Player Matchup

Izanami
Izanami
Ajrpgguy
Izanami
Level 136
God Stats
1W - 3L
1,290 SR
Queue Stats
91W - 96L
1,497 Elo+
Party 4
Amaterasu
Amaterasu
Fondall
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 72L
1,479 Elo+
Party 1
Odin
Odin
GarvinTh3Wolf54
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,662 Elo+
Party 1
Eset
Eset
MaverickBadge39
Eset
Level 149
God Stats
3W - 2L
1,492 SR
Queue Stats
184W - 203L
1,515 Elo+
Party 4
Ares
Ares
MeagerMuffin
Ares
Level 147
God Stats
6W - 7L
1,466 SR
Queue Stats
235W - 247L
1,534 Elo+
Party 4
Team Averages
Level 113
1,450 SR
1,537 Elo+

VS

Team Averages
Level 101
1,441 SR
1,538 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Knewts
Nox
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,650 Elo+
Party 3
Camazotz
Camazotz
LegendaryPeekzz
Camazotz
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 190L
1,502 Elo+
Party 2
Sobek
Sobek
NightSisterDred
Sobek
Level 116
God Stats
0W - 1L
1,203 SR
Queue Stats
49W - 39L
1,572 Elo+
Solo
Amaterasu
Amaterasu
SweetistWilly
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ajrpgguy
Izanami
19
5 / 1 / 12
11,643
832
15,500
7,600
4,848
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Fondall
Amaterasu
15
2 / 7 / 12
9,736
695
7,199
23,835
20,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 14
10,147
725
10,212
18,217
22,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 2 / 13
10,382
742
15,715
9,292
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 13
10,513
751
12,042
18,560
29,001
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
4 / 3 / 5
10,180
727
15,657
16,358
9,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Knewts
Nox
17
4 / 2 / 8
9,426
673
13,876
7,582
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
15
3 / 5 / 6
9,093
650
8,578
17,245
20,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
2 / 5 / 7
8,623
616
10,420
15,495
22,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
SweetistWilly
Amaterasu
13
0 / 4 / 10
8,098
578
7,067
13,150
13,979
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
19
Kills
13
13
Deaths
19
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
3
5
2.17
W
Izanami
Ajrpgguy
Izanami
5
1
12
11
W
Amaterasu
Fondall
Amaterasu
2
7
12
1.14
W
2
1
14
9
L
Nox
Knewts
Nox
4
2
8
4
L
Camazotz
3
5
6
1.2
W
4
2
13
5.25
W
6
2
13
6.25
L
2
5
7
1.1
L
Amaterasu
SweetistWilly
Amaterasu
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
55,598
77,504
Taken
69,830
82,380
Mitigated
70,083
25,147
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
15,657
8,984
5,399
6,648
16,358
9,424
400
7,364
8,768
0
37,275
W
Izanami
Ajrpgguy
Izanami
15,500
8,802
760
899
7,600
4,848
3,946
1,446
6,154
0
48,756
W
Amaterasu
Fondall
Amaterasu
7,199
2,437
972
6,944
23,835
20,920
441
9,424
14,411
0
19,168
W
10,212
2,546
2,764
4,252
18,217
22,020
838
4,223
13,994
0
16,109
L
Nox
Knewts
Nox
13,876
584
487
84
7,582
4,003
428
5,036
2,490
26,305
0
L
Camazotz
8,578
920
426
2,243
17,245
20,237
300
5,324
11,620
0
18,817
W
15,715
1,113
2,144
891
9,292
5,591
1,265
2,845
6,447
34,498
0
W
12,042
532
1,856
3,665
18,560
29,001
1,485
5,873
12,687
15,379
318
L
10,420
566
973
2,759
15,495
22,440
0
5,931
9,059
17,021
1,154
L
Amaterasu
SweetistWilly
Amaterasu
7,067
2,327
365
1,972
13,150
13,979
276
3,853
9,001
0
12,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
45,420
164
Minions Killed
132
0
Camps Cleared
0
1,342,498
Distance Traveled
1,166,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,180
727
66
5
0
232,594
0
W
Izanami
11,643
832
88
6
0
245,225
0
W
Amaterasu
9,736
695
17
1
0
282,417
0
W
Odin
10,147
725
18
1
0
301,673
0
L
Nox
9,426
673
27
2
0
271,701
0
L
Camazotz
9,093
650
11
1
0
256,968
0
W
Eset
10,382
742
32
2
0
257,828
0
W
Ares
10,513
751
9
1
0
255,355
0
L
Sobek
8,623
616
17
1
0
193,324
0
L
Amaterasu
8,098
578
11
1
0
211,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role