith
Bronze III
Level 126
God Stats
1W - 8L
1,703 SR
Queue Stats
107W - 116L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Kloschr
Cerberus
Gold V
Level 125
God Stats
227W - 175L
1,652 SR
Queue Stats
1,005W - 1,054L
1,432 MMR
Solo
Nu Wa
Nu Wa
Bronze III
redellison
Nu Wa
Bronze III
Level 149
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hoidra
Zeus
17
3 / 1 / 8
12,182
717
15,595
10,312
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Nicemonkeyman
Cu Chulainn
18
10 / 0 / 3
12,715
748
24,485
19,900
21,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 1 / 8
10,481
617
10,805
16,286
15,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaAphroditeVamanaLokiThoth

VS

Bans
KukulkanCharonIzanamiAchillesMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GODJOEDZA
Neith
15
1 / 4 / 1
10,218
601
14,962
18,079
8,547
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Kloschr
Cerberus
14
1 / 4 / 1
10,042
591
11,445
25,979
26,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
0 / 5 / 1
9,893
582
10,894
13,481
6,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
GODJOEDZA
Neith
1
4
1
0.38
W
Zeus
Hoidra
Zeus
3
1
8
7
L
Cerberus
Kloschr
Cerberus
1
4
1
0.38
W
Cu Chulainn
Nicemonkeyman
Cu Chulainn
10
0
3
11.5
W
0
1
8
4
L
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,885
Damage
37,301
46,498
Taken
57,539
40,984
Mitigated
41,200
7,558
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GODJOEDZA
Neith
14,962
6,198
0
4,915
18,079
8,547
460
5,287
12,248
0
48,350
W
Zeus
Hoidra
Zeus
15,595
2,192
0
3,049
10,312
3,940
981
5,562
4,299
73,529
823
L
Cerberus
Kloschr
Cerberus
11,445
1,486
0
6,223
25,979
26,569
0
13,928
11,057
20,401
2,247
W
Cu Chulainn
Nicemonkeyman
Cu Chulainn
24,485
4,084
0
1,700
19,900
21,128
384
8,217
11,243
0
74,612
W
10,805
1,125
0
2,809
16,286
15,916
336
6,445
9,362
28,444
5,164
L
Nu Wa
10,894
5,134
478
1,586
13,481
6,084
1,138
3,859
9,290
42,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
30,153
234
Minions Killed
158
0
Camps Cleared
0
959,428
Distance Traveled
885,456
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,218
601
70
4
0
316,562
4
W
Zeus
12,182
717
124
7
0
295,891
0
L
Cerberus
10,042
591
40
2
0
301,596
7
W
Cu Chulainn
12,715
748
71
4
0
346,333
0
W
Geb
10,481
617
39
2
0
317,204
2
L
Nu Wa
9,893
582
48
3
0
267,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role