Player Matchup

Danzaburou
Danzaburou
DrededHokage
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
Handzdown96
Bellona
Level 48
God Stats
0W - 1L
1,698 SR
Queue Stats
6W - 10L
1,416 Elo+
Party 4
Zeus
Zeus
SmegmaSlurper
Zeus
Level 118
God Stats
14W - 12L
1,532 SR
Queue Stats
136W - 137L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
SmiteToo
Amaterasu
Level 16
God Stats
0W - 2L
1,263 SR
Queue Stats
29W - 24L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
ryanforsure
Xing Tian
Level 106
God Stats
20W - 18L
1,626 SR
Queue Stats
66W - 66L
1,534 Elo+
Party 1
Team Averages
Level 83
1,524 SR
1,493 Elo+

VS

Team Averages
Level 69
1,615 SR
1,499 Elo+
Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ElG2808
Ra
Level 17
God Stats
5W - 5L
1,850 SR
Queue Stats
81W - 72L
1,532 Elo+
Party 3
Camazotz
Camazotz
NarumiAsaka
Camazotz
Level 43
God Stats
2W - 7L
1,500 SR
Queue Stats
477W - 476L
1,424 Elo+
Solo
Charon
Charon
yairyaxel
Charon
Level 98
God Stats
19W - 11L
1,723 SR
Queue Stats
81W - 69L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrededHokage
Danzaburou
12
1 / 3 / 0
7,167
512
7,777
9,092
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Handzdown96
Bellona
10
1 / 6 / 1
6,148
439
7,143
14,207
9,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 0
7,443
532
2,760
8,512
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
SmiteToo
Amaterasu
12
2 / 3 / 1
7,264
519
3,971
13,264
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
ryanforsure
Xing Tian
10
0 / 3 / 1
6,139
439
2,865
12,849
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
8 / 1 / 3
8,587
613
15,844
13,139
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
 
Izanami
13
3 / 1 / 7
7,837
560
7,642
12,204
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 3
8,890
635
5,350
4,976
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
NarumiAsaka
Camazotz
12
1 / 2 / 3
6,811
487
3,895
13,257
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
yairyaxel
Charon
11
2 / 1 / 7
6,997
500
6,658
11,701
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
17
17
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
3
9.5
W
Izanami
 
Izanami
3
1
7
6.5
L
Danzaburou
DrededHokage
Danzaburou
1
3
0
0.33
W
3
0
3
4.5
L
Bellona
Handzdown96
Bellona
1
6
1
0.25
W
Camazotz
NarumiAsaka
Camazotz
1
2
3
1.25
L
1
2
0
0.5
L
Amaterasu
SmiteToo
Amaterasu
2
3
1
0.83
L
Xing Tian
ryanforsure
Xing Tian
0
3
1
0.17
W
Charon
yairyaxel
Charon
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,516
Damage
39,389
57,924
Taken
55,277
38,961
Mitigated
23,007
9,421
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,844
4,461
0
4,285
13,139
5,202
4
1,547
11,180
0
52,702
W
Izanami
 
Izanami
7,642
4,872
0
4,852
12,204
4,506
482
1,101
11,007
0
58,092
L
Danzaburou
DrededHokage
Danzaburou
7,777
2,918
215
2,415
9,092
3,378
2,267
1,058
7,794
0
55,567
W
5,350
891
188
1,158
4,976
2,200
0
1,733
3,243
71,564
1,504
L
Bellona
Handzdown96
Bellona
7,143
2,160
0
92
14,207
9,209
0
3,195
10,694
0
39,018
W
Camazotz
NarumiAsaka
Camazotz
3,895
776
0
8,780
13,257
4,379
12
311
12,811
0
43,909
L
2,760
170
0
990
8,512
2,806
0
2,427
6,085
63,013
0
L
Amaterasu
SmiteToo
Amaterasu
3,971
1,389
0
2,913
13,264
13,902
0
1,049
12,059
0
47,116
L
Xing Tian
ryanforsure
Xing Tian
2,865
218
229
2,567
12,849
9,666
0
2,841
9,312
14,967
0
W
Charon
yairyaxel
Charon
6,658
1,054
295
3,029
11,701
6,720
385
933
10,672
25,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
39,122
363
Minions Killed
428
0
Camps Cleared
0
1,279,584
Distance Traveled
1,355,381
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,587
613
71
5
0
296,352
0
W
Izanami
7,837
560
114
8
0
235,231
0
L
Danzaburou
7,167
512
87
6
0
236,552
0
W
Ra
8,890
635
134
10
0
295,152
0
L
Bellona
6,148
439
52
4
0
287,905
2
W
Camazotz
6,811
487
74
5
0
277,606
0
L
Zeus
7,443
532
122
9
0
245,695
2
L
Amaterasu
7,264
519
85
6
0
245,623
0
L
Xing Tian
6,139
439
17
1
0
263,809
0
W
Charon
6,997
500
35
3
0
251,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role